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I've been reassessing the archetype as a whole and thinking about more of the fundamentals. My starting point is to be able to cast Enduring Ideal as quickly, with a relatively high a level of consistency, as possible. This means being able to generate 7 mana ASAP. As far as I've been able to figure, turn 4 seems like the realistic threshold here, which can be achieved most simply by suspending Lotus Bloom on turn 1 and hitting your land drop each turn. Alternatively, you could generate 7 mana by hitting your first 4 land drops with the last one being Nykthos, Shrine to Nyx, assuming you manage to add W, WW, WWW to your devotion on the first 3 turns, which is pretty unrealistic, though freely deployed Leyline of Sanctity can make this somewhat more likely. Ultimately, I don't think that having Enduring Ideal ready to cast on turn 4 is going to be good enough on its own a fair amount of the time, though it obviously depends what you've played up to that point. This is why I've been liking the Solemnity + Nine Lives/Phyrexian Unlife combo, as it's a fairly effective lock that you can just play out naturally and the individual pieces can buy time to resolve Ideal. So, really, it's 1 and 2 drops where I find myself hung up. Having permanents to play that add to devotion and also help dig/filter to more relevant cards and ensure land drops continue to be made seems key, but options are somewhat limited. Alternatively, cards that interact with opposing threats can occupy this space and buy time, which translates into seeing additional cards over the course of the game.
Yes I had a big discussion about this on the Enduring Ideal discord which I found recently
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Another card I have my eye on is Brainstone from MH2 [since the image isn't linked at time of posting: Artifact for 1. 2, T, sac: draw 3, put 2 back on top of your library]. It's a bit mana intensive, but not horribly so, and being able to put your Enduring Ideal targets back into your library is something that I've wanted for a long time. Between fetchlands and The Birth of Meletis, there should be ample shuffle effects to get max value. I'll definitely be testing it out in some capacity.
I don't think the card is terrible but I suspect it costs too much mana.