Page 1 of 2 12 LastLast
Results 1 to 20 of 23

Thread: Burning Elves! (by Pat Chapin)

  1. #1
    Wasted Wizard
    Swing4Five's Avatar
    Join Date

    Jul 2007
    Location

    Dedham, MA
    Posts

    93

    Burning Elves! (by Pat Chapin)

    Patrick Chapin randomly threw a Legacy decklist @ the end of his article this week. It's obviously based off of the big Extended Elves Combo list that he looked @ and thought, "Wow, this would be insane if Burning Wish hadn't rotated."

    Burning Elves!
    A Legacy deck by Patrick Chapin and Manuel Bucher

    4 Burning Wish
    4 Land Grant
    3 Glimpse of Nature

    4 Summoner's Pact
    1 Crop Rotation

    4 Nettle Sentinel
    4 Birchlore Ranger
    4 Heritage Druid
    3 Llanowar Elves
    3 Fyndhorn Elves
    4 Quiron Ranger
    4 Wirewood Symbiote
    3 Elvish Spirit Guide
    1 Sylvan Messenger
    1 Regal Force
    1 Eternal Witness

    1 Gaea's Cradle
    1 Pendlehaven
    4 Taiga
    3 Tropical Island
    2 Stomping Ground
    1 Forest

    Sideboard:
    1 Grapeshot
    1 Hull Breach
    1 Weird Harvest
    1 Glimpse of Nature
    1 Regrowth
    1 Chain Lightning
    1 Distant Melody
    1 Deep Analysis
    2 Viridian Shaman
    2 Umezawa's Jitte
    3 Thorn of Amethyst

    Is this straight up weaker than the various Tendrils builds floating around the boards? Or does the ability to swing with 1/1 dorks if the combo fizzles or the ability to get around some forms of hate (Chalice looms high for this deck) via Burning Wish make this a viable option?

  2. #2
    Confound these ponies, they drive me to Brony.
    yawg07's Avatar
    Join Date

    Nov 2007
    Location

    Rittman, OH
    Posts

    507

    Re: Burning Elves! (by Pat Chapin)

    Ehhhh Land Grant and lack of maindeck Viridian Shaman? No thanks, seems way weak.
    Men yet not comprehending their stick in the scheme of the prey-on-prey ballet of ending day
    My eBay Auctions (art alterations! I FIXED THE LINK) - http://shop.ebay.com/yawg07/m.html

  3. #3
    Member

    Join Date

    Apr 2005
    Location

    Copenhagen, Denmark
    Posts

    55

    Re: Burning Elves! (by Pat Chapin)

    If nothing else, a rise in popularity for this deck would once again warrent engineered plagues to come to a sideboard near you...

    - meanee

  4. #4
    Member
    Resist_Temptation's Avatar
    Join Date

    Nov 2008
    Location

    Michigan, USA
    Posts

    69

    Re: Burning Elves! (by Pat Chapin)

    I cant see elves being good. Engineered explosives is really popular in my area, so killing a bunch of 1cc creatures would not be too difficult. unless they can go off turn 2 consistently, I dont see this deck doing very well. With the element of surprise you might be able to snake some wins.

  5. #5
    This game is not a democracy.

    Join Date

    Jun 2008
    Location

    Milford, MI
    Posts

    154

    Re: Burning Elves! (by Pat Chapin)

    I posted about this elsewhere, but I appears Mr. Chapin forgot that Counter-Top is viable in this format. Also, cards like Chalice of the Void stop this deck. It has no maindeck answers for these cards. This is one of the worst attempts to port an Extended deck ever.

  6. #6
    Member

    Join Date

    Nov 2007
    Location

    Finland
    Posts

    798

    Re: Burning Elves! (by Pat Chapin)

    Isn't Burning Wish a viable answer to many problems? Still, 1/1 tribal dudes are just too easy to hate with plague, cursed totem and so on.

  7. #7
    Look, it's a picture of Daze!
    georgjorge's Avatar
    Join Date

    Jan 2007
    Location

    Vienna, Austria
    Posts

    560

    Re: Burning Elves! (by Pat Chapin)

    This deck already has a thread under http://www.mtgthesource.com/forums/s...ad.php?t=11264 - mostly without Wish, but some with it (see the last post for instance). I don't think adding Burning Wish warrants a new thread...
    georgjorge
    Geistreich sind schon die anderen.

  8. #8
    Leonard Bernstein
    ansset's Avatar
    Join Date

    Mar 2007
    Location

    NoVa or Western Mass
    Posts

    127

    Re: Burning Elves! (by Pat Chapin)

    3 tropical island 1 DA 1 distant melody eh

    Seriously, this deck WANTS to lose to:

    Counterbalance/Top
    Wasteland
    Force of Will
    Engineered Plague
    Chalice of the Void
    sometimes Blood Moon which you would think a monogreen deck would aim at NOT losing to

    10/10 great deck Magic pros are the best etc

  9. #9

    Re: Burning Elves! (by Pat Chapin)

    Has anyone tested it? Is it fast enough to beat Counterbalance/Top? The 1.x version tried to win turns 2-3 and this build gained Gaea's Cradle.

