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Thread: EDH - Elder Land Dragon

  1. #1
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    EDH - Elder Land Dragon

    Is anyone here playing any form of multiplayer? I'm now oriëntating towards an EDH deck, (the rules of this are stated here: http://csclub.uwaterloo.ca/~geduggan/EDH_rules.html,) and looking for some final help for my deck.

    The general I chose is [Zur the Enchanter], so you'll understand the theme of my deck. The idea is to be able to attack with Zur every turn (and survive) to bring all my key enchantments into play. Some are case - sensitive like the three Seals I'm playing, others are more global like for example [Propaganda].

    The kill is [Opalescence] or bashing with [Vesuvan Doppelganger], [Iridescent Angel] & [Divinity of Pride]. Although I'm still looking for an extra alternative kill.

    Here the list, 66 cards and 34 lands, making it 100 exact as stated in the rules.

    *** Artifacts:
    ---------------
    Chromatic Sphere
    Chromatic Star
    Darksteel Ingot
    Oblivion Stone
    Nevinyrral’s Disk
    Scroll Rack

    *** Draw & Tutoring
    ---------------
    [U]
    Ancestral Vision
    Fact or Fiction
    Impulse
    Mystical Tutor
    Personal Tutor
    Time Spiral
    Trade Secrets
    Windfall

    [B]
    Cruel Tutor
    Demonic Tutor
    Night’s Whisper
    Vampiric Tutor

    [W]
    Enlightened Tutor
    Idyllic Tutor

    *** Other utility instants and sorcery's
    ---------------
    [U]
    Capsize
    Wipe Away

    [B]
    Innocent Blood

    [W]
    Abolish
    Argivian Find
    Beacon of Immortality
    Disenchant
    Pulse of the Fields
    Replenish
    Swords to Plowshares
    Wrath of God

    [U][W][B]
    Clutch of the Undercity
    Vindicate

    *** Creatures
    ---------------
    [U][W][B]
    Divinity of Pride
    Hanna, Ship’s Navigator => Sidekick of Zur, nice combo possibilities with the Seals, Aura of Silence etc.
    Iridescent Angel
    Zur the Enchanter = General

    [U]
    Vesuvan Doppelganger

    [W]
    Auramancer
    Devoted Caretaker ==> In doubt
    Monk Idealist

    *** The enchantments
    ---------------
    [U]
    Cloak of Invisibility ==> To make sure my Zur comes through, thus surviving
    Diplomatic Immunity ==> Protection for Zur
    Genju of the Falls
    Levitation ==> Moat + Opalescence means: my creatures cannot attach, thus the Levitation
    Propaganda
    Rhystic Study
    Seal of Removal

    [B]
    Necropotence
    Seal of Doom

    [W]
    Aegis of Honor
    Aura of Silence
    Empyrial Armor
    Ghostly Prison
    Greater Auramancy
    Hoofprints of the Stag ==> Extra kill
    Ivory Mask
    Land Tax
    Moat
    Oblivion Ring
    Opalescence
    Parallax Wave
    Seal of Cleansing
    Story Circle
    Worship

    [U][W][B]
    Debtors’ Knell

    *** Manabase (34), still have to figure out how much of each color I want presented in this manabase, so this is still under construction.
    ---------------
    Adarkar Wastes
    Caves of Koilos
    Coastal Tower
    Darkwater Catacombs
    Dromar’s Cavern
    Eiganjo Castle
    Faerie Conclave
    Fetid Heath
    Flooded Strand
    Godless Shrine
    Hallowed Fountain
    2x Island
    Karakas
    Maze of Ith
    Mishra’s Factory
    Mystic Gate
    Nimbus Maze
    Polluted Delta
    3x Plains
    Salt Marsh
    Scrubland
    Serra’s Sanctum
    Strip Mine
    Sunken Ruins
    2x Swamp
    Tundra
    Underground River
    Underground Sea
    Volrath’s Stronghold
    Watery Grave



    Do any of you have any tips of how I can improve this deck? I've never played EDH before and have not tested this deck yet, so I cannot say whether it is good or it sucks. I think it can work pretty well though, being able to search for a reasonable amount of good enchanments and doing so every turn :)

  2. #2
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    Re: EDH - Elder Land Dragon

    Quote Originally Posted by Poesjuh View Post
    Do any of you have any tips of how I can improve this deck? I've never played EDH before and have not tested this deck yet, so I cannot say whether it is good or it sucks. I think it can work pretty well though, being able to search for a reasonable amount of good enchanments and doing so every turn :)
    First of all, know that if you're plying EDH in a multiplayer setting, having Zur as your general will mean you're the first person to die. He's just too good, and will likely be banned soon. By all means, continue playing the deck if you enjoy it, but right now he's the most overplayed general.

