Round 2: MUD - (2-0)
Game one I have Delver into double Goyf. I had to fight through a
Wurmcoil Engine, but a Stifle stopped the token generation and eventually the Insect kills him. Game two I have the literal nuts: fetchlands x2, Deathrite,
Trygon Predator, FoW, Spell Pierce, Ponder. A turn two Predator turns this game very one-sided. I basically get to play with a one sided Abyss. The Predator eats his best permanent each turn, while I help the counter spells for big, dumb Planeswalkers. As it turns out, this is probably a realistic plan for this match up.
Round 3: BUG Control - (1-2)
I misassign roles in this match up. I don't see a Jace or Strix until game three at which point, I had boarded for the mirror. This costs me the match. Thinking back there was a turn that had I played more conservative, to protect
Garruk Relentless, I might have been able to win. I will have to think a bit about this match up.
I did cast and resolve Garruk this week, but due to some aggressive play, he died quickly. I think had I been more conservative, Garruk would have been able to help me stabilize. Again, maybe next time. Anyway, my 3-1 record was good for 3rd place this week. I think the ANT match up is fine. The MUD match up can get really out of hand very quickly. A recurring destruction effect worked out well this week. The question is do we want a slower reoccuring effect (Predator) or maybe something a bit faster (Ancient Grudge, Krosan Grip, etc.). I am still not sure. Effects such as
Creeping Corrosion and
Seeds of Innocence might even be worth considering. I have also been thinking about
Arcane Laboratory. It has application in two or three of the match ups that I played in this week, it might be worth giving a shot. If you guys have any thoughts on the MUD or BUG Control match ups, let me know. Thanks for reading!