Originally Posted by
ThiefSlayer
Hey Andrew, I've been a fan of yours since I've first seen you on camera, and it's a pleasure to be able to have some chats with you about this deck we both appreciate a lot! Hope you don't mind answering some questions of mine about it!
Do you feel like this more board-centered approach you took from usual burn lists (9 removal spells and 15 creatures instead of the usual - at least for me - 8/12 removal/creatures) has been working better than the older approaches for the post-TC meta?
I agree with your argument about TC, but don't you think it would give you a better reach for finding what you want after first 4 turns (where it starts losing it's strenght against more late-game aggro decks)? Do you feel like the virtual 10-13 copies of burn (snapcasters) are enough to help you getting through that stage of the game where it all can fall apart?
Hasn't the ponder cut been critical in some stages of the game? I've been playing 4 copies of it since forever and it's been helping me a lot finding what I need in some stages of the game.
Talking about sideboard strategy:
I assume Eidolon hasn't worked all that well since you considered changing it for vapor snag, it that correct?
About the Artifact removal spell, do you consider SFM+spell pierce being still that critical for you not to run smash to smithereens instead, which gives you 1 extra burn and can destroy chalice for 1? Has it been better because of SCM flashing back smelt for 3 mana, instead of 4 mana (Smash to smithereens) which is harder to reach?
About surgical, without consider grave-oriented strategies (where it's a no-brainer), what kind of decks is that a good boarding option against?
When you board in lavamancer (aggro matchups), do you take out some creatures for you not to overload on creatures?
And now a weird question about a card that I think would be really fun to play: Have you ever thought about running noxious revival on this deck? What do you think about it?