Originally Posted by
zerzab11
@ boarding vs Goblins:
OtD:
+ 1 Force, +1 Darkblast, +1 Persecution, -1 Clique, -2 Spell Pierce
OtP:
+1 Inquisition, +1 Darkblast, +1 Persecution, - 1 Clique, -1 Force, -1 Spell Pierce
What do you guys mean (using Vidi's list)?
Concerning the Sideboard:
I really want to incoporate Rest in Piece in the board as Relic and Extraction are rarely enough against a skilled Dredge/Loam pilot. While I like the broader applications of Relic/Extraction I dislike their shakyness and love a permanent ("I win button") against a lot of decks.
Generally speaking would you rather see RiP as hindering us and unfunctional, or a "bomb" worth playing?
I'm asking this because I'm not sure how to see this deck: More as a cooperation of cards that get strong in their perfect combination/sequence (like Canadian) or a deck that can bring game-winning, but more situtional, bombs (like Miracles)?? :smile: