Originally Posted by
Pinder
//Land
4 Tundra
4 Tropical Island
3 Windswept Heath
3 Flooded Strand
1 Forest
1 Island
1 Plains
//Creatures
4 Crystaline Sliver
4 Muscle Sliver
4 Plated Sliver
2 Winged Sliver
1 Talon Sliver
//Spells
4 FoW
4 Daze
3 Aether Vial
2 Counterspell
2 Chain of Vapor
3 Swords to Plowshares
4 Brainstorm
2 Serum Visions
3 Stifle
You'll notice that I cut the Calls for the Counterspells, and threw in the Vials. I also cut Stifle to 3, StP to 3, and Chains to 2. Now Calls for Counterspells might be a bad trade off, but I'm still not sold on Call as a 2-of. At that number, I just don't think we'll see it often enough for it to matter. I could be wrong though, but only more testing will prove that. Aether Vial seems like it warrants a little more testing here, but with only 15 creatures maindeck mutliples would be sort of useless, and my first thought is that eventually we're gonna run out of creatures to pump into this thing. If that ends up being the case, then we could cut them to bring the Stifle/StP count up to 4, and the Chain count up to 3. Or, if we end up cutting Chain entirely, we could add Call back in alongside Counterspell as a 3 of, which is a more appropriate number in my opinion if we want to see it reliably.