    Second, your entire deck should probably be built around Zur --> Necropotence --> Draw 7-10 cards. Play some Counters, some good removal, and then a couple of enchantments that will win the game after you have complete control. You should probably have some artifact acceleration, all the Talismans, Signets and Stones that you can play, so that you can manage a turn 3 Zur. We're seeing more aggro-oriented decks these days, but many people won't even be getting started until turn 4 or so, where you'll be swinging with Zur and putting the game away with the second most broken enchantment ever.

    That's about it. Once you hit Necropotence, you should be winning the game pretty handily. From there, you either play the Zur game, and grab Steel of the Godhead, Daybreak Coronet, Battle Mastery, etc. or you play the control game, and find Morphling or Meloku or whatever your win condition is and ride it to the win with a full grip of cards. With a starting life total of 40, Necropotence shold have no trouble keeping your hand full, and if you have a problem, Zur can help you out with a bit of life gain.

    Finally, Sakashima is really good, in the format and general, and specifically in this deck. She (he?) can copy any general, and having two Zurs swinging a turn is even dumber than one.

  3. #3
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    Re: EDH - Elder Land Dragon

    Thx for your feedback, great :D

    I'm a bit dissapointed to hear that Zur is the most overplayed legend, although it seems quiet logical that I'm not the only one that sees it's potential and power.

    For now I'm making the following changes:

    -1 Cloak of Invisibility
    -1 Vesuvan Doppelganger / Devoted Caretaker

    +1 Steel of the Godhead
    +1 Sakashima the Imposter

    Tomorrow I'm going to have a look at the other cards you mentioned like Daybreak Corronet and the mana artifacts.

    Once again thx voor the advice :)

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    Re: EDH - Elder Land Dragon

    I'm sure you know this, but Zur can only fetch stuff with CMC 3 or less. So no Moat or Debtor's Knell.

    I hate to clog the thread with lists, but if you'd like me to PM you the Zur list we made, I'd be happy to. It's a bit counter-heavy, but it works pretty well.

    Also, I've got a pretty fun Saffi Eriksdotter list that aims to gain infinite life, or win off of Caller of the Claw or another such win. It still needs a bunch of work, but it's a lot of fun. Comboing out in EDH is just good times :)

  5. #5
    Bryant Cook
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    Re: EDH - Elder Land Dragon

    Quote Originally Posted by Lego_Army_Man View Post
    Shit about Zur
    What does Zur do when I consistently kill people on turn 3? Dralnu is too good.

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    Re: EDH - Elder Land Dragon

    Quote Originally Posted by Bryant Cook View Post
    What does Zur do when I consistently kill people on turn 3? Dralnu is too good.
    Wait what.... you killl in turn 3 with highlander? What is your deck list...
    Quote Originally Posted by Nihil Credo View Post
    "Thou shalt not needlessly make a mockery of thy manabase"

  7. #7
    Bryant Cook
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    Re: EDH - Elder Land Dragon

    General: Dralnu, LICH lord
    Lands
    Tolarian Academy
    Tolaria West
    Urborg, Tomb of Yawgmoth
    Minamo, school at waters edge
    Deserted Temple
    Flooded Strand
    Polluted delta
    Bloodstained Mire
    Bad River
    Rocky Tar Pit
    Flood Plain
    Terramorphic Expanse
    Watery Grave
    Underground sea
    12 Island
    4 Swamp

    Non-Land Mana
    Mox Diamond
    Chrome Mox
    Guilded Lotus
    Sol Ring
    Mana Vault
    Manacrypt
    Talisman of Dominance
    Dimir Signet
    Dark Ritual
    Cabal Ritual
    High Tide
    Bubbling Muck
    Lotus Bloom
    Lotus Petal
    Extraplanar lens
    Lions eye diamond

    Mana cost reducers
    Nightscape Familiar
    Helm of Awakening
    Sapphire medallion
    cloud key

    Tutors and draw
    Grim Tutor
    Vamp. Tutor
    Demonic Tutor
    Mystical Tutor
    Infernal Contract
    Cruel Bargain
    Meditate
    Merchant Scroll
    Brainstorm
    Ponder
    Night's whisper
    Sensie's diving top
    Limduls vault
    Impulse
    Gifts Ungiven
    Intuition
    Thirst for Knowlegde

    Non-mana Permanents
    candleabra of townos
    voltaic key
    Elsewhere Flask
    magus of the future
    Future site
    mirari
    Thousand year elixer
    mind over matter
    Gauntlet of Power

    Broken
    Yawgmoth's will
    Tinker
    Jar
    Magus of Jar
    Timespiral
    Necropotence
    mind's desire
    timetwister
    Windfall

    Win-conditions
    Stroke of Genious
    Tendrils of Agony
    Mana severance
    Belcher
    Tidespout Tyrant

    Bounce and Untap
    Frantic Search
    snap
    Cloud of Faeries
    Turnabout
    Repeal
    Chain of Vapor

    Random
    Force of Will
    Dark Confidant

  8. #8
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    Re: EDH - Elder Land Dragon

    Quote Originally Posted by Bryant Cook View Post
    What does Zur do when I consistently kill people on turn 3? Dralnu is too good.
    Change to another deck? Isn't that truly boring?

