Somebody F'ed up and spoilers are on Reddit
https://www.reddit.com/r/EDH/comment...tm_name=iossmf
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Somebody F'ed up and spoilers are on Reddit
https://www.reddit.com/r/EDH/comment...tm_name=iossmf
Again? :confused:
Well, the previews were already supposed to have started, they pushed it back though.
Some text spoilers from MTGsally that caught my eye:
Court of Plenty 2GG
Enchantment (R)
When ~ enters the battlefield, you become the monarch.
At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you are the monarch, you may instead put a creature or a land card from your hand onto the battlefield.
Tormod the Graverobber 3B
Legendary Creature — Zombie Wizard (R)
Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token.
Partner
4/2
Reyav, Master Blacksmith RW
Legendary Creature — Dwarf Artificer (U)
Whenever a creature you control attacks, if it's enchanted or equipped, it gains double strike until end of turn.
2/2
The dwarf suffers from being RW, aka the shittiest two-color combination.
The zombie is interesting with repeatable GY removal. Doesn't it also combo with Loam? Dreding Loam makes Loam leave, casting Loam causes lands to leave the GY.
Court of Plenty seems pretty strong in some kind of green stompy shell with access to ESG, Chrome Mox and Sol lands. Drawing cards and then slamming fatties? Pretty damn strong in my books.
RW dude is worse than Path of Mettle, and the fact that the flip side of this card says “kill Emrakul” pretty much dictates the direction of a RW-heavy dude deck. The front side stops Elves, the other problem of any dude deck needs to answer.
Lots of stuff will work with it - self-reanimating creatures like Bloodghast/Narcomoeba/Arclight Phoenix/Vengevine, flashback cards like Cabal Therapy, dredgers like LftL, delve cards, and Crucible of Worlds if you're feeling silly. That said, it's got a big mana cost and it doesn't really seem to fit in well with the game plans of decks that run those cards, so it's not clear how it justifies a slot.
Wow!
My next deck will be playing some combination of...
4 Force of Will
4 Brainstorm
4 Once Upon a Time
3 Ponder
3 Elvish Spirit Guide
3 Green Sun’s Zenith
3 Noble Hierarch
3 Ice Fang Coatl
3 Uro, Titan of Nature’s Wrath
3 Show and Tell
3 Court of Plenty
3 Progenitus
4 Natural Order
1 Dryad Arbor
4 Ancient Tomb
Tempted to play some Shark Typhoon or Hydroid Krasis in the list.
I can see a few Enchantress builds trying it, it sustains Solitary Confinement on its own and in theory let's you get a free uncounterable Enchantress on the table. But it's pretty awful if you don't have anything else on the table.
I've just realized the zombie also works with Planar Void, as the cards actually hit the GY before they get exiled, unlike cards like RiP or Leyline.
Probably not, but Tormod will see plenty of play in EDH. I always liked Desecrated Tomb, but it didn't have a home before. Some of us were joking about using it in Four Horsemen. Tormod likely isn't good enough for Legacy, but it might be playable in something. I'll at least brew with it.
I've forgotten about Chancellor of the Tangle - it can increase your chance of a T1 Court, unless you have to use it on a Chrome Mox, also gives you decent fatty on T2. That's a pretty good synergy.
Chancellor of the Annex seems pretty good too, actually. It gives you opening hand disruption that can then come into play with Court. You need a decent density of fatties to make the card good, and having fatties that can actually do something before you can trigger Court seems like a good idea. Maybe not.
This is a cute idea but you are extremely light on ways to protect the monarch so against a huge % of the format (not only aggro decks like delver but even random control deck with their own coatl) casting the 2GG enchantment means you are pretty fucked
It feels more like a sb card for green decks against creature-light matchups (e.g. for UG omni or maybe even something more conventional like maverick)
Enchantress can play it too maybe, more ways to protect yourself from combat damage.
New leaks
Most of the stuff is Commander-focused and thus uninteresting, but this one caught my eye:
War Cabinet
Land
T: Add C
3, T, Pay life equal to the amount of colors in your commander's color identity: Draw a card.
So how does this work? Can you use the card draw ability in Legacy or not? If so, that's a pretty powerful card.
The Coward Eli Schiffren will spin the wheel and your guess is as good as mine if it comes up No: Unpayable costs, or Yes: Null refrence calculates to zero.
