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  1. Replies
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    Re: U/G Enchantress

    has anyone tried the new Oath of Jace?
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    Re: [Deck] MUD (Metalworker)

    My bad I thought I misread it and it said 'hits toughness 1' but it also hits power 1, too. I just cant read gud apparently. Still, this card looks pretty spicy, even if it only ends up in SB.
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    Re: [Deck] MUD (Metalworker)

    This card is so crucial! Definitely worth testing!
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    Re: [Deck] MUD (Metalworker)

    is there a link to a decklist you could give? :D
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    Re: [Deck] MUD (Metalworker)

    Mirrorworks seems like a trap. At 5 mana it does nothing. Its good when it gets going, but to copy most things that are worthwhile, it will be quite expensive. This card also sets you up to be more...
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    Re: [Deck] MUD (Metalworker)

    I definitely feel like you will want blinkmoth nexus in here. The flying will likely be super relevant, especially for putting counters on jitte, and connecting with sword of fire and ice.

    is it...
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    Re: [Deck] MUD (Metalworker)

    What do you guys feel is the best anti-delver and 'fair' matchup list for MUD?

    What cards specifically are so crucial vs them?

    I keep testing and tweaking, but I have never been satisfied with...
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    Re: [Deck] MUD (Metalworker)

    if you are running masticores you could also run coercive portal to support the upkeep cost a bit better.
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    Re: [Deck] MUD (Metalworker)

    I feel like you will want at least 1 more land. A wasteland or 2 is brutal vs us :C
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    Re: MUD Trading Post

    thanks for the suggestions!

    as for chalice of the void, i opted for using a bunch of 1 drops instead. the non-bo with chalice and key hurts because key makes post especially good. i do agree that...
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    Re: [Deck] Demon Stompy (Black Chalice/Tomb Aggro)

    awhile back someone posted a list featuring mortarpod. i think this card is probably very good for any lists wanting to push the 4 abyssal persecutor plan. the ability to drop this turn 1 then smash...
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    MUD Trading Post

    So I have been brewing with Trading Post as of late, and I thought I would share my list with you all and hopefully get some feedback.

    Early game is spent developing mana (and hoping to dodge...
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    Re: riptide chimera enchantress?

    If you need an enchantment that bounces to your hand naturally, you can use mana bloom instead of your creature. It will be much less likely to die, and will still provide you with the effect you...
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    Re: [Deck] MUD (Metalworker)

    Is it possible the only way to really test if this card is worth it is to use 4 copies? Or are lower numbers (you are only using 2) still going to work?
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    Re: [Deck] MUD (Metalworker)

    there is no way you are going to assemble the combo fast enough for it to not suck (this card in your hand, 4 mana in play, and 2 cards in their exile). like i said before, why would you ever run...
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    Re: [Deck] MUD (Metalworker)

    This card is a HUGE stretch. Were basically in magical christmasland before this does anything. Theres many good counterspells if thats what you need, and many good creatures. I'd rather have a good...
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    Re: [Deck] MUD (Metalworker)

    are you sure this is better than SSG or ESG if you want a bit more mana? the -1 card right off the bat seems pretty brutal vs decks that want to 1 for 1 your threats.
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    Re: [Deck] MUD (Metalworker)

    has anyone tried something like this approach?

    i have used a few super strong 1 drops instead of using chalice of the void. pithing needle names wasteland, and you hopefully ramp fast and go a...
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    Re: [Deck] MUD (Metalworker)

    on the topic of RUG delver, do you guys feel the need to board into graveyard hate to neuter tarmogoyfs and hit their life from the loam if they run it (which can be super brutal with wasteland :C)
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    Re: [Deck] MUD (Metalworker)

    the only time you would want to not 'play around' daze is when you have a clear line where you can bait it to make them -1 land, and gain an advantage from that. often times its better to wait for...
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    Re: [Deck] MUD (Metalworker)

    The only thing I immediately thought of was Trinket Mage + walker.

    In a colorless build you would probably need the cloudposts for this to be close to viable. Without the ridiculous amount of...
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    Re: [Deck] MUD (Metalworker)

    Have you guys tried omitting the lightning greaves for other cards?

    I have tried playing without the greaves, and a lot of the time I dont really miss them, or am glad my hand doesnt have 1 of...
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    Re: [Deck] MUD (Metalworker)

    I have some questions for you guys:

    Do you think Lodestone golem is a mandatory card? I always feel like he is kind of underwhelming when I play him.

    What about Metalworker? I have heard people...
  24. Thread: Undoing mentor

    by sun tzu
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    2,308

    Re: Undoing mentor

    this is a cool idea, but i only count 4 win conditions. what if they have a way to deal with them? abrupt decay will be a huge weakness. i would try to squeeze in 4 delver of secrets for another win...
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    Re: [Deck] 44-card Foom (FFF)

    with all of these 'free' spells hitting the graveyard, where is Tasigur, or the other delve monsters? you could even keep most of your creatures out of the maindeck, and side into tasigur, or angler....
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