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  1. Thread: Root Maze Parfait

    by Zoid
    Replies
    37
    Views
    3,229

    Re: Root Maze Parfait

    I think we have reached a point where you're comfortable with the list and just need to play a bit to figure out what good and bad MUs are and what works and what doesn't.

    Eiganjo should probably...
  2. Thread: Root Maze Parfait

    by Zoid
    Replies
    37
    Views
    3,229

    Re: Root Maze Parfait

    Not really sold on the birds.
    Seems like a card that is either too slow or at most just draws a removal.
    In vacuum, I'm not sure how bad the anti synergy between Ouphe and Mox is.
    If you don't...
  3. Thread: Root Maze Parfait

    by Zoid
    Replies
    37
    Views
    3,229

    Re: Root Maze Parfait

    Fair point.
    I mainly wanted to list options for certain scenarios.
    Let's wait for Laser Brains until he tested his build a bit and discuss his observations.
  4. Thread: Root Maze Parfait

    by Zoid
    Replies
    37
    Views
    3,229

    Re: Root Maze Parfait

    I think first we should theorycraft what actual bad matchups or board states are.
    Admittedly, I'm not too up to date with the current meta.

    I can think of the following:

    -) Being on the play...
  5. Thread: Root Maze Parfait

    by Zoid
    Replies
    37
    Views
    3,229

    Re: Root Maze Parfait

    You have to be careful with too many white hate bears otherwise you'll lose the green count for Endurance and Force.
    Is Gaddock Teeg still playable?
    Allosaurus Shepherd might be ok because he can...
  6. Thread: Root Maze Parfait

    by Zoid
    Replies
    37
    Views
    3,229

    Re: Root Maze Parfait

    Deafening Silence if you already play so many dorks?

    Have you tested some MUs or have an idea what bad MUs are?

    Containment Priest could be help vs S&T if that's a problem.
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