Originally Posted by
Tacosnape
@Ecto: I'm agreeably a fan of Gaea's Blessing in the sideboard as of late. Not only does it provide a random tricky out to Painter decks, it's also helped me once or twice in stopping a Loam engine in Aggro Loam matchups (And God is it sexy when it randomly cantrips into Warren Weirding.)
So here's my latest question with Goblins to ponder:
1. How bad do you really need basic lands, and why?
Here's my current manabase for RGB:
4 Wooded Foothills
4 Bloodstained Mire
4 Taiga
4 Badlands
4 Wasteland
3 Rishadan Port
So I'm curious as to the arguments for basic Mountains. Here are my arguments against:
A. We don't fear Blood Moon or Magus of the Moon. Magus dies to Incinerator, and if they want to drop a Blood Moon just to shut off Warren Weirding, let them go right ahead.
B. We don't necessarily fear nonbasic land destruction (Wasteland) all that badly. Goblins thrives on cheating land destruction via Aether Vial and Goblin Lackey.
C. Do we really fear Back to Basics? Krosan Grip can take it down if we have the mana open, we generally crush MUC anyway (Because, you know, it's so played), and against Faerie Stompy it doesn't matter a whole lot as we pretty much need both black and green on the board to have a fighting chance anyway, as Weirding/Hooligan/Grip are three of our best weapons in this matchup.
And so far, the only argument -for- Mountains is the ever annoying Price of Progress. So I'm curious to hear more.