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Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Our first official look is on the 25th:
https://twitter.com/maro254/status/1...546678784?s=19
But a few leaks have surfaced:
DFC land/creatures where you choose as you play them instead of transforming them.
And landfall GB Nissa
https://images.app.goo.gl/TzA3ooLpozqTRFfRA
Landfall: add a loyalty
+1: One of your lands becomes a 3/3 menace haste until eot
-5: drop a creature into play with a cmc less than your land count. Add 2 +1/+1 counters
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Assuming accurate, that Nissa is great anti-walker tech in a ramp deck. So, UGB becomes the new default? Nissa, Uro, etc? Cultivate is huge, and with the duals gone, having a tri-land is pretty important for mana.
EDIT: for standard, not eternal formats.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
I wonder into which deck Nissa could fit. Both her landfall and resurrection ability work very well with Loam.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
https://i.imgur.com/LcTnaTv.png
Just gonna load up this wastes with a ton of counters so hold your push until it's a 20/20
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
https://www.youtube.com/watch?v=uU8Kqe-RoVE
annoucement trailer. Looks like spoilers begin in earnest on the 1st.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
FourDogsinaHorseSuit
From what I've read on social media, aside from Nissa, we're also getting Jace as walker. And the trailer suggests that Nahiri is going to be the third one.
Makes sense to me - Nissa is BG, Jace is U, Nahiri would be WR, covering all five colors.
Also, if spoilers start next week, when are we going to get the Commander Legends spoilers? :confused:
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
Barook
From what I've read on social media, aside from Nissa, we're also getting Jace as walker. And the trailer suggests that Nahiri is going to be the third one.
Makes sense to me - Nissa is BG, Jace is U, Nahiri would be WR, covering all five colors.
Also, if spoilers start next week, when are we going to get the Commander Legends spoilers? :confused:
Presumeably after, Commander legends I thought was slated for november.
They might also run them concurrent like they did with Jumpstart
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
They'll probably invent new products so that we can have continuous spoilers all year.
Don't ask questions, just consume product and get excited for new product.
All hail the mighty dollar.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Looks like my predictions from yesterday were right.
Man, the borderless art of the new Nahiri is so much better than the regular art.
https://pbs.twimg.com/media/EgXOKGFW...png&name=small https://i.redd.it/ls55podcfdj51.jpg
Also, new Jace, this time with Kicker:
https://i.redd.it/nkd57vslodj51.png
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
That Jace is pretty cool and probably better than it looks but unfortunately Uro.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
I’m hoping for zero Legacy playable cards
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
BKclassic
That Jace is pretty cool and probably better than it looks but unfortunately Uro.
If you can play it with Kicker, it's a pretty serious draw/scry engine - 2x Scry 2 every turn can dig pretty deep. Additional copies can also create more duplicates. It can't protect itself, but then again, it has up to 5 starting loyality. Wouldn't be surprised if it turns out better than it initially looks.
Quote:
Originally Posted by
JackaBo
I’m hoping for zero Legacy playable cards
I'm hoping for additions to D&T (although that's very unlikely) - that Thalia is still the gold standard for white weenies is ridiculous, given how much everything else has been powercrept.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Finally some PWs who are reasonably costed/stat-ed and don't have oppressive abilities.
Jace is actually really neat since you can scry for a land and draw it with the copy.
Probably not eternal playable but still neat.
Makes me wish not elder dragon highlander was still a thing.
The wording is strange though since cards are normally not "drawn" this way but revealed and then put into the hand to avoid miracle like problems.
Nahiri might be playable as 1-off in Stoneblade to outvalue removal. 4 mana is still a lot though.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
Barook
. Additional copies can also create more duplicates.
The tokens can't make their own tokens because they're not spells and can't be kicked. Otherwise they're go infinite.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
zoid
jace is actually really neat since you can scry for fow and draw it with the copy.
ftw ftfy
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
FourDogsinaHorseSuit
The tokens can't make their own tokens because they're not spells and can't be kicked. Otherwise they're go infinite.
Play jace, kick it, make a copy.
Draw another jace , play it, kick it, make a copy.
Since the jace are legendary but the copies are not, you end up with one jace and two copies.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
Matsaya
Play jace, kick it, make a copy.
Draw another jace , play it, kick it, make a copy.
Since the jace are legendary but the copies are not, you end up with one jace and two copies.
Or bounce Jace and recast it, kicked, to make another Jace.
That kind of durdle seems better in Commander then Legacy though.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
Matsaya
Play jace, kick it, make a copy.
Draw another jace , play it, kick it, make a copy.
Since the jace are legendary but the copies are not, you end up with one jace and two copies.
That's not really the copies making copies tho
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
FourDogsinaHorseSuit
That's not really the copies making copies tho
Card copies make duplicate tokens. Hence the different use of copy and duplicate.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
Barook
Card copies make duplicate tokens. Hence the different use of copy and duplicate.
But it's so inefficient. You get 3 Jaces from 2 cards. If you just played out the 1st Jace, let it die normally (e.g. using the 0 ability), then played the 2nd Jace, you would get 4 Jaces from 2 cards. The nonlegendary clause does let you get another token copy, but it's card disadvantage compared to using it normally.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
Barook
Card copies make duplicate tokens. Hence the different use of copy and duplicate.
