I know it works both way, obviously, but odds are on our favor on G1 most of the time, few decks has response on the first game against GY and I think we have good MU against a lot of aggro/control base decks. As you said, any good player knows when to concede if they feel they can win G2 and G3 within time and G1 is unwinnable, that works both ways too. If I feel G1 is lost, I will concede too. It's a thin line between time you burned and if you are not sure you have the game won. I think Lands is a deck with long therm decisions, a decision I take on turn 3 or 4 would affect the board probably a few turns later.
At least on my deck list, I feel my deck doesnt get stronger on G2/G3... because I have to take too many good cards and change my strategy. Taking out almost every match (Intuition, manabond, etc) to put Dark Confidant, Chalice of the Void, etc... isnt a proactive strategy, i think it is more like a reactive strategy (I put chalice to protect Bob from removals, to protect LFTL from extraction if it didn't hit yet), but our oponents MU odds just got better on G2/G3... now they have GY Hate, took out every single dead card from G1, etc. So, in my personal opinion... I think if I lost G1 and I didnt concede on time, it's better to draw than lost that game. If they concede me on G1 I would be just happy, I won but I never use shortcuts because I have no hurry to win... I would play another deck if Im hurry to win... my chances are biggest on the 1-0 than 2-0.
Now, if you asked me for my personal opinion why LANDS doesnt consistantly do well on tournaments.... We need to take many factors on consideration, first of all... it is a very expensive deck with very expensive SPECIFIC cards... I only see Tabernacle, exploration, mox diamond etc in Lands deck or very marginal ocassions... so spending that kind of money is just for people who really loves Life from the Loam like me and everyone else on this section. Taking this consideration, how many people can or want to build a Lands deck.... 1 of XXXX (put any number you think is apropiated)...We have our players representing our deck on tournaments, how many of them are REALLY good at this deck? How many of these players made a mistake on a critical decision (which could be not at a critical turn... it could be from turn 1 to last turn)? I think the most decision we have to make, more chances we have to lose. In aggro, you take X's decisions between turn 1 and turn 5 (critical turns) if you do good calls, you should win (just in theory) think now on a deck which wins in late turns, which does NOTHING while is doing everything. Struggling in a race to get resources before oponent (he is on the same race because we are deniel him his own resources too). Early decisions like "should I build up my mana base or droping mazes and save lives?" or took down his manabase (almost always) or his creatures (on my case with my PFires engine) are critical decisions too... I only have one land drop for turn (if there is no exploration) so take the biggest EV from every card. When I started playing this deck, i lost a lot of tournaments and casual matches.... but EVERY single time I lost, I realize it was my mistake... and sometimes there are some mistakes nobody notices but they create a snowball effect. Is just my opinion :)
Im from a very, very far away country :tongue: so I can only read the reports from a very few good Lands players and see matches sometimes if Im lucky... In theory, if you have good chances to win aggro/control decks (2/3 of archetypes) Lands should do WELL on large tournaments.... Here I usually play 4 swiss rounds... if I have just 1 combo MU, is a 25% of my oponents! :cry:
Yes, I thought of flusterstorm and it is a very good card, but to be honest... I think is too expensive to be just a SB card for me (here cost around 18USD) and usually with trinisphere and rishadan port, they will play max 1 spell + my flusterstorm he would need to pay 2 mana (same as Spell Pierce).
My bad, most of the SNT players plays Omni variant. I know Ensnaring Bridge is the biggest card against SNT Sneak version and 3 Trinisphere seems good too in a Omni heavy meta, fair enough for me.
I read your perfomance on that tournament (I was building up my Lands deck and doing some research) and your deck list was my first version of Lands, congratulations for that top16! I think this is one of the biggest perfomance in a long time for Lands!
But based on my experience... Crucible of Worlds is a neat card and deserve to be between my 75 cards but not MD by now. I think it has biggest potential on G2/G3. I try to used every slot on my list to max out... I play 61 cards (-7 opening hand) 54/3 (around 18- dredges) without considering every ocasionally time I recur an artifact to the top of my deck and dredge it away again to protect potential cards I think they might be coming (very marginal ocasions, but not improbable), so I try to maximize every loam I do and win between these "18 dredges"... making my Crucible of Worlds a WIN+, so if I can acomplish the same task but making 1 slot free... I would take that and put it on my SB which protect me from LFTL hate. :smile:
PS: I dont mean to sounds unrespectful with these quotes, Im a US Citizen living on South America since i was 5 forgetting my native lenguage (english) so Im sorry if everything I have wrote until now sounds weird. Probably the way we communicate here is completely different also.

