Four color control.
First, the list:
2 Baneslayer Angel
2 Rhox War Monk
3 Sakura-Tribe Elder
2 Snapcaster Mage
2 Vendilion Clique
4 Brainstorm
4 Force of Will
2 Counterspell
3 Spell Snare
4 Swords to Plowshares
3 Firespout
2 Ponder
2 Jace, the Mind Sculptor
1 Sylvan Library
2 Engineered Explosives
1 Vedalken Shackles
1 Academy Ruins
1 Forest
3 Island
1 Plains
1 Mountain
4 Misty Rainforest
4 Scalding Tarn
2 Tropical Island
2 Tundra
2 Volcanic Island
Sideboard: (very much undecided yet, as I dont know yet which matchups need improving from my testing)
2 Relic of Progenitus
2 Ancient Grudge
2 Krosan Grip
2 Path to Exile
4 Red Elemental Blast
3 Surgical Extraction
I will explain card choises and strategy soon. Meanwhile ideas and feedback on the list are appreciated.
The card choices I'm most interested in are:
Baneslayer Angel
Sakura-Tribe Elder
Firespout
Sylvan Library
Vedalken Shackles
These cards are or were in one format or another all good. However, Baneslayer Angel is not very good in legacy where Broodmate Dragons are no longer your chief concern. I think that the slot would be better occupied by something along the lines of Eternal Dragon. STE is hardly as effective as Noble Hierarch don't you think? Firespout wipes your board too. It hits most of your creatures. Sylvan Library/Shackles as one of's is kind of silly.
feefox: each card in hand!!!!
ridicolous
only fortune
I obviously don't speak for dsck, but I can see all those choices to be really good.
Baneslayer is good at racing everything. It's a nice (not-so-)late game bomb. Vedalken and Silvan Lybrary produce respectively board advantage and card quality/advantage (after you land BSlayer you basically draw 2/turn, plus is a free top/turn). I'd play more islands to support Schackles, though. Also, they don't seem silly at all.
This is not true. It kills basically only the chumplockers/utility creatures. Not the real key creatures (Baneslayer and Rhox).
Hint: Hirarch is bad with Firespout.
I'd probably play a third JTMS, and he 4th STE.
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Is Rhox War Monk and Baneslayer Angel better than Stoneforge Mystic into Batterskull? This deck's core is really similar to UW(r) Stoneblade/Snapcaster Control, only it's spreading the control across another color. Is the Green worth the splash?
I like the 4c Blue good stuff approach, at times I think it can be the right approach, but I'm not sold you're gaining enough in this case. With RUG Tempo's, and to a lesser degree Maverick's, ability to attack mana development I'd question whether this is the best approach for the meta.
I'd imagine your explanation of card choices will touch on this aspect, highlighting the gains from Green and a heavier Red splash.
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