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Type: Posts; User: Al-ucard

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  1. Replies
    8,553
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    2,276,642

    Re: [DTB] GW/x Maverick

    To improve tempo match, play less double colored cards like vindicate (knight is 4 off, no discusion) and reduce your cc. Also with less green creatures GSZ is not so good so I will start reducing...
  2. Replies
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    1,245,860

    Re: [DTB] Team America

    Pernicious or Perish is the card that you need to win the maverick matchup if you have this cards in your side you could make a 6-0
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    115,243

    Re: [DECK] Steel Stompy

    A think I consider a lot in my testings is the fact that we need some oblivion rings MD, what about playing with only 20 dudes and quit 1 vial or 1 StP to fit 3 Oblivion ring? something like this:
    ...
  4. Replies
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    115,243

    Re: [DECK] Steel Stompy

    I've playing with this deck for the last 3 weeks and since I say in the past I liked it a lot, since it has the same good pairings than GW Zenith, and a better pairing against control (aether vial)...
  5. Replies
    359
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    115,243

    Re: [DECK] Steel Stompy

    I played yesterday your list but with only 1 batterskull (there are 61 cards in your list) against zoo, merfolks, WB fish and the gate and only lose 1 game in all afternoon against the zoo player...
  6. Replies
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    Re: Meandeck MUD

    First of all the list is not mine I decided to tested it since I like it:

    http://www.thecouncil.es/tcdecks/deck.php?id=6679&iddeck=48410

    1) I asked myself the question but if you play the deck...
  7. Replies
    606
    Views
    177,623

    Re: Meandeck MUD

    Last friday I test this list that I liked a lot since has 4 summoning trap in side and it's a must for this deck against so many blue based decks. Once the first game is finished opponent will think...
  8. Replies
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    1,732,204

    Re: [Deck] Deadguy Ale (B/w Confidant)

    I'm playing this deck during the last month and I have to say that I like it a lot. But I don't understand why everyone says that chrome mox are not needed. It's true that now the format is more...
  9. Re: Source Challenge - Breaking card Suppression Field

    What about a more Stax oriented one?

    24 Lands
    4 Ancient Tomb
    4 City of Traitors
    3 Flagstones of Trokair
    13 Plains

    12 Creatures
    4 Leonin Arbiter
  10. Replies
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    Re: Meandeck MUD

    Last week I tried a monocolor version without keys and performed quite well:

    20 Lands
    4 Ancient Tomb
    4 City of Traitors
    4 Sead of the synod
    4 Wasteland
    4 Darksteel citadel

    20 Creatures
  11. Replies
    6,382
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    1,732,204

    Re: [Deck] Deadguy Ale (B/w Confidant)

    Taco I have some questions:
    1.-Why Fetid Heath? it's so useful?
    2.-Since you think that hymn to tourach its so savage, why not put 2 gerrard's verdicts MD?
    3.-Since Mom sucked all day, why not put...
  12. Replies
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    178,843

    Re: [Deck] Team Italia by Gerard Fabiano

    What if we quit discard and add more direct damage with lightning bolt and lightning helix? This way we have better match against tribal and zoo...

    20 Lands
    3 Marsh Flats
    3 Scrubland
    3 Plateau...
  13. Replies
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    456,643

    Re: [Deck] Angel Stompy

    Me too! I was thinking the way to add stoneforge to an stompy deck and finally came to this hahah. I like glowrider and amethyst, the problem is that the first one doesn't have evasion and the second...
  14. Replies
    520
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    176,861

    Re: [Deck] Mono Green Chalice Aggro

    Yes, maybe something like this?

    21 lands
    4 tomb
    3 waste
    4 g_fetches
    10 forest
    1 arbor

    18 Creatures
  15. Replies
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    456,643

    Re: [Deck] Angel Stompy

    Yes I think I prefer to topdeck vial than mox and because I didn't think in a better turn one play. Did you test the list? For now its working quite well for me...
  16. Replies
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    Re: [Deck] Mono Green Chalice Aggro

    And there is the fact that our topdeck is horrible and we could draw prog anytime, I do it a lot.
  17. Replies
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    Re: [Deck] Angel Stompy

    Last weekend I was playing this and I have to say that the results are quite impressive:

    22 Lands
    10 Plains
    4 Wasteland
    4 Ancient Tomb
    2 Flagstones of Trokair
    2 City of traitors
    ...
  18. Replies
    520
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    176,861

    Re: [Deck] Mono Green Chalice Aggro

    This reminds me a lot to old Extended Trinity deck, was a mono green deck that has aceleration (elves), disruption (tangle wire, chalice...) and good threats (deranged hermit searched by skyroush...
  19. Replies
    606
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    177,623

    Re: Meandeck MUD

    I tested the blue version last friday and I have to say that I loved it! So I have 2 conclusions:

    1. Karn Liberated as a one off is useful.
    2. Phyrexian metamorph its amazing! Its soo versatile...
  20. Replies
    520
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    176,861

    Re: [Deck] Mono Green Chalice Aggro

    I don't tested that list, but I will. Then I will try to put some GSZ because I will play some Scryb rangers.

    Prog vs Thrun: I have more than one issue with Prog, the first is that you could draw...
  21. Replies
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    176,861

    Re: [Deck] Mono Green Chalice Aggro

    So... What about a more aggro oriented deck? I have very poor experiences concerned at drawing progenitus in this kind of decks, this is because I quit NO Prog.

    18 Lands
    10 Forest
    4 Ancient Tomb...
  22. Replies
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    4,772

    Re: Mono Green Aggro

    I've been trying to make a similar deck and finally came to this:

    21 Lands
    7 Forest
    3 Savannah
    1 Plains
    1 Karakas
    4 Windswept Heath
    4 Wasteland
    1 Dryad Arbor
  23. Replies
    606
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    177,623

    Re: Meandeck MUD

    Here an example of someone that don't know how to play the deck XD
  24. Replies
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    177,623

    Re: Meandeck MUD

    Another top:

    http://www.thecouncil.es/tcdecks/deck.php?id=5612&iddeck=40617

    Thoughts?
  25. Replies
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    177,623

    Re: Meandeck MUD

    Yes, I think will be a good solution, last friday I lost due the impossibility to search something with kuldotha that deals with an emrakul, duplicant will be great here.
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