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    Re: 4 Card Blind

    Resolving the Hideaway from Shelldock Isle puts the unpicked cards on the bottom of your library, no shuffling, so there is no random effect.
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    Re: 4 Card Blind

    I've rescinded the points
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    Re: 4 Card Blind

    Even popping Elixir every 3rd turn is still +1.6 life per turn, so I'll never outgrow his life gains
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    Re: 4 Card Blind

    1. Asthereal (TO): I can block one and take 6, spending every other turn returning Hangarback Walker, but never recover before 4 hits 0-6 (0)
    2. spartan117: Me OTD you get 3 full hits in before I...
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    Re: 4 Card Blind

    I had considered that, but there was always a bigger fish
    The backup trade for trade for trade and end up with a Megaliths to ping out the game never happened
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    Re: 4 Card Blind

    Can't you play into a draw?

    Megaliths
    Arbor
    Carnarium bouncing Megaliths
    Port -> tap my Carnarium on upkeep
    Megaliths
    Factory -> tap my Carnarium on upkeep, attack with Arbor
    pass
    pass...
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    Re: 4 Card Blind

    1. Asthereal (TO): Turn 1 Thalia locks me out of KCom, but I flip into Stabwhisker the Odious on turn 4, leaving him to block is a 7 turn clock, if you force Thalia through it gets even worse. 6-0...
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    Re: 4 Card Blind

    Thinking
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    Re: 4 Card Blind

    I agree that Misstep is wrong for this, keep it off
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    Re: 4 Card Blind

    Oh I thought Chalice was banned when I made this :cry:
    I figured Grave Titan to be the target of choice since it has a faster clock and the card draw from Giz is irrelevant
    Or good ol' genuine...
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    Re: 4 Card Blind

    You say that and then next round you'll lose to triple LED into Increasing Devotion
    I was expecting to just lose to more Unburial Rites decks, but I guess you were prepared as well
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    Re: 4 Card Blind

    Yeah I went through my games forgetting you could just not put out a Leyline if it didn't aid you, but since The Rack is one billion percent busted, it didn't matter.
    No way it should have been...
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    Re: 4 Card Blind

    Asthereal OTP plays Island and passes. If Kap'n plays Rampager, that opens a window to cast Sea's Claim. Kap'n can't let that happen, so they Force pitch Familiar, Asthereal Forces pitching Boggle....
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    Re: 4 Card Blind

    Force of Will pitching Boggle means Kap'n Cook doesn't get the Judge's Familiar, leaving Asthereal to cast Sea's Claim and lock out the Greenbelt Rampager. So that game is a draw.
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    Re: 4 Card Blind

    Doesn't tescrin win OTP, playing a Factory, you play Dryads, he plays Crystal Vein, you can't attack because he can trade and have a factory left over, so you pass, he plays a second Factory and can...
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    Re: 4 Card Blind

    I don't know the origin if the name, but yeah. Round 1 is wild west. Didn't plan for Misstep either
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    Re: 4 Card Blind

    There is no unknown. Decklists are public and if there is a line that gets a better result, it's taken.
    As others are saying, Cabal Therapy is busted in this narrow format, so it'll be out with...
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    Re: 4 Card Blind

    Pretty sure as I understand it both games are played with perfect information, hence Cabal Therapy being totally busted. So assume they will take the best line possible.

    So you OTP need to jam...
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    Re: 4 Card Blind

    These should both be draws. OTP the only safe time to cast Sea's Claim is after blocks, so you'll have an island in MP2 but he won't have a creature. No other threats remain.
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    Re: 4 Card Blind

    the only winning move is not to play
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    Re: 4 Card Blind

    Playing optimally, I'd think so.
    Playing anything for either player results in a loss, so it's best case draw for both players.
    Guess WOPR was right all along
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    Re: 4 Card Blind

    I built my list to be legacy legal expect for the specific cards, had I known Vintage cards were legal I might have chosen differently then.
    Oh well, guess I'll get a support ticket to have my entry...
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    Re: 4 Card Blind

    Both your red and black engines leave you with a 2/1, so I guess that's good.
    I mused:

    City of Traitors
    Simian Spirit Guide
    Seething Song
    :r::r::r::r::r:

    or
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    Re: 4 Card Blind

    As long as Duress is legal any all in decks will only win half their matches
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    Re: 4 Card Blind

    Only if your WC is a single creature
    All of my ideas would do just fine against Maze
    "I have an idea, but it auto-loses to XYZ strategy"
    Well, welcome to the game; let's go!
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