Originally Posted by
Moneymakermich
A quick report and some lessons learned. I played a 6 rounds tournament using my previous build using 4 recruiters, 4 therapies, no FOW, no shardless, 1 academy rector, 3 green sun zenith and 1 veteran explorer.
Manaless dredge : won. Deathrite shaman is hard for them to play around and after sideboarding it's even worse... the matchup is quite easy, they have only some cabal therapies to stop us otherwise it's a race.
Merfolk : lost. Both games I was mana screwed, and he countered my few useful spells, and all his creatures were unblockable (true name nemesis and/or island walk).
Lands : won. First game I controlled his graveyard long enough with deathrite shaman. Second game his 20/20 could not pass my ensnaring bridge, which was a great sideboard for this match.
UW stoneforge mystic-snapcaster-counters : draw unfinished. I hate to play against any sort of UW decks because it goes so often to time... It was very long since we both played value decks. Elspeth knight errant was a pain. Since then I've bought 2 carpet of flowers, which would have helped a lot I guess.
UR delver burn : won. Burn is always very close. When I've had enough early removal against his creatures, it allowed me to buy enough time. Removal was key in this matchup.
BW stoneforge mystic-thalia-discard : lost. I consider this deck as a fair one so I thought it would be an easy one but between the thalia's and the land destruction, I've lost both games with the combo in hand but being each turn 1 mana too short.
My lessons learned:
- next time I want to try the blue version mostly for ponder (stabilization) and FOW. But I currently cannot imagine the deck without the recruiters, so my list looks +/- like a classical BUG with: -2crane -2harpy +4recruiters
- academy rector was not that great and even if I like the card, I think I will cut it. I agree with TTX : it helps only in matchups that are already favorable.
- the green sun zenith package was a pleasure to play but I feel it is too fair / not competitive enough. I won't play it anymore.
- cabal therapy can be very powerful, but is really hard to play. Sometimes it's too much luck oriented, I should feel better with FOW instead.