Re: [Deck] Manaless Ichorid
Quote:
Originally Posted by
slave
May swap the number of Phants & Riders, maybe drop a single Flayer.
I'm still frightened of turn 1
Leyline of the Void. If someone has these, all they have to do is mulligan to oblivion and they beat us in both game2 and 3. I still see this card fairly often. Anything we can do with Blue about it?
I'd do those changes, i prefer not to overload on DR targets, phants allow pretty sick plays.
The best answer to Leyline in blue is chain of vapor, but it needs lands. I think you should just scoop to a resolved leyline, it's not worth to dedicate sb slots to it.
Re: [Deck] Manaless Ichorid
If anybody is playing Leyline of the Void instead of Rest in Peace, Relic of Progenitus, Nihil Spellbomb, Surgical Extraction or Faerie Macabre they deserve their bi vs Manaless Dredge. Assumming we automatically beat any deck that plays Leyline of the Void game 1, technically speaking our match up win% should be equal to the odds that they don't mulligan into it for games 2 and 3. Clearly long odds, but I've won match ups vs Leyline of the Void by watching my opponent's mulligan themselves to death.
Storm and Reanimator terrify me mutch, mutch more to be honest.
Re: [Deck] Manaless Ichorid
Quote:
Originally Posted by
Final Fortune
Why do you need Force of Will and Contagion when Force of Will deals with the same, and more problems?
I guess you're right.
But to play devil's advocate;
Contagion can deal with more than one threat. But yeah, with all this blue in the side (and main) it's probably not as important as it used to be.
That said, are you willing to timewalk yourself with a Force on T1 before you can discard a dredger on a turn1 DRS/Lackey etc., when they could have another one in hand?
Contagion is pretty good if they manage to get a Vial down, which we can expect against fish too.
And you're right > Reanimator terrifies good and proper.
We used to have a chance with the *old* legend rule running Griselbrand (think SnT sideboard), but with the new rule we just get owned.
I'd probably be better off getting in some Faerie Macabre's > far out they're cheap right now.:smile:
Re: [Deck] Manaless Ichorid
Whirlpool Rider is the tits and has been solid in testing.
Re: [Deck] Manaless Ichorid
Quote:
Originally Posted by
Hollywood
Whirlpool Rider is the tits and has been solid in testing.
Indeed.
The more I play with it, the more I'm liking it.
Against reanimator, I was always wary of them playing Reanimate on our grave, stealing a DR target.
With a stolen Griselbrand they just win from there, with Spy they deck you.
But with this little guy whats the worst that can happen? :smile: ...ha ha.
Re: [Deck] Manaless Ichorid
Some thoughts:
Contagion and Chancellor both have their merits. I think Chancellor's effect is more multilateral, but at the same time Contagion can be just crippling against decks spewing creatures out quickly. I get that Chancellor slows those decks down, but sometimes it's not enough - especially against a mana-machine like Elves.
Force in the main seems okay and could give the deck a boost against fast combo. I still think four Rider is a mistake, though. Three max seems like the right call in this instance, because we don't want to dilute the main building around Force. It's strong enough game one against most decks in the format where it may not even be necessary. That verdict is still out.
But Force does not solve the same issues Contagion does: one is reactive and one is proactive; you (highly unlikely) can't Force a second creature after the first one baits your counter-magic out. Contagion has more application to the board state and levels the playing field, while also facilitating faster Dread Returns on your own creatures.
The merits are there for all of these options, but most wind up being meta-dependent.
Faerie Macabre is too good right now to not be running four in this deck. It's multifaceted and shores up the nightmare matchup in Reanimator, in addition to opposing Dredge. It even has application against Storm in some situations. I think we all like it.
Shoal seems much more streamlined now with its interoperability post-board with Riders. That looks legit.
Leyline of the Void is a complete rarity these days. At this point, auto-scooping to it is fine in the one-odd chance I run into someone playing it. Let them mulligan into oblivion; it's not worth it.
Re: [Deck] Manaless Ichorid
Hello I am new in the forum excuse my Englishman I write it des of a translator. For someone who does not have access to the fow serious which I count the best sideboard in my power with unmask, faeire macabre, shoal black and contagion for sideboard serious which the best configuration?
Re: [Deck] Manaless Ichorid
Have you got any green fetchlands? I've got a pretty decent sideboard, but it needs fetches.
