Dread of Night shuts off most of the deck - after that, you generally just need to handle Stoneforge and Serra Avenger.
Type: Posts; User: ajr
Dread of Night shuts off most of the deck - after that, you generally just need to handle Stoneforge and Serra Avenger.
Bant is actually a pretty tricky matchup for Miracles - it has access to the Teeg/Safekeeper combo, which is difficult to untangle, and it can land Jace faster than you can, all backed by...
http://ajrgames.blogspot.com/2012/09/scg-open-portland-report.html
Hopefully I haven't gotten anything horribly wrong here; travel and a sprained list delayed this report longer than I had...
How are you managing to set up T1 Thoughtseize, T2 Stoneforge Mystic, and T4 Jace without fetching up your duals? And how are you fitting that many basics into your three-color list? I was unable...
Hybrid is much less vulnerable to Wasteland. Esper Blade basically needs all three colors fairly early, so it almost has to fetch duals; I routinely finish games with nothing but basics on the table...
Yeah, I just found I was drawing too many games that I couldn't possibly lose but didn't have time to win. If they can deal with the Batterskull, you've got a few tiny guys and Jace, and Jace takes...
I'm not certain - I know you stuck a Grid at some point, and by then it was pretty clear you were going to get there.
I was just barely playing Legacy last year - I played in the draft opens....
You had boarded out just one high tide - I won game 2 with pure discard, no extracts, so you weren't sure I had them.
I wasn't sure if it was right to extract your forces or not, since it would...
This was somewhat sillier than you remembered - that's actually the Stoneblade player's life total, not yours. All of those life total changes happened during your turn 3, when I forced your High...