Results 1 to 3 of 3

Thread: Emrakul and Journey to Nowhere

  1. #1
    Keep Calm and Brainstorm
    (nameless one)'s Avatar
    Join Date

    Apr 2009
    Location

    GTA, Ontario
    Posts

    2,878

    Emrakul and Journey to Nowhere

    Actually, heres the scenario:

    Dude A managed to Polymorph an Emrakul, the Aeons Torn into the field. Since he cheated it into play, Emrakul does not get the casting bonus. Now its Dude B's turn and topdecks a Journey to Nowhere. He then casted it (Dude A has 0 cards in his hand). Journey resolves, then targets Emrakul. Dude A says it will not work because Emrakul has protection from colored spells. Dude B argues back that when Journey resolved, its actually Journey's 'enters the battlefield' ability that targets Emrakul, not the spell.

    In this current scenario, which player is right; Dude A or Dude B? Also, would this apply to Oblivion Ring as well?

    Thanks!
    I am convinced that WotC is "dumbing" the game because of all the stupid posts they come across on MTG-related forums
    Quote Originally Posted by Kyle View Post
    13NoVa plays Force of Will from his hand.
    Finglonger plays Spell Pierce from his hand.
    [10:22:43]  13NoVa: lol
    sure
    Finglonger points from his Dack Fayden to 13NoVa's Sol Ring.
    [10:23:04]  13NoVa: lol dumb ******; nice draws with retard.dec
    stupid cocksucker
    You have been kicked out of the game.

  2. #2
    Member

    Join Date

    Nov 2008
    Location

    Tampere, Finland
    Posts

    203

    Re: Emrakul and Journey to Nowhere

    Spells only exist on the stack. In this case, the targeting is done by Joyrney of Nowhere when it's already on the battlefield. Because of that, it's a permanent and not a spell, and the ability can target Emrakul. Same thing with Oblivion Ring.
    Level 2 Judge

  3. #3
    itsJulian.com - Legacy Videos
    Julian23's Avatar
    Join Date

    Apr 2007
    Location

    Munich / Germany
    Posts

    3,141

    Re: Emrakul and Journey to Nowhere

    Prepare to keep answering to this question for a long time in future now.
    The seven cardinal sins of Legacy:
    1. Discuss the unbanning of Land Tax Earthcraft.
    2. Argue that banning Force of Will would make the format healthier.
    3. Play Brainstorm without Fetchlands.
    4. Stifle Standstill.
    5. Think that Gaea's Blessing will make you Solidarity-proof.
    6. Pass priority after playing Infernal Tutor.
    7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)