Dang... 2 MD and 1 SB seems risky lol.
That's a lot of slots...
Macky - Blood Moon Gaming
THE COMBO KING
www.BloodMoonGaming.com
Streaming Legacy - www.twitch.tv/Macky984
Simply, I like the card.. I find very easy to chain cantrips in this deck, so to be able to find the SnT, Boseiju or Omniscience you need in that exact turn/match has won me so many matches I can't count.
Like it a lot but not in the opening hand. Perfect turn 3 drop after a Brainstorm
Macky - Blood Moon Gaming
THE COMBO KING
www.BloodMoonGaming.com
Streaming Legacy - www.twitch.tv/Macky984
unclear as to what you mean by "after a brainstorm" but i do agree that it can really win u the match as far as finding the combo piece goes, to the point where i dont mind it in an opening hand at all, as it isnt variance prohibited like twin/split, and is really powerful & cheap tutor. There are times when i would much rather have the lim-duls opposed to a DTT as LDV gets you exactly what you need, whereas DTT can end up being pretty shitty at times, if you dont have the delving power, and it just sits in your hand hoping that when u can cast it it will give you exactly what you need -- wheras LDV is UB and gets u exactly what you need/want. The U/B version i've nicknamed "at any cost" and LDV seems to fit that theme perfectly.
no fetchlands, no Preoardains, bad cards in hand.
Brainstorm, put back 2 bad cards
LD Vault to get rid of them and find your perfect draw
3 new cards + perfect draw. Instant speed
Macky - Blood Moon Gaming
THE COMBO KING
www.BloodMoonGaming.com
Streaming Legacy - www.twitch.tv/Macky984
some list play 1 Swamp for corner situations but I like the opponent to waste USea, so they let live the next dropped Boseiju.
yeah i run 1 swamp 1 underground and its completely fine, and ok i get what u mean about brainstorm now. In my experience watching the red spash it just gets completely decimated by wasteland, but in my testing with the light black it's been a non-issue -- not sure what other's experiences with this have been but would love to hear your opinions.
I play the red splash but I have no reason to fetch a Volc unless it's for Blood Moon or Pyroclasm. Most of my opponents don't even know I have Volcs in the deck. Lol
Macky - Blood Moon Gaming
THE COMBO KING
www.BloodMoonGaming.com
Streaming Legacy - www.twitch.tv/Macky984
Hi all general question on those running red splash:
What do you take out for the Young Pyromancers? In a black infested meta do you board them in and take out some cantrips? Lastly if you were to cut cantrips whichone is correct to board out Ponder or Preordain?
Currently playing: BUG Nic Fit (combo /or control version)
The matchups where you need to side in young pyros are the matchups such as miracles and mirror. In this case, you really shouldn't try to combo off, its best to be on the reactive side. Especially against the mirror. The young pyros put pressure on miracles and on the mirror. The mirror you need to sculpt the perfect hand. THe player who doesn't cast show and tell usually has the advantage. You side out 2-3 shows for the young pyros. Take out the spell pierces for REBs
In a black meta, you should play mono blue. Just play leylines. Take out a show and tell, and 2 counters. and a probe
Hello people. Long story short, I've been playing Legacy for a couple of months and this deck for about a month now. Deck seems to be powerful and straightforward enough for me to perform decentish, but I'm really not sure about sideboarding, so I'd appreciate if you could give me some tips. I'll put my SB strategies below so that you can tell what exactly am I doing wrong ;)
The list:
MD
6 Island
4 Polluted Delta
4 Flooded Strand
2 Volcanic Island
2 Crystal Vein
4 Gitaxian Probe
4 Ponder
4 Preordain
4 Brainstorm
4 Spell Pierce
1 Split Decision
4 Show and Tell
4 Cunning Wish
4 Force of Will
4 Dig Through Time
4 Omniscience
1 Emrakul, the Aeons Torn
SB
2 Boseiju, Who Shelters All
2 Young Pyromancer
2 Sudden Shock
1 Pyroclasm
1 Electrickery
1 Pyroblast
1 Surgical Extraction
1 Wipe Away
1 Trickbind
1 Release the Ants
1 Firemind's Foresight
1 Eladamri's Call
My current sideboarding strategies for some matchups that I've faced so far:
D&T
IN 1 Pyroclasm, 2 Sudden Shock
OUT 2 Spell Pierce, 1 Cunning Wish
I'm bringing in some burn to be able to kill Cannonists and the like without wasting time on Wishing.
Reanimator
IN 1 Pyroblast, 1 Eladamri's Call, 2 Boseiju
OUT 2 Gitaxian Probe, 1 Cunning Wish, 1 Crystal Vein
Pyroblast and Boseijus to have a better time against counters, Call acts as an extra Emrakul in case I'll get into Omniscience vs Iona situation. Not sure if I should be bringing Pyromancers in this matchup, seems not fast enough?..
