Originally Posted by
Vacrix
The new free counter is going to give us a smaller headache than most of the combo decks. We rely on a 1cc card to go off... but we have the potential to shut down the opponents countermagic after a long chain of spells via Mindbreak Trap. We've never had issues with countermagic; only counterbalance and aggro that is faster than our combo turn. What will suck is having to deal with that countermagic out of color, like if Zoo were running it SB or MD. I don't know if Noxious Revival will help us here because we have to pay life and wait a turn (or cantrip into it) for the card we need. Maybe it would serve us better to be returning something like Tangle which would buy us enough time to sculpt a more reasonable hand. Noxious Revival + Tangle gives us a solid 4 turns to sculpt, however, Noxious Revival will void one of our draw steps and Tangle will sink 2 mana twice.