Yes. Even if you cant use the creatures you sheoldred back - the sac 3 part is really great!
Printable View
I would expect land-based stuff like Valakut, Field of the Dead or Marit Lage. For those, Rootpath Purifier turns ramp spells into combo pieces.
http://mythicspoiler.com/brw/cards/urzasworkshop.jpg
Not too sure what to think about this one.
https://pbs.twimg.com/media/Fgfni5mW...png&name=small
Not sure if this is any good, but dumping a bunch of Dryad Arbors into play sounds like an interesting concept, at the very least.
Urza's Saga doesn't stick around long enough to do anything mega bonkers and this isn't Modern where tron has a place.
Might do some 12-post impressions, but there's already 12-post for that
Metalcraft isn't just flavor text. Most Cloudpost lists would majorly struggle (i.e. almost never) to have it enabled. It would be a completely different deck if you run Tron. Tron also suffers because its more affected by Wasteland taking you off Tron.
Also blind needle on wasteland just in case :D
I think that card with all the dryads is the time I've seen a proofreading fail on an actual card (missing period in flavor text). They've always been good at avoiding those. Maybe they'll fix it before print.
First, sorry about the size, but I wasn't sure how to make the images below smaller. Any help with that would be great. Thanks.
I don't know if they changed it before printing it, but Dominaria United's Llanowar Greenwidow's extended art has an issue (tapped. tapped.):
https://cards.scryfall.io/large/fron...jpg?1663055392
Audacity from this set (Brothers' War) also has an issue (draw card):
https://cards.scryfall.io/large/fron...jpg?1667290119
Draw card is clearly Wizards continuing its theme of actually assuming players are smart. Why else would they remove mana pool references?
http://mythicspoiler.com/brw/cards/haywiremite.jpg
Looks like a good Saga target if you can generate the green.
http://mythicspoiler.com/brw/cards/skystrikeofficer.jpg
I didn't pay much attention to it before until somebody pointed out that it's essentially a blue Rabblemaster variant. No haste, but evasion and the ability to generate further CA.
I was intrigued too, but I suspect that the virtual ETB that Rabblemaster gets for producing a token on the turn that it hits the table is a pretty big difference in practice, and that this guy would have to do something more combo-ish with the second ability to be viable.
Arcane Proxy 7
Artifact Creature - Wizard
Prototype [1UU 2/1] (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
When Arcane Proxy enters the battlefield, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.
4/3
More expensive than snapcaster but can cast no mana spells like living end.
Clay Champion X4
Artifact Creature - Construct
Clay Champion enters the battlefield with three +1/+1 counters on it for each GG spent to cast it.
When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each WW spent to cast Clay Champion, put a +1/+1 counter on each of them.
2/2
This is dumb but GGGG gets you a 8/8
Arcane Proxy doesn't have flash which probably relegates it to Modern. Even then they'd probably stick to trying to get instant speed off Violent Outburst or whatever they do over there.
I wonder if there's a useful way for it to share a deck with Shardless Agent.
Well it's 7 in the deck, so the two aren't in conflict.
But it's style is closer to Finale of Promise