  9. #9
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    Re: EDH - Elder Land Dragon

    Yup, we had a very similar deck in our playgroup for a while. It's terrible when you've got 8 people who can each cast multiple counterspells. It also has a pretty tough time beating eight people anyway, even without disruption.

    Thousand-Year Elixir is hot though.

  10. #10
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    Re: EDH - Elder Land Dragon

    Our group hasn't really adapted to his deck - No one is even running blue but me. We pretty much just said screw you, build another deck or don't play. Since most people prefer to play big fat green guys, it's not exactly fair to go broken turn three.

    At the same time, my deck is even more redic, and way more boring to play against. I play mono blue with Azami, Lady of Scrolls as my general (after Zur got old). It's awesome winning with Stroke vs. 5 people. Go go Sigil Tracer!

  11. #11
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    Re: EDH - Elder Land Dragon

    Quote Originally Posted by Nightmare View Post
    I play mono blue with Azami, Lady of Scrolls as my general (after Zur got old). It's awesome winning with Stroke vs. 5 people. Go go Sigil Tracer!
    I was totally about to build an Azami deck!! Are you averse to posting your list? I understand if you are :)

  12. #12
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    Re: EDH - Elder Land Dragon

    Well, I don't have it here, or memorized, but I'll try. Gimme a sec, I'll edit it into here.

    General:
    Azami, Lady of Scrolls

    Wizards:
    Cursecatcher
    Ambassador Laquatus
    Descendant of Soramaro
    Graceful Adept
    Jushi Apprentice
    Magus of the Bazaar
    Magus of the Jar
    Magus of the Future
    Meloku, the Clouded Mirror
    Oboro Breezecaller
    Sea Scryer - FUCK YES.
    Sigil Tracer
    Stonybrook Banneret
    Trinket Mage
    Vedalken Aethermage - WIZARDCYCLING!
    Voidmage Prodigy
    Memnarch

    Artifact Brokenness:
    Chrome Mox
    Mox Diamond
    Mana Crypt
    Mana Vault
    Chronatog Totem
    Eye of Ramos
    Grim Monolith
    Gilded Lotus
    Lion's Eye Diamond
    Lotus Bloom
    Lotus Petal
    Sol Ring
    Memory Jar
    Voltaic Key
    Candelabra of Tawnos
    Gauntlet of Power
    Extraplanar Lens
    Doubling Cube
    Sensei's Divining Top
    Cloud Key
    Sapphire Medallion

    Blue Brokenness:
    Brainstorm
    Ponder
    Turnabout
    High Tide
    Timetwister
    Time Spiral
    Braingeyser
    Mind Spring
    Stroke of Genius
    SkySkribing
    Prosperity
    Tinker
    Thirst for Knowledge
    Future Sight
    Mind over Matter - AKA "Game Over" - Think about my general with this card...
    Brain Freeze
    Ideas Unbound
    Windfall
    Mystical Tutor
    Merchant Scroll
    Frantic Search
    Gush
    Meditate
    Rewind
    Mana Drain
    Force of Will
    Pact of Negation
    Snap
    Mana Severance
    Mind's Desire
    Tidespout Tyrant

    Lands
    Tolarian Academy
    Oboro, Palace in the Clouds
    Minamo, School at Water's Edge
    Tolaria West
    Darksteel Citadel
    Seat of the Synod
    Flooded Strand
    Polluted Delta
    A bunch of Islands.


    There are a few cards I know I'm forgetting. I know Belcher isn't one of them - I use Severance just to make my draws way better.

  13. #13
    Bryant Cook
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    Re: EDH - Elder Land Dragon

    Quote Originally Posted by Poesjuh View Post
    Change to another deck? Isn't that truly boring?
    Have you ever played a combo deck? They're a blast to play, I don't care if my opponent is having fun as long as I am.

    Quote Originally Posted by Lego_Army_Man View Post
    It's terrible when you've got 8 people who can each cast multiple counterspells. It also has a pretty tough time beating eight people anyway, even without disruption.

    Thousand-Year Elixir is hot though.
    Not true. Belcher+Mana Severance and Mind Over Matter is my main win condition, it's very easy to pull off. Second is infinite storm with Tyrant, Tendrils.