Oh!
my mistake.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
FTW
But it's so inefficient. You get 3 Jaces from 2 cards. If you just played out the 1st Jace, let it die normally (e.g. using the 0 ability), then played the 2nd Jace, you would get 4 Jaces from 2 cards. The nonlegendary clause does let you get another token copy, but it's card disadvantage compared to using it normally.
Yeah but getting a lasting token makes multiple copies of this Jace better than multiple copies of other planeswalkers that don't have lasting effects.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
The important thing is that now we can kick Jace.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
Wrath of Pie
The important thing is that now we can kick Jace.
Been stomping him already.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Maro’s Zendikar Rising Teaser
Before previews for Zendikar Rising officially begin, I thought it would be fun to do another of my Duelist-style teasers where I give tiny hints of things to come. Note that I’m only giving you partial information.
First up, here are some things you can expect:
• A white creature that can make an opponent lose the game simply by attacking them no matter how much life they have
• A multicolor creature that lets you repeatedly reanimate permanents out of your opponent’s graveyard for no mana
• Three creatures with five creature types
• An artifact granting +2/+2 to a subset of creatures that first appeared in Alpha
• X being used for a variable it’s never been used for before
• a 6/6 artifact creature that costs 3 and a 7/5 artifact creature that can cost 3
• The return of four mana symbols that have each only ever been used on two cards before
• Lands that come with a choice you’ve never had before
• Targeted enchantment removal in black
• A red/white creature with a line of rules text that starts with “Whenever” and ends with “draw a card”
• A card with three different activated abilities that all copy something
Here are snippets of rules text, you’ll see:
• “three plus”
• “different converted mana cost X or less”
• “equal to 20 minus”
• “Cowards can’t block Warriors”
• “don’t lose unspent red mana”
• “twice the number of equipment”
• “If it’s the third time”
And finally, here are some creature type lines you’ll see:
• Mouse
• Leviathan Crab
• Shapeshifter Rogue
• Demon Cleric
• Wurm Horror
• Hydra Horror
• Cat Horror
• Angel Wizard
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
Zoid
• a 6/6 artifact creature that costs 3 and a 7/5 artifact creature that can cost 3
Illusionary mask is getting more duders!
Quote:
• “Cowards can’t block Warriors”
On Zendikar?
More like "Cowards can't block Korriors"
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Korrection: Korwards can’t block korriors...
I think players will inkor a lot of damage if their creatures can’t block. It’s a hardkor drawback. If they can’t en-korage those creatures or at least korral them into place, it’s kortains for sure. Blocking is that much of a kornerstone of Magic.
The best korse will be to inkorporate other defenses in one’s decks. Still, whoever has the advantage in combat will give no korter.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
BirdsOfParadise
Korrection: Korwards can’t block korriors...
I think players will inkor a lot of damage if their creatures can’t block. It’s a hardkor drawback. If they can’t en-korage those creatures or at least korral them into place, it’s kortains for sure. Blocking is that much of a kornerstone of Magic.
The best korse will be to inkorporate other defenses in one’s decks. Still, whoever has the advantage in combat will give no korter.
Of korse.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
FourDogsinaHorseSuit
Of korse.
https://www.youtube.com/watch?v=P3ALwKeSEYs
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
FourDogsinaHorseSuit
Of korse.
I'm glad that you conkor.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
morgan_coke
Banned. The lot of you.
So, no enkore?
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
I find it korious that they’d release another Kor Set so soon after M2021. It’s hard to stay korrent. Still, I have a hankoring for seeing more of the new cards.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
BirdsOfParadise
I find it korious that they’d release another Kor Set so soon after M2021. It’s hard to stay korrent. Still, I have a hankoring for seeing more of the new cards.
I think it's enkoraging
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
FourDogsinaHorseSuit
I think it's enkoraging
Ikoria, a Kor Set, and Zendikor is a lot of rekorrence. They should be korful with it, that’s all.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Somebody better kordon off this trashfire. Can't let it skorch the other threads.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
Ronald Deuce
Somebody better kordon off this trashfire. Can't let it skorch the other threads.
Your tone is skornful and korrelsome, but korantining the thread may not be a bad idea. Can't let the rest of the forum become korrupted.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
Ronald Deuce
Somebody better kordon off this trashfire. Can't let it skorch the other threads.
So a korentine thread?
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
https://i.redd.it/ca8s4cfmljk51.png
RULES:
Counts as only the front-facing side of the card in every zone except in play (so it does not count as a land in your library/hand/graveyard).
CAN mystical tutor for a land now, since it's an Instant.
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Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
BenBleiweiss
https://i.redd.it/ca8s4cfmljk51.png
RULES:
Counts as only the front-facing side of the card in every zone except in play (so it does not count as a land in your library/hand/graveyard).
CAN mystical tutor for a land now, since it's an Instant.
I kind of wish these had simpler names. Like just "Rocks" or "Seas" and made them common throughout the set.
Anyways, looks like they have made EDH into standard with Companions, and now No-Land magic is going to standard.
Oh, and obviously manaless dredge can now run mana, this plus LED is a good way to start the dredging.
EDIT EDIT:
Assuming they work like the other leak I saw where you can choose to put this into play as the land instead of casting the spell. Your rules blurb is a little incomplete.