118.6. Some objects have no mana cost. This represents an unpayable cost. An ability can also have an unpayable cost if its cost is based on the mana cost of an object with no mana cost. Attempting to cast a spell or activate an ability that has an unpayable cost is a legal action. However, attempting to pay an unpayable cost is an illegal action.
Woah, you missed the Flash Cascade Clone!
It's hard to tell in the picture but I think it's UUU and ETB as any other creature that ETB this turn, which means I can cast it, cascade into hypergenesis (or living end, if you're so inclined) and then it will resolve and can be an extra copy of whatever you just put into play.
Jeska's Will 2R
Sorcery
Add R mana equal to the number of cards in your opponents hand
Seems quite strong in Belcher and Mono Red Sneak Attack decks.
Actually, according to reddit there is more to this card.
Jeska's Will 2R
Sorcery (R)
Choose one. If you control a commander as you cast this spell, you may choose both.
• Add R for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
So it acts as 4 more copies of AoI or Seething song, depending on what is needed.
Court of Cunning 1UU
Enchantment (R)
When Court of Cunning enters the battlefield you become the monarch.
At the beginning of your upkeep choose a number of players, they each mill two cards. If you are the monarch, each of those players mills ten cards instead.
Sort of like this one, sort of want to play some type of prison deck where this is CA and win con in one.
That one also caught my eye. I initially thought about mill decks, but since those barely run any creatures, thus losing the Monarch is quite likely. However, against decks with barely/no creatures, it's essentially a pseudo-legendary Phyrexian Arena with Awesome and additional upside.
Could this also slot into Replenish decks? Milling a good chunk of yourself with Replenish in hand doesn't seem too shabby, either, and it curves into Replenish.
It's funny with Solitary Confinement. Monarch feeds the discard and Sanctuary protects monarch. Protecting together it puts opponent on 5-6 turn clock. Both are enchantments searchable with enlightened tutor and maybe hold a FOW or FON in hand, run oko/uro on the side because of course?
My best first hodgepodge of a draft:
3 Noble Hierarch
3 Ice-Fang Coatl
2 Uro, Titan of Nature's Wrath
1 Snapcaster Mage
2 Oko, Thief of Crowns
3 Solitary Confinement
3 Court of Cunning
1 Sylvan Library
4 Arcum's Astrolabe
1 Pithing Needle
4 Brainstorm
4 Ponder
4 Force of Will
2 Enlightened Tutor
1 Force of Negation
1 Veil of Summer
1 Spell Pierce
1 Spell Snare
1 Flusterstorm
4 Flooded Strand
4 Prismatic Vista
2 Snow-Covered Island
2 Snow-Covered Forest
2 Snow-Covered Plains
2 Misty Rainforest
1 Tropical Island
1 Tundra
I was thinking about adapting my Rip/Helm list.
I'm not so sure about green. I prefer mana stability. Sylvan Library is good but it's a no-mbo with Solitary Confinement.
My thought was a "turbo-fog" approach with milling Moment's Peace into the GY, but that's got more holes than confinement does.
I read that as "turbo frog" and now miss Spore Frog-Survival of the Fittest decks
The Snowko value train might be the best fit. Even if you lose the Monarch, it still fuels Uro. If you do need to steal the Monarch back, flash flying 1/1s and hasted Rogue Elephant are a good way to get it back. You could go full control and use Propaganda and friends to prevent attacks but that seems mediocre.
Alternately, it could fit into EnBantress pretty well with Confinement lock and Replenish. They also have Estrid's Invocation to reset the Monarch.
I instantly want at least 1-copy in my UW RipField, where I was struggling to find a suitable enchantment-based draw engine and alternate wincon (e.g. vs Spyglass/Karn/Needle/Ouphe on Helm). ETutor finds the 1-of enchantment and Energy Field lock protects the Monarch token.
https://media.mtgsalvation.com/attac...0601536514.jpg
The dream is to play this cast hymn and win the flip lmao
Oh, this one - this one is spicy.
https://i.redd.it/x8dm8aai8gv51.jpg
I see a lot of applications for this in both Burn and Storm.
But you're dealing with the uncertainty of the flip and the initial investment of 1R. Burn for example looks at what each mana spent produced in terms of damage (for example, Goblin Guide is R for about 6 points of damage). So looking at burn if you cast him turn 2 and get 3 burn spells out turn 3, that makes it an investment of 1R for an average of 4.5 points of damage - hardly game changing for Burn.
Without thumbs you should always be forced to lose flips/always flip tails (and therefore combo with mana clash)