    Also it's worth pointing out that there are more sweepers and more Chalice of the Void in Extended than Legacy, and neither of them were barriers to victory.

    See the funny thing about doing as well as PChapin is that your decks should be tested before they're scorned.
    Magic Level 3 Judge
    Southern USA Regional Coordinator

    Quote Originally Posted by frogboy View Post
    Battle with a ragtag crew of adorable misfits. Narcomoeba and Golgari Thug hook up before the end of the movie.
    Quote Originally Posted by Nihil Credo View Post
    Please be less rambling in your next post. I only bothered with figuring out what the fuck you were trying to ask because I took it as a challenge.

  10. #10
    Playing Shock on Birds of Paradise since '98.

    Join Date

    May 2008
    Location

    Paris
    Posts

    7

    Re: Burning Elves! (by Pat Chapin)

    Legacy is not extended with dual lands, just as legacy is not T1 unpowered.

    This deck will not work in legacy, as it currently works in extended, for different reasons, including Counterbalance, faster combos, FoW, Cursed Totem, Pyrokinesis, E. Plague, Chalice of the Void and so on.

    There are too many cards that hate the deck, Splash damage from other combo decks kill it too (E. Plague and CotV as main examples).

    I would love to hear a word from the designers and why they choose these cards and if they tested the deck at all.

  11. #11

    Re: Burning Elves! (by Pat Chapin)

    Does Cursed Totem see the slightest bit of Legacy play or are you just looking for an excuse to try and one-up some of the best Constructed minds on the planet?
    Magic Level 3 Judge
    Southern USA Regional Coordinator

    Quote Originally Posted by frogboy View Post
    Battle with a ragtag crew of adorable misfits. Narcomoeba and Golgari Thug hook up before the end of the movie.
    Quote Originally Posted by Nihil Credo View Post
    Please be less rambling in your next post. I only bothered with figuring out what the fuck you were trying to ask because I took it as a challenge.

  12. #12
    Member

    Join Date

    May 2004
    Location

    Claremont, CA
    Posts

    180

    Re: Burning Elves! (by Pat Chapin)

    Merge? http://www.mtgthesource.com/forums/s...t=11264&page=7

    I didn't want to post the list due to the fact that it's a premium article. But now that it's here, it seems better to have a single thread on combo elves rather than two.

  13. #13
    Ur tears of nerdrage taste so sweet to me.
    Wargoos's Avatar
    Join Date

    Feb 2008
    Location

    Do not care.
    Posts

    319

    Re: Burning Elves! (by Pat Chapin)

    Not one out of 3647 decks in legacy played cursed totem.
    Team Legal Actions.

  14. #14
    Dutch Legacy Champ '08

    Join Date

    Oct 2006
    Location

    The Netherlands, Nijmegen
    Posts

    148

    Re: Burning Elves! (by Pat Chapin)

    TES also loses to Chalice and CounterTop, but if you win the rest, it's enough. The deck doesn't look incredibly strong, but it could certainly be viable. I say: someone try it.
    (also: there is absolutely no bias against pro's here )
    Team Nijmegen

  15. #15

    Re: Burning Elves! (by Pat Chapin)

    Quote Originally Posted by ansset View Post
    3 tropical island 1 DA 1 distant melody eh

    Seriously, this deck WANTS to lose to:

    Counterbalance/Top
    Wasteland
    Force of Will
    Engineered Plague
    Chalice of the Void
    sometimes Blood Moon which you would think a monogreen deck would aim at NOT losing to

    10/10 great deck Magic pros are the best etc
    Yes, 3 Tropicals for 2 Wishboard cards, while already having 4 Land Grant and 4 Rangers for colored Mana seems really strange.

    Also, the Wishboard seems strange, too. Chain Lightning? Regrowth? Deed Analysis? I'd rather have solutions to the real problems.

    I don't understand all the whining ala "card XY is in the format, therefore it is not viable". Those arguments always sound like "Don't play spell X because it can be countered, and creature Y will be destroyed anyway."

    Every combo deck has it's weaknesses against disruption. And as mentioned other decks fold to Counterbalance, too. FoW stops most of them, too, Blood Moon and (recurring) Wasteland wrecks most decks, too. But it's no reason not to play those decks. (And with a better mana base, Moon/Wasteland should not harm Elves anyway).
    The mana base of the posted deck is really crappy!
    Oh, and most of those cards are even still Extended legal (Blood Moon, Counterbalance, Chalice, Engineered Explosives).