  14. #14

    Re: EDH - Elder Land Dragon

    The truly abusive general is Teferi because it's pretty hard to lose. You end step out Teferi and if he sticks, you untap and win. Otherwise you just try again. Running Teferi as your general will get you A LOT of attention.

    That said, in most playgroups this sort of thing tends to equalize, either because people gang up on your or you stop being invited to play. It's rougher on MTGO where the games are random. I do like MTGO's Legend rule better though.
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    Please be less rambling in your next post. I only bothered with figuring out what the fuck you were trying to ask because I took it as a challenge.

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    Re: EDH - Elder Land Dragon

    Quote Originally Posted by Bryant Cook View Post
    Have you ever played a combo deck? They're a blast to play, I don't care if my opponent is having fun as long as I am.
    I recall somebody crying like a bitch and packing up his marbles when an Abeyance came his way.

    Can't for the life of me recall who, though.
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  16. #16
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    Re: EDH - Elder Land Dragon

    Yeah, the one thing I have over Bryant's deck is WAY more recovery power, even without Yawg Will. I play SO MANY draw spells, it's insane.

    Edit - Oh, and it's pimp as fuck.

  17. #17
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    Re: EDH - Elder Land Dragon

    The most fun deck I've ever created for EDH is ...

    GENERAL

    Heartless Hidetsugu

    Mana

    Gauntlet of Might
    Gauntlet of Power
    Extraplanar Lens
    Mana Flare
    Seething Song
    Darksteel Ingot
    Sol Ring

    Destruction/Mana Disruption

    Blood Moon
    Wildfire
    Boom/Bust
    Devastation
    Decree of Annihilation
    Nevinyrral's Disk
    Thoughts of Ruin
    Price of Glory
    Mogg Salvage (rofl is there ever a time when there isn't an island on the table?)
    Rack and Ruin
    Viashino Heretic

    Creatures Plus a Planeswalker

    Hostility
    Bloodfire Colossus
    Kumano, Master Yamabushi
    Sundering Titan
    Rimescale Dragon
    Chandra Nalaar
    Zo-Zu the Punisher

    X Spells

    Titan's Revenge
    Molten Disaster
    Earthquake (would be Rolling Earthquake, but I just traded mine)

    Widespread Damage

    Flamebreak
    Flame Rift
    Inferno

    Draw More!

    Winds of Change
    Teferi's Puzzle Box
    Mind's Eye
    Howling Mine
    Scroll Rack
    Temporal Aperture
    Mindmoil

    Continuous Damage

    Sulfuric Vortex
    Pyrostatic Pillar
    Spellshock
    Ankh of Mishra
    Iron Maiden
    Psychogenic Probe
    Manabarbs
    Scald
    Impatience
    Citadel of Pain
    Power Surge
    Antagonism

    Other

    Radiate
    Wild Ricochet
    Sculpting Steel
    Lightning Greaves
    Sun Droplet
    Zuran Orb
    Red Elemental Blast
    Pyroblast
    Artifact Blast (Countering Mindslaver with a mono-red deck is really really funny)
    Repercussion
    Furnace of Rath
    Sudden Impact
    Warp World
    Gate to the AEther

    Land

    Hall of the Bandit Lord
    Mikokoro, Center of the Sea
    33x Snow-Covered Mountain



    The object? Burn the living hell out of everyone.
    The fun? Mostly, if they are taking damage, it is because of what THEY are doing.
    Are you an instant target? Of course! But you'll crack at least 20-30 damage on everyone before you die.

    Can you win? Yes, it is really isn't too hard to establish your presence with this deck.
    Creatures are very small part of the deck and you have many spells that kill everyone elses.
    You don't have to hold your position long, throwing damage out by the bucket-load tends to end the game sooner.

    Sometimes you can even just lay back and relax, while your ridiculous enchantments take everyone out for you.

    One of the best parts about this deck is that even if you don't win, you've had a ton of fun.
    Everyone will be walking on eggshells around your enchantments/artifacts and Hidetsugu brings the pain.

  18. #18
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    Re: EDH - Elder Land Dragon

    [QUOTE=Bryant Cook;255684]Have you ever played a combo deck? They're a blast to play, I don't care if my opponent is having fun as long as I am.

    I've played a combo deck, so I now it's cool to go off :D However, in my opinion MP, in this case EDH, is supposed to be fun. I have more fun of a 2 hour long game than to win in turn 3. So that's why I asked the question ;)

  19. #19
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    Re: EDH - Elder Land Dragon

    Quote Originally Posted by Lego_Army_Man View Post
    Comboing out in EDH is just good times :)
    No, it's not, because once everyone knows you have an infinite combo in your deck, they gang up on you at the first sign of establishing it.
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    Sure as hell sounds like fun.

  20. #20
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    Re: EDH - Elder Land Dragon

    Infinite combo - Resolve Tidespout Tyrant with a spell in your hand.

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