Originally Posted by
PJim
Sorry, I've started and stopped a bunch of times because the matchups are hard.
I don't think I 6-0 the triple Prototype decks. I make it 3-3. Ten damage on turn 3 means I need to block 2 Prototypes on turn 4, and at best I have a 3/2 Revoker, 3/3 Walker, and a tapped 3/3 Overseer. That doesn't appear to be enough to stabilize.
But I think I beat Silkster 6-0, yes the Overseers grow fast, but I'm growing a Hangarback at the same speed, and when it dies, my single overseer can create more power per turn than silk's two. Silkster wasn't sure, but appears to have been leaning the same way. It's the sort of thing where there's a ton of possible lines, but I haven't found any that look bad for me.
Otherwise I think I'm in agreement.