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  1. Replies
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    Sticky: Poll: Re: All B/R update speculation.

    Some points:

    1. The powerful interaction suit, as you call it, is run alongside the extremely efficient cantrip suit. And that has proven to be problematic time and time again, otherwise we...
  2. Replies
    23,134
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    3,481,232

    Sticky: Poll: Re: All B/R update speculation.

    Apples and oranges.

    Wasteland doesn't do anything against basics. Wasteland is also played by a wide variety of decks, while Daze is pretty much exclusive to tempo shells and certain combo decks...
  3. Replies
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    3,481,232

    Sticky: Poll: Re: All B/R update speculation.

    This

    The Delver shell needs to eat some further nerfs than just banning the latest mistakes of WotC, just for it to go into bullshit mode right off the bat again with new prints. We've been in...
  4. Thread: Dwarf Bugs

    by Barook
    Replies
    72
    Views
    3,568

    Re: Dwarf Bugs

    For what it's worth, Reaper King has a CMC of 10, so that could qualify as heavy hitter for Yuriko as well.
  5. Thread: Dwarf Bugs

    by Barook
    Replies
    72
    Views
    3,568

    Re: Dwarf Bugs

    @The_Dream_Stalker Nice to see you around here. Welcome!


    After looking further into it, Ninjas probably have the best tribal draw engine (Yuriko/Infiltrator). I wonder if it's worth exploring...
  6. Thread: Dwarf Bugs

    by Barook
    Replies
    72
    Views
    3,568

    Re: Dwarf Bugs

    I wonder if Reaper King would be any good in the 75. It can be searched for with Magda, is a Lord for your Changelings and can nuke problematic permanents in conjunction other changelings. Since it...
  7. Thread: Dwarf Bugs

    by Barook
    Replies
    72
    Views
    3,568

    Re: Dwarf Bugs

    Living Wish is cheaper and gives alot of flexibility, but doesn't work with Vial @3 and a creature type-centric mana base.
  8. Thread: Dwarf Bugs

    by Barook
    Replies
    72
    Views
    3,568

    Re: Dwarf Bugs

    Grist can also be used as removal against problematic creatures and planeswalkers. That's my main consideration here. Because otherwise, you're a dog against certain cards. Grist + Vandal gives you a...
  9. Thread: Dwarf Bugs

    by Barook
    Replies
    72
    Views
    3,568

    Re: Dwarf Bugs

    Grist is one of the core pieces of the deck. I don't think it's correct to lose it.

    The other core piece is Magda. I wonder if it's worth it to throw in some Imperial Recruiters since it can grab...
  10. Thread: Dwarf Bugs

    by Barook
    Replies
    72
    Views
    3,568

    Re: Dwarf Bugs

    Phil uploaded his run with the deck.


    https://www.youtube.com/watch?v=NMt3I6Pt2TY

    The most interesting tech here is probably Steely Resolve in the SB.
  11. Thread: Dwarf Bugs

    by Barook
    Replies
    72
    Views
    3,568

    Re: Dwarf Bugs

    Drum and Copter sound pretty good, as they're both colorless (works well with the tribal lands) and could serve vital functions for the deck.

    T1 Drum, T2 Magda can enable either another 1-drop +...
  12. Thread: Dwarf Bugs

    by Barook
    Replies
    72
    Views
    3,568

    Re: Dwarf Bugs

    I found this list in my Twitter feed. It's Modern-legal, but it never hurts to get some fresh ideas.
  13. Thread: Dwarf Bugs

    by Barook
    Replies
    72
    Views
    3,568

    Re: Dwarf Bugs

    Aphetto Grifter would probably the closest thing to a Opposition-like effect that could also be Pyre'd. Shacklegeist is cheaper, but also more limited.
  14. Thread: Dwarf Bugs

    by Barook
    Replies
    72
    Views
    3,568

    Re: Dwarf Bugs

    Shroud and hexproof are identical for all intents and purposes as long as you don't run stuff that targets your own creatures. It boils down to a Lord effect vs the Sliver being untouchable to spot...
  15. Thread: Dwarf Bugs

    by Barook
    Replies
    72
    Views
    3,568

    Re: Dwarf Bugs

    Master of the Pearl Trident might be really cool due to Islandwalk. Same goes for Coat of Arms.

    What irks me about Brain Maggot is that one the hand, Automaton is bad due to artifact hate, yet on...
  16. Re: Innistrad Midnight Hunt: Wolf's is back baby. Its good again. Awoouu! (werewolf H

    Maybe. But something like Hierarch/Dryad Arbor/Augur isn't too hard to set up.

    Another possible application would be as value engine in Humans. The deck already goes wide and has various...
  17. Re: Innistrad Midnight Hunt: Wolf's is back baby. Its good again. Awoouu! (werewolf H

    http://mythicspoiler.com/mid/cards/curseofunbinding.jpg

    This curse can kill opponents that don't run any creature cards and is pretty good against decks with heavy hitters like Emrakul. SB...
  18. Re: Innistrad Midnight Hunt: Wolf's is back baby. Its good again. Awoouu! (werewolf H

    Apparition can't hit cards like Omniscience, or Saga, for the matter. I think it's a fine card as Recruiter target and SB material, at the very least. At 3 power and flash, it can also act as...
  19. Thread: Dwarf Bugs

    by Barook
    Replies
    72
    Views
    3,568

    Dwarf Bugs

    I saw this decklist on Anu's stream and surprisingly has potential, even if it has some rough edges.

    Decklist

    Essentially, you're doing all kinds of tribal shenanigans with Changeling, Dwarven...
  20. Re: Innistrad Midnight Hunt: Wolf's is back baby. Its good again. Awoouu! (werewolf H

    How does that work with Delve spells? It's no mana, but the cost is paid nonetheless for all intents and purposes.
  21. Re: Innistrad Midnight Hunt: Wolf's is back baby. Its good again. Awoouu! (werewolf H

    On second thought, I wonder how good suspicious Stowaway is going to be in a Stompy deck that can play it on T1. If your opponent doesn't have a T1 play themselves when they're on the draw, they have...
  22. Re: Innistrad Midnight Hunt: Wolf's is back baby. Its good again. Awoouu! (werewolf H

    Kroxa ETBs after the attack trigger, so you only get the ETB trigger from it. Probably one of the better targets, though.
  23. Re: Innistrad Midnight Hunt: Wolf's is back baby. Its good again. Awoouu! (werewolf H

    It's GSZ-able and kinda like a Loam that allows you to draw normally if you combine it with Karakas - while also being a win-con.
    ...
  24. Re: Innistrad Midnight Hunt: Wolf's is back baby. Its good again. Awoouu! (werewolf H

    http://mythicspoiler.com/mid/cards/suspiciousstowaway.jpghttp://mythicspoiler.com/mid/cards/seafaringwerewolf.jpg

    A better Looter il-Kor, with the night form being pure upside.

    Edit:...
  25. Re: Innistrad Midnight Hunt: Wolf's is back baby. Its good again. Awoouu! (werewolf H

    http://mythicspoiler.com/mid/cards/bloodthirstyadversary.jpg

    Anything where this has potential, aside form zero CMC Suspend spells?
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