Miracles
IN 1 Pyroblast, 2 Young Pyromancer, 2 Boseiju, Who Shelters All, 1 Sudden Shock
OUT 2 Cunning Wish, 2 Crystal Vein, 2 Show and Tell
Pyromancers to get early pressure going, Boseijus against counters, Pyroblast agains anything blue, one Shock because I'll probably want to get rid of a Cannonist or Mentor at some point, but don't want to bring too much burn.
Mirror
IN 1 Pyroblast, 2 Young Pyromancer, 1 Wipe Away, 1 Electrickery if opponent is also splashing red
OUT 2 Show and Tell, 2-3 Gitaxian Probe
Pyromancers for the early pressure, Wipe Away to bounce Omni without the need to win the stack battle.
Aluren
IN 1 Trickbind
OUT 1 Spell Pierce
Trickbind to have an extra card that deals with Reclamation Sage or stops Cavern Harpy from bouncing. In this matchup I just want to fill my hand with instants before casting Show and Tell, similar to the mirror. Cabal Therapy can be problematic though, perhaps Pyromancers should come in?
Burn
IN Nothing?
BUG
IN 2 Boseiju, 1 Pyroblast
OUT 2 Crystal Vein, 1 Gitaxian Probe
Protection from counters.
I guess this will do for now.
On a slightly different note, what do you think about having a single Keranos in SB? Probably in place of Sudden Shock. I haven't tried him yet, but seems like he could do some work against Miracles, acting as both an alternative S&T target and just as a castable threat. I can imagine casting S&T, putting Keranos into play against my opponent's Cannonist or some other bear. Probably too cute, but I think I'll give it a try.
There are actually no red cards period in game one.. Lol.
I wouldn't say that the red cards are only brought in against matchups with no Wastelands... Blood Moon is really solid against delver and stoneblade decks.. which run Wastelands. Pyroclasm is solid against plenty of decks that run Wasteland. Some people run Young Pyro... and it's totally fine to fetch a Volc to cast Young Pyro. If it gets wasted than so be it.
Macky - Blood Moon Gaming
THE COMBO KING
www.BloodMoonGaming.com
Streaming Legacy - www.twitch.tv/Macky984
Macky - Blood Moon Gaming
THE COMBO KING
www.BloodMoonGaming.com
Streaming Legacy - www.twitch.tv/Macky984
Went 3-1 with U/B Omni good for 5th place, had to bail on top 8 from a massive migraine, and everyone wanted to split anyway so it was cool, but wouldve liked to try n' take it all home.
1. Snuff Out felt like it should be replaced by Toxic Deluge or Slaughter Pact, leaning towards Slaughter Pact.
2. Lim-Dul's Vault is completely bonkers for finding combo piece or finding a massacre or other sided in hate card, and is again 100% RtA kill, watched another omni player fizzle with his impulse which wouldnt happen with Split/twin/LDV.
3. Leylines could probably be replaced with Thoughtseizes out of the SB but theres a lot of burn and discard in my meta so im keeping them in there, but having the seizes would make the mirror matchup better for sure. If you go for that then definitely run 2 seas and 1 swamp
I went
Burn 2-1
Lost g2 had to mull to 5 with no-landers at 7 and 6, but got the leyline at 5 so i kept it and with 1 island i wouldve won after 12 passing turns - g1 and g3 i just smashed face.
Death n Taxes - 2-1 - Resolved a DTT which usually means a win but it was a 6 land dig, and couldnt get combo together - g1 and g3 smashed face.
U/R omni - 0-2- G1 was close, but he was able to assemble instants quicker than i could get rid of my sorceries, so he won. G2 Young Pyro clock and he had a hand full of counter magic, no chance.
Mono U Omni - 2-0 G1, draw pass , draw pass for awhile until i hit a probe to see no omni in his hand and proceeded to go off. G2 - Basically it boiled down to him casting impulse on my end step, and then me casting LDV on his.
4 Show and Tell
6 Island
4 Polluted Delta
2 Emrakul, the Aeons Torn
4 Force of Will
4 Cunning Wish
3 Gitaxian Probe
4 Ponder
4 Brainstorm
3 Dig Through Time
4 Preordain
4 Omniscience
2 Spell Pierce
1 Crystal Vein
4 Flooded Strand
1 Boseiju, Who Shelters All
1 Flusterstorm
1 City of Traitors
2 Lim-Dûl's Vault
1 Underground Sea
1 Swamp
SB: 1 Firemind's Foresight
SB: 1 Eladamri's Call
SB: 1 Trickbind
SB: 1 Wipe Away
SB: 1 Surgical Extraction
SB: 1 Massacre
SB: 1 Release the Ants
SB: 1 Rushing River
SB: 1 Dig Through Time
SB: 1 Ravenous Trap
SB: 1 Boseiju, Who Shelters All
SB: 3 Leyline of Sanctity
SB: 1 Snuff Out
Woohoo!
DTT not banned :D
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