Brainstorm
Force of Will
Lion's Eye Diamond
Counterbalance
Sensei's Divining Top
Tarmogoyf
Phyrexian Dreadnaught
Goblin Lackey
Standstill
Natural Order
Oh I'll spot you Lurrus and DHA as being reasonable bans despite being absolute meme against what I play...but a 2 mana Diviniation that requires sorcery speed and a 3rd land drop open? Cmon now.
Like you know exactly what happens with DRC and Predict the second that ban happens. Wake up, it's Daze - it's always been Daze.
Or maybe, just maybe, one of the best card selection spells of all time that synergizes with nearly every other card selection spell ever, the one that was banned in one non-rotating format, and sees heavy play in another might be, and hear me out, good?
Also it's brainstorm+fetches but you're not ready to have that conversation yet.
The real problem with the format is just fetchlands. It was the problem with Top, with DRS, with the delve spells, with Survival, it’s the problem with Brainstorm and Murktide. At least 50% of Legacy’s problems come down to the manabase doing things the game wasn’t designed for manabases to do, like easily enable 3-4 color decks that can ignore Blood Moon while filling the yard and giving free shuffles.
Although even with fetches banned Iteration would still be too good. There’s been a lot of evidence for a long time that a two mana draw two would be a really powerful card in Legacy, but Iteration is really better than that even.
For my confessions, they burned me with fire/
And found I was for endurance made
AND AWAAAaAaAaAaAaAAAAAY WE GOOOOOO!
All Spells Primer under construction: https://docs.google.com/document/d/e...Tl7utWpLo0/pub
PM me if you want to contribute!
What's banned. I can't find the updated annoucnment.
I agree with this, but let's be honest here, too: Magic as a game started in 1993. And now, it's 2022 - so that's 29 years the game has existed. Of those 29 years, fetches have existed for 26 - because they were first mechanically of-sorts printed in Mirage (and they were used in old "Type II" decks, especially old Necro decks splashing red - adding consistency). Onslaught fetches have existed for 20 of those years and we know the story from there.
This means that fetches have existed and have been used in some capacity in deckbuilding for almost 90% of Magic's history. And while the card pool has certainly gotten better over the years and more dynamic, I do agree the fundamental idea behind fetches is in my opinion, anyhow - a design mistake - but in hindsight. Because realistically, there's no way in 1996 or 2002 they thought they would print a card like DRS or Murktide - especially after the Urza's Saga block debacle. That being said, cards like Brainstorm even in a time like 1996 got better because of fetches, albeit slightly until 2002.
But here's the kicker: all of these cards have just gotten "better" over time because they're robustly boosted by what fetches do. This includes new cards printed like you said that interact with them way too well. So, you have one of two choices here:
1. Ban fetches entirely and leave newer cards alone unless they deserve to be banned because they're just way overpowered.
2. Ban newer cards that are just way too powerful because fetches exist, but leave fetches alone.
I mean, that's it, right?
I agree. Fetches are too integral a part of Magic history to suddenly ban now, even if they get increasingly degenerate with power creep and new abilities. Brainstorm + fetch + dual is nostalgic to anyone who played Type 1, Type 1.5 or Extended back then. It was a defining feature of being a blue mage. I think they even altered the rotation schedule of Extended to allow fetch+dual to stay in the format longer. When Ravnica finally rotated out of Extended, Extended died and they replaced it with non-rotating Modern, where they drew the line to keep fetch+shock in the format. The interaction was too popular to ditch. Eternal formats are supposed to be a place for players to still enjoy your old cards and old interactions, instead of conforming to the new design direction.
WOTC has provided both options by creating separate formats:
1) Historic & Pioneer. Enjoy new cards without fetches breaking them.
2) Modern, and to a lesser extent Legacy & Vintage. Enjoy old interactions. Ban new cards that become degenerate with them.
Players are free to choose a format based on what they want more.
tl;dr: Don't ban fetchlands. Ban Island Fish Jasconius
No. Ban the card that's breaking everything. Come on already.
Enough.
In other news: nothing
When you make arguments to "score points" rather than have a genuine debate, it is rather pointless isn't it? No one is talking about Mirage fetches other than to say they are the historical starting point for the concept of a fetch land.
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