Did anyone see the article "Pithy Title" on MTG.com today? Chris Millar proposed a very interesting list of Solidarity, seen here http://www.wizards.com/default.asp?x=mtgcom/daily/cm102 :tongue:
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Did anyone see the article "Pithy Title" on MTG.com today? Chris Millar proposed a very interesting list of Solidarity, seen here http://www.wizards.com/default.asp?x=mtgcom/daily/cm102 :tongue:
Where?
It was a joke, he posted a deck called Solidarity but it was some God-awful Treefolk deck that played 1 copy of the card Solidarity :rolleyes:
Too bad Solidarity isn't in Tenth, or I would so be playing than in Standard now.
...You guys fail at being on topic. Moar anti-counterbalance tech discussion.
EDIT: When the hell did I start saying "Moar" so much?
when you started lurking moar probably, ya kno because its never enough :wink:
Anti counterbalance tech like Cunning Wish for Wipe Away? or just dont play this deck in a CB infested meta.
Boseiju?
This is a question for anyone who wants to take a stab at it. I'm curious about the general consenses.
Assume for a moment that you're facing a Counterbalance packing deck and you have in your sideboard, at your disposal to board in, 4 Wipe Away and 4 Spell Snare.
How many of each would you board in and for what, and what would your maindeck look like, considering you have to be able to still combo out?
I would suggest something like
+ 4 Spell Snare
+ 3 Wipe Away (you normally don't want to see more than one)
- 2 Cunning Wish (playing 3 MD)
- 2 Peek
- 1 Opt
- 1 Impulse
- 1 Twincast (playing 1 MD)
On the other hand, I got the idea of playing 3 Repeal MD. As they cantrip, they aren't as dead as other bounce spells would be. I tested them in the 1cc cantrip slots (i. e. in the place of 2 Peek and 1 Opt) and they turned out to be quite worthwile.
While on the play, they shut down Goblin Lackey, Dark Confidant, Meddling Mage, Tarmogoyf, non-ritualed Hypnotic Specter and Counterbalance. Pretty amazing list regarding Solidarity's bad matchups.
It really depends on what he's playing.
Assuming is a UGx Thresh variant I'd go with:
-1 Cunning Wish
-1 Opt or Peek
-4 Remand
+3 Wipe away
+3 spell snare
That if the deck has little to no 3cc and has some vicious 2cc targets (counterspell, M.Mage, Confidant...)
If the deck has 3cc i'd go with
+2 Wipe Away
+4 Spell snare
@Repeal: we tested it some time ago and it was bad, but I don't remember why. I'll give it another shotand test it again.
The only problem with Repeal, although this is less of a problem than it used to be, is that it doesn't bounce Chalice of the Void for 1. Chalice still sees a fair bit of play in Faerie and Dragon Stompy, as well as Stax. It's also still counterable, whereas a maindecked Wipe Away is not.
I looked a ton of pages back to see what people thought about Repeal. It sucked in a meta with many black decks. It was, however, before counterbalance entered the meta. It maybe a good idea to bring it back now.
I'm a bit unsure about what to play right now. What list would you guys play if the meta would be Thresh, Loam, perhaps some Pikula and a lot of random decks?
@Taco: I know what Gearheart's tech is. Altough I think it's a pretty nice idea, I don't think it's better than the comparable card most of us are using right now, since there isn't much Goblins around anymore. Gearheart told me it would be good because it could be used vs. a very large number of decks.
Agreed. Snare is equally good against faster combo decks, better against Counterbalance decks, and...er. Isn't that all we lose to? I think so.
The extent of cards I want to play as board in options is Spell Snare, Hydroblast, and Wipe Away. Snare's good against Combo and Threshold, Wipe Away's fantastic at bouncing annoying stuff, and Hydroblast is strong against Goblins, Burn, and Storm Combo. The trick is figuring out how many of each to run and what to board out.
I think I figured out what I'm going to play tomorrow at the Belgian Champs. I'm going to try 2 Spell Snare mainboard as well.
12 Island
3 Flooded Strand
3 Polluted Delta
4 High Tide
4 Brainstorm
3 Opt
2 Spell Snare
4 Reset
4 Impulse
4 Remand
2 Brain Freeze
3 Meditate
3 Cunning Wish
3 Turnabout
4 Force of Will
2 Flash of Insight
2 Twincast
2 Wipe Away
2 Spell Snare
3 Hydroblast
1 Rebuild
1 Stoke of Genius
1 Meditate
1 Turnabout
1 Echoing Truth
1 Brain Freeze
I do want to play 4 Remand, so I chose to cut an Opt instead, as I have no idea what could be cut otherwise. I figured I'd play 2 Twincast to board in vs. any deck (because I expect a lot of random decks anyway) where I don't want the Spell Snares or the Hydroblasts.
I played some games vs. Landstill a couple of days ago, and I was wondering if it's a good idea to board in Spell Snare. They hit Standstill, Counterspell and Meddling Mage, which most players still tend to play.
Your sideboarded Brain Freeze has probably leapt over quite some lines there. :wink:
If the Landstill-Player has Meddling Mages, Spell Snare is a good addition, if he hasn't they are unneeded but can help in counterwars because they are the cheapest possible (Force aside) answer to a Counterspell.
My board against Landstill extremly depends on my opponent and his version of Landstill.
You usually want as many Twincasts as possible (in place of Remands more often than not, never play less than 2 Remands however). If my opponent has shown black mana in game one I always board out 1 High Tide and 1 Reset to minimize the chances of having one of those Extirpated out of my hand. I also often try to go off in my own turn, especially if they go for an eot Fact or Fiction or a cycled Decree. 1 Force is also a card you can easily board out.
Good luck tommorow in your championships. Tell us how they've been for you later.