Re: [Deck] Manaless Ichorid
Re: [Deck] Manaless Ichorid
Also I have reveren silence natures claim and noxus revival
Re: [Deck] Manaless Ichorid
Quote:
Originally Posted by
gato con botas
Which is the best configuration? (side)
If you don't have the $$$$ for Force, the blue sideboards' effectiveness will be narrow.
But the green sideboard works, provided you run 4x Dryad Arbor in the mainboard.
//Sideboard
4x Reverent Silence
4x Nature's Claim
2x Verdant Catacombs
1x Forest
.... is a good start, and leaves you 4 slots for something like Contagion or Mindbreak Trap etc.
Or you could drop the green, and focus on other options like Faerie Macabre & Unmask.
It's all up to what matchups, and what hate, you expect to face.
Re: [Deck] Manaless Ichorid
long time no see
Slave good find on Whirlpool ^^
if you have to take this deck for GP paris , what would be your 75 ?
Re: [Deck] Manaless Ichorid
Without Force of Will you can try this.
Not as good, but you can hit the hate with discard on turn 1, gitaxian probe helps to decide whether to fire off therapy/unmask or not, bayou/Overgrown tomb lets you cast Cabal Therapy and is fetchable by Verdant Catacombs.
4 Bloodghast
4 Narcomoeba
4 Ichorid
4 Cabal Therapy
4 Dread Return
2 Nether Shadow
4 Golgari Grave-Troll
4 Stinkweed Imp
4 Golgari Thug
3 Shambling Shell
4 Street Wraith
2 Dryad Arbor
2 Verdant Catacombs
2 Dakmor Salvage
2 Griselbrand
3 Edge of Autumn
4 Phantasmagorian
4 Bridge from Below
2 Verdant Catacombs
1 Bayou/Overgrown Tomb
4 Gitaxian Probe
4 Unmask
1 Flayer of the Hatebound
3 Faerie Macabre
It's not mandatory to have that maindeck, but i suggest it because it makes good use of lands.
Re: [Deck] Manaless Ichorid
Edge of Autumn is just trying too hard to be good, there's better options.
Re: [Deck] Manaless Ichorid
I may be wrong, but i think it's impressive in that list. It allows sick turn2 plays.
Re: [Deck] Manaless Ichorid
Quote:
Originally Posted by
Thrasher
I may be wrong, but i think it's impressive in that list. It allows sick turn2 plays.
If it works for you, good stuff.
But in your list above you don't have a single basic land? I assume this is just a simple typo.:tongue:
I did test it at one stage. For one, it can't find a Dryad Arbor, and the land comes in tapped, so I lost interest after that.
I'd rather just play a few fetches and basic land.
I noticed you're running 4 Ghast & 2 Shadows. How do these numbers work for you?
Re: [Deck] Manaless Ichorid
You're not supposed to cast it, the good part is the cycling ability. Drop a dryad arbor,return bloodghast, sacrifice it for a zombie token, dredge. It happens quite often with phantasmagorian.
That's right, no basics. I didn't need green mana at all, so no basic forest. the only mana i need is black, that's why there is bayou in that place (overgrown is just more budget friendly, since the guy who was asking said he didn't want to spend money for force of will).
I built this quite a while ago, it was right after i was done testing force&shoal, i had nothing more to test,so i was getting bored. I think the maindeck is very good, even if finding space for chancellor wouldn't be bad. Bloodghast is very powerful, it can come into play the turn it is put into the grave, unlike Nether, which speeds up our clock, that's why i chose to go 4 Blood/2 Nether. I'd play Bloodghast even in my current list,it really performed well, but it just eats up too many slots, in my opinion, i want to be able to play chancellor without cutting the Gitaxian/Edge. I think FoW + Shoal is just better, now.
By the way, the idea of the deck was Hollywood's, I just slightly tweaked the maindeck and created the sideboard plan.
Re: [Deck] Manaless Ichorid
I find it nuts how much activity this thread gets!
Keep on testing my friends.
Re: [Deck] Manaless Ichorid
I like Edge of Autumn; it compliments a Bloodghast package well and has some insane synergy with Bridge from Below, Arbor and Bloodghasts. There's absolutely nothing wrong with going that route if you so choose.
Re: [Deck] Manaless Ichorid
Is truth that I do not deal for that of the verdand catacombs and Edge of Autumn of main the edge makes you look for better basic not serious land a land grand?