    Btw: Why is this deck listed on deckcheck.net without having had any success on a tournament?

  16. #16
    This game is not a democracy.

    Join Date

    Jun 2008
    Location

    Milford, MI
    Posts

    154

    Re: Burning Elves! (by Pat Chapin)

    Quote Originally Posted by TheLion View Post
    Yes, 3 Tropicals for 2 Wishboard cards, while already having 4 Land Grant and 4 Rangers for colored Mana seems really strange.

    Also, the Wishboard seems strange, too. Chain Lightning? Regrowth? Deed Analysis? I'd rather have solutions to the real problems.

    I don't understand all the whining ala "card XY is in the format, therefore it is not viable". Those arguments always sound like "Don't play spell X because it can be countered, and creature Y will be destroyed anyway."

    Every combo deck has it's weaknesses against disruption. And as mentioned other decks fold to Counterbalance, too. FoW stops most of them, too, Blood Moon and (recurring) Wasteland wrecks most decks, too. But it's no reason not to play those decks. (And with a better mana base, Moon/Wasteland should not harm Elves anyway).
    The mana base of the posted deck is really crappy!
    Oh, and most of those cards are even still Extended legal (Blood Moon, Counterbalance, Chalice, Engineered Explosives).

    Btw: Why is this deck listed on deckcheck.net without having had any success on a tournament?
    Because Pat Chapin made it, and he's the Innovator.

  17. #17
    Playing Shock on Birds of Paradise since '98.

    Join Date

    May 2008
    Location

    Paris
    Posts

    7

    Re: Burning Elves! (by Pat Chapin)

    The problem with this list is that dies to normal combo disruption AND to creature removal which is popular in the format. Even more, in legacy we have a few very efficient removals in the form of StP and Snuff Out, that can take out the key elf at the right moment, in the first 2 turns.

    I have no grudge at all against Magic pros. In fact, I'd love to see more pro players playing this format and developing for it. But I would like to read as well playtest results and explanation of the card selection :D

    Regarding Cursed Totem, maybe is not seeing much play right now, but the card is available in case any creature-based combo deck like this becomes popular.

  18. #18
    Meh.
    whienot's Avatar
    Join Date

    Aug 2006
    Location

    Atlanta, Ga
    Posts

    447

    Re: Burning Elves! (by Pat Chapin)

    Combo elves similar to this has been played in my meta, but hasn't done very well. E. Plague, EE, Pyroclasm, etc...

    I do think it has potential though. Looks hella fun.

    On the Totem: I played Cursted Totem when Cephalid Breakfast was heavy in my meta. It's not a bad card at all, just not good enough at the moment (like null rod).

  19. #19
    Faerie Godfather

    Join Date

    Jul 2005
    Location

    Finland
    Posts

    1,617

    Re: Burning Elves! (by Pat Chapin)

    Legacy has faster answers than Extended (Force, Daze, Snuff Out, StP, Bolts, etc. all see heavy play; not to mention Thoughtseize et co.), and the omnipresent Countertop that pretty much kills the Elves along with faster, more consistent combo-decks that actually don't need to rely on the most hated card type to win. I just can't see a reason to play Elves over Tendrils in this format. Oh yeah, and Deed is pretty huge too - a sweeper capable of functioning at instant speed throws a rather huge monkeywrench in the Elf-deck.

    The Extended version sought to win turn 2-3, but didn't do so consistently (see Berlin coverage - it happened twice in the Top 8 over the dozens of games and is more of a "nuts-hand" than anything else). In Legacy, you'd need to do it consistently to be viable as a protectionless combo deck (well, you'd still be slower than Belcher, but you've got the "manplan" as a backup), and casting Burning Wish pretty much kills any hopes of winning turn 2.


    It seems like a great "fun" deck, but it's trying to cram itself to a very competed metagame spot and it doesn't have any things to distinguish itself from the competitors.

  20. #20

    Re: Burning Elves! (by Pat Chapin)

    Quote Originally Posted by Kainan View Post
    Legacy is not extended with dual lands, just as legacy is not T1 unpowered.
    I have to agree here. This deck seems to be the product of a lack of knowledge of the legacy format. Not to take away from Chapin or Manuel Bucher at all, because I really respect their decklists and ideas almost 90% of the time. This one though seems like it just wont get there. There already are decks that cast trinispheres and chalices on turn 1 in this format. Monowhite stax and Dragon stompy are definitely viable decks that simply laugh at 1cc spells. There is superior removal like has been mentioned above, but especially brutal to them would be Fire/Ice or pyroclasms. Force of Will, a defining card of Legacy seems to me to be a huge obstacle to this deck to overcome. The ability to counter glimpse of nature on the second turn is something that extended didn't really have an option to do. If you are going to play a deck that is just a super fast combo, why not play belcher? It seems to me that some pros might need a guide to legacy decks and metagames.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)