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  1. Thread: 4 Card Blind

    by dte
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    Re: 4 Card Blind

    You are right about the race indeed, pendlehaven is all it takes. But not sure the deck would still be legal, Roostercocoa made a good work with maze.

    PJIM's deck was on my radar, but a single...
  2. Thread: 4 Card Blind

    by dte
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    5,597
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    509,521

    Re: 4 Card Blind

    Rider would win the race here, mazing it after damage to gain 4 life per turn. It takes 7 tokens to be on par with Rider on a race (each player losing 2 life / turn). After 9 turns of infect, it is...
  3. Thread: 4 Card Blind

    by dte
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    Re: 4 Card Blind

    Nexus instead of Tabernacle would have been legal and even better (+20)
  4. Thread: 4 Card Blind

    by dte
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    509,521

    Re: 4 Card Blind

    Indeed. In insight, I should probably have exchanged one of the mazes with a nexus, or simply play PJIM's deck :)



    1. Asthereal (TO): Swamp, Cabal Therapist, Fourth Bridge Prowler, Chronomaton...
  5. Replies
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    Sticky: Poll: Re: All B/R update speculation.

    Representing data is as far as a close field as it gets. There are many valid options, that might be considered.

    It also depends of what you want to get out of the data. Win rate for a specific...
  6. Replies
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    Sticky: Poll: Re: All B/R update speculation.

    I find 47-36 perfectly clear, but that some would find a win% easier to read is a valid point indeed.
  7. Replies
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    Sticky: Poll: Re: All B/R update speculation.

    Recording all data or not has no influence here.
    You have recorded data, in the form of W-L.
    You do not get more or better data by performing whatever treatment you want on it, you are only...
  8. Replies
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    Sticky: Poll: Re: All B/R update speculation.

    I wrote "has", not "had"?

    But my question stands : how is decreasing the information, and giving for a given MU a range + confidence, giving a clearer picture than the actual data, i.e. Win-loss ?...
  9. Replies
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    Sticky: Poll: Re: All B/R update speculation.

    The field of statistics cannot answer that. There are formula to tell you whether from some data, you can fix a given range of probability with a given confidence.

    So here you could say that...
  10. Replies
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    Sticky: Poll: Re: All B/R update speculation.

    Fully agreeing with Zoid here.
    You present the data, transformation of said data is useful only if it is more informative.

    Here I do not see it:
    600-400 is more meaningful than 60-40, itself...
  11. Thread: 4 Card Blind

    by dte
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    Views
    509,521

    Re: 4 Card Blind

    You are not missing anything, I was.
    Thinking I don't need neonate if you make me discard, but that doesn't work indeed.
  12. Thread: 4 Card Blind

    by dte
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    509,521

    Re: 4 Card Blind

    Not sure I have to ;)
  13. Thread: 4 Card Blind

    by dte
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    509,521

    Re: 4 Card Blind

    1. Asthereal (TO): Mountain, Ancient Tomb, Bonecrusher Giant, Lupine Prototype
    6-0, Killing with neonate.
    6

    2. Reeplcheep: plains, Simian Spirit Guide, phyrexian dreadnought, Hushbringer
    0-6....
  14. Thread: 4 Card Blind

    by dte
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    509,521

    Re: 4 Card Blind

    Only PJim and the triple lupins did not post, and Reep is missing a few MUs.

    PJim beats both Lupins and Reep, and Lupins should beat Reep.

    Uncertainty on PJim and Silk, Silk should 6-0 PJim (2...
  15. Thread: 4 Card Blind

    by dte
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    509,521

    Re: 4 Card Blind

    Shouldn't you 1-4 WoP?
    T1 therapist. If WoP plays temple, you sac therapist and name hangarback. And then it is a starring contest, as OP cannot play Sower first. So WoP can play hangarback from T1...
  16. Thread: 4 Card Blind

    by dte
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    509,521

    Re: 4 Card Blind

    I wonder the same, but mostly because that might be what we will get next week ;)

    @WoP, you're right, you 6-0 me.
  17. Thread: 4 Card Blind

    by dte
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    509,521

    Re: 4 Card Blind

    City will still be around in R2, it I'll just be called tomb.
  18. Thread: 4 Card Blind

    by dte
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    509,521

    Re: 4 Card Blind

    So City is ok not to be banned but is played in >90% decks :/

    I play classic city + 3 dudes, with voltaic servant as a "fast" second overseer:
    6. dte: City of traitors, voltaic servant, steel...
  19. Thread: 4 Card Blind

    by dte
    Replies
    5,597
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    509,521

    Re: 4 Card Blind

    It was jhhdk.
  20. Thread: 4 Card Blind

    by dte
    Replies
    5,597
    Views
    509,521

    Re: 4 Card Blind

    I have a proposition that might solve these issues : rather than deck building restrictions, we go for the deviant rule: "players cannot cast noncreature spells".
  21. Thread: 4 Card Blind

    by dte
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    5,597
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    509,521

    Re: 4 Card Blind

    So do I understand correctly that Grist, field of ruins, lupin prototype and all mana acceleration will be legal?
  22. Thread: 4 Card Blind

    by dte
    Replies
    5,597
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    509,521

    Re: 4 Card Blind

    That is still T3 Emrakul with cast trigger, seems quite powerful to me.
  23. Thread: 4 Card Blind

    by dte
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    509,521

    Re: 4 Card Blind

    I am in favour for the ESG + SSG + TKS + chancellor of the tangle bans.

    I would also ban city of traitors and ancient tomb, or at least city. Otherwise tomb is one of the best land (2nd best?),...
  24. Thread: 4 Card Blind

    by dte
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    509,521

    Re: 4 Card Blind

    Easier to ban TKS than both lands, also like this other eldrazi might be playable? Otherwise I agree with WoP that r1 could be tks*2 round again.

    I would go to ban beforehand everything we know...
  25. Thread: 4 Card Blind

    by dte
    Replies
    5,597
    Views
    509,521

    Re: 4 Card Blind

    I would be for banning city of traitors and ancient tomb, and then say we are not banning lands that only produce mana (i.e. Dust bowl or maze of ith can be banned, but not Sandstone needle or any...
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