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Thread: [Deck] MonoU OmniTell

  1. #2741

    Re: [Deck] MonoU OmniTell

    Quote Originally Posted by Ghost888 View Post
    Just wondering what your card changes/choices would be and why.

    1 Emrakul, the Aeons Torn - standard win con
    2 Venser, Shaper Savant - standard win con
    4 Teferi, Time Raveler - Must counter card or opponent cannot interact when you combo off

    4 Brainstorm - standard cantrip
    4 Ponder - standard cantrip
    4 Preordain - standard cantrip but I want to get rid of
    4 Sea Gate Restoration - think it is good utility card land or draw spells. (also allows you to have less lands)
    4 Show and Tell - part of combo
    4 Cunning Wish - part of combo
    4 Force of Will - must have counters
    4 Impulse - I prefer over preordain, I know it is more expensive but I like playing at instant speed. (refer card thoughts)
    4 Omniscience - part of combo

    2 Crystal Vein
    4 Flooded Strand
    1 Karakas
    4 Prismatic Vista
    5 Snow-Covered Island
    1 Snow-Covered Plains


    What are peoples thoughts on:
    Lotus petal - I haven't tested enough but I don't think it is good. I understand you can combo on turn 1 or 2 but it requires you to have a perfect opening hand.
    Ancient tomb - I don't like the life loss
    City of traitors - I think it is a bad card as it can be awkward, I rather play Crystal Vein.


    Creatures considerations (all have flash which you can replace the preordain and hold up instant cantrips):
    Vendilion Clique
    Brazen Borrower
    Hullbreacher
    You should try bant control I feel. On a combo deck with the new rule, you should probably aggressively mulligan for a hand that does something. The point of city of traitors is you win after you play it to get 2 mana for show and tell. The life loss of ancient tomb shouldn't matter because fast games are preferred on a combo deck. On a control list, you would be set up around going long. I play a spicy bant list that runs the snow lands, but drops Stoneforge on turn 2 instead of ice-fang coatl lol. And, 1 jitte, 1 kaldra over an uro and an endurance. Batterskull in the side for delver/burn

  2. #2742

    Re: [Deck] MonoU OmniTell

    Hi,
    Did you take a look to NathanLipzset's list ? UW Omnitell. You can join the discord, you will find here every answer you want (why city over tomb etc).

  3. #2743

    Re: [Deck] MonoU OmniTell

    Last decklists I have seen here are not playing Intuition, is it the correct tendence?
    any comments about it?
    Thanks

  4. #2744
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    Re: [Deck] MonoU OmniTell

    Quote Originally Posted by malekith View Post
    Last decklists I have seen here are not playing Intuition, is it the correct tendence?
    any comments about it?
    Thanks
    Im playing 1-2 Intuition over 1-2 Solve the Equation right now. Because it gets Omni and Show and Tell. Not just Show and Tell. Intuition is usually the first card to get sided out because of Surgical Extraction. Solve the Equation is also among the first to get sided out.
    Try them both,see what works for you.

    Don’t just get discouraged because of Veil of Summer being able to counter Intuition.

  5. #2745

    Re: [Deck] MonoU OmniTell

    Check this interesting list from JAPAN:

    19 LANDS
    3 Ancient Tomb
    4 Flooded Strand
    1 Karakas
    2 Misty Rainforest
    2 Prismatic Vista
    5 Snow-Covered Island
    1 Snow-Covered Plains
    1 Tundra
    3 CREATURES
    3 Emrakul, the Aeons Torn
    32 INSTANTS and SORC.
    4 Brainstorm
    3 Cunning Wish
    1 Drawn from Dreams
    4 Force of Will
    4 Impulse
    1 Intuition
    1 Orim's Chant
    4 Ponder
    4 Preordain
    4 Show and Tell
    2 Spell Pierce
    6 OTHER SPELLS
    4 Omniscience
    2 Teferi, Time Raveler
    SIDEBOARD
    1 Blue Elemental Blast
    2 Dress Down
    1 Firemind's Foresight
    1 Flusterstorm
    1 Orim's Chant
    1 Shared Summons
    1 Sublime Epiphany
    3 Surgical Extraction
    3 Swords to Plowshares
    1 Teferi, Time Raveler


    playing Orim's Chant, Dress Down...
    no alternative fatty (no Griselbrand)

  6. #2746
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    Re: [Deck] MonoU OmniTell

    Dragon Master Games 2k October 23 2021

    Rd 1 Elves 2/0
    Rd 2 BRG 1/2
    Rd 3 Hogaak 2/1
    Rd 4 Sagavan 2/1
    Rd 5 Yorion D@T 2/1
    Rd 6 UR Delver 0/2

    Finished 9th out of 46

    Dragon Master Games 2k November 20 2021

    Rd 1 RG Lands 2/1
    Rd 2 UR Delver 2/1
    Rd 3 odd Bomberman kinda 1/2
    Rd 4 RG Lands 2/0
    Rd 5 ID
    Top 8 Mono B Smallpox 0/2

    Finished 8th out of 23

    Bearded Dragon 1k February 23 2022

    Rd 1 Jeski Day’s Undoing 2/1
    Rd 2 BR Reanimater 2/1
    Rd 3 UR Delver 2/1
    Rd 4 BR Reanimater 1/2
    Rd 5 TES 2/1
    Rd 6 ID
    Top 8 Yorion D@T 2/1
    Top 4 4C control 2/0
    Finals U 8 Cast 0/2

    Finished 2nd out of 46


    4 Ponder
    4 Brainstorm
    2 Preordain
    2 Impulse
    2 Drawn from Dreams
    1 Solve the Equation
    1 Intuition
    1 Sublime Epiphany

    4 Force of Will
    3 Spell Pierce
    1 Orim’s Chant

    4 Show and Tell
    4 Omniscience
    3 Invert // Invent
    1 Mastermind's Acquisition
    1 Approach of the Second Sun

    9 Snow-Covered Island
    1 Snow-Covered Plains
    1 Tundra
    3 City of Traitors
    4 Flooded Strand
    3 Prismatic Vista
    1 Misty Rainforest

    Board
    1 Emrakul, the Aeons Torn
    4 Leyline of Sanctity
    3 Orim’s Chant
    3 Defense Grid
    4 Swords to Plowshares

    Been on 3 Invert//Invent and 1 Sublime over the 4 Cunning Wish since I found out about Invent in October.
    Because Cunning Wish is a bad cantrip,but a good win condition. Invent is a strictly better win condition.
    Last edited by Jander78; 03-12-2022 at 12:28 PM. Reason: Added card tags

  7. #2747
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    Re: [Deck] MonoU OmniTell

    Has anyone tried these lists? Are they too slow vs delver, zoo, humans and the other quick lists?

  8. #2748
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    Re: [Deck] MonoU OmniTell

    Quote Originally Posted by z0anthr0pe View Post
    Has anyone tried these lists? Are they too slow vs delver, zoo, humans and the other quick lists?
    No. Plow is key at slowing down Delver. Plow kills the key humans just like it would D@T. Zoo you can just turn 2 or turn 3.

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