Dude, the fundamental rule I wrote about is that you may play only one land per turn.
So, I got a math exercise for you:
With one land played per turn, you will have exactly TWO lands on turn2
With exactly TWO lands in play, how many hatebears of cmc2 you may play on turn2? Is it ONE?
With exactly ONE hatebear in play, how many removal do I need? Is it ONE?
This has nothing to do with the attack step. This is about your ONE hatebear against my ONE removal. Do you understand what I write or do you need another help?
Learn to read, child. I wrote I'll cantrip as long as possible. I guess that everyone else on this forum would understand that it means "unless the hatecat prevents me from further cantripping".
Well, maybe people start to play more removal than just one mere Forked Bolt? What exactly in a sentence "I guess that upping the Bolt count to eight (and of course, it'll be Forked Bolt) and use more Snares again, use Rough main, w/e." you didn't understand? You never heard of metagaming?
I never wrote I'll get there without removal. I wrote that I need only ONE removal against your only ONE hatebear.
You are idiot.
And if your ONE removal is DoN, because you have such a boner over it, and my ONE hatebear is Teeg/Canonist? Then what?
Cool, so on the draw you've cantripped once. On the play, maybe twice? In that time, what have I been doing?Learn to read, child. I wrote I'll cantrip as long as possible. I guess that everyone else on this forum would understand that it means "unless the hatecat prevents me from further cantripping".
Metagaming? What's that? Oh, you mean your 8 Bolt, Rough/Tumble main deck RUG Delver pile getting raped by combo decks, sure.Well, maybe people start to play more removal than just one mere Forked Bolt? What exactly in a sentence "I guess that upping the Bolt count to eight (and of course, it'll be Forked Bolt) and use more Snares again, use Rough main, w/e." you didn't understand? You never heard of metagaming?
You posted this about not having removal, but being able to navigate around the hatebears:I never wrote I'll get there without removal. I wrote that I need only ONE removal against your only ONE hatebear.
You are idiot.
And even if he doesn't have removal:
- Teeg only prevents win, so you may cantrip or w/e; he might be by-passed by LED+IT->removal (but you need PiF in hand to win from there)
- Thalia doesn't stop neither victory nor cantrips (it just makes it harder to play them), so one may still cantrip into removal. With a good hand you may even win through Thalia, it's just a question of how many CRits/RoFs you'll draw
- Cannonist stops win and hinders cantrips, (s)he also doesn't die to single DoN. As such, it is "you lose" card unless Stormer is able to sculpt a hand with several Petals/LEDs and a wincon, maybe EtW.
- Lolcat only stops cantrips, so it doesn't do anything if the Storm dude doesn't need to cantrip. E.g. when he already played the 2nd CRit and is about to kill via AdN or Pif.
Blade of the Sixth Pride. A 2cmc 3/1 dude. A cat, kitten.
Originally Posted by Lemnear
Blade - a cat, a female cat
Hate - the thing that shuts you down
Bear - two power and two toughness
Cat - a 3/1 2-drop guy
Draw - it's only once per turn
Vial - the card that drops the cat
Tear - it answers Dread of Night
Which will bring us back to Spirit of the Labyrinth - HATE CAT
![]()
I really love the art on this.
EDIT: Tsumi, you are silly.
Sent from my SM-N900V using Tapatalk
Against Teeg:
DRit, Drit, CRit, Crit, LED, IT, sac LED (drop PiF into gy) find CoV, return Teeg, flashback Pif, flashback rites, IT, ToA.
Against Cannonist:
Cantrip into removal.
Anything else you'd love to learn about Storm decks?
Cool, and now you have your 3/1 lolcat you have such a boner over it, and on my turn I'll go Drit, Drit, Drit, Drit, Drit, Drit, Drit, Drit, Drit, Drit, AdN, make love to you in ear.
That's why I'm completely nonchalant about it's 3/1 stats, for what it's worth, it could be 10/1 first strike trample flying soulshift sodaproof and have a tape-recorder up its nose, as long as it does nothing to stop ToA for twenty, I don't care.
Oh, but now you're trolling.
I told you that there are ways how to improve Thresh so that it has better game against creature decks and you bring another straw man of "raped by combo". Are you serious? Why on earth should a deck with seven gorillion of counterspells lose to combo? Or do you mean that the only possible deck now on is your 3/1 cat wet fantasy? If this shitty creature will be prevalent, I'll adjust. If combo will be prevalent, I'll adjust. What's so amazing about this idea that you need to read it four times and still not understand it?
How to win through hatebears if you don't have removal in hand:
Teeg:
Cantrip/BW into removal. If this fails, play this sequence: Drit, Crit, LED, IT (sac LED, drop PiF), find Karakas/Chain, flashback PiF and rites, IT, ToA.
The more rites you have the better.
Thalia:
Cantrip/BW into removal. If this fails, play Petals and LEDS, then on your next turn play as many CRits as possible, IT into PiF/AdN, win.
The more rites you have the better.
Cannonist:
Cantrip/BW into removal. If this fails, sculpt hand and play Petals and LEDS, then EtW/ToA. (ToA might not be enough, though.)
The more rites you have the better.
Lolcat:
Simply play the sequence of Drit, Crit, LED, LP, IT (sac LED), depending on situation find PiF/AdN and win from there.
The more rites you have the better.
www.theepicstorm.com - Your Source for The Epic Storm - Articles, Reports, Decktech and more!
Join us at Facebook!
I realize that, but my point before was that if Maverick is forcing AnT to spend it's turn digging for it's answer to hatebear X, and if it's card disadvantage on top of it, Maverick is winning that battle. If Maverick is forcing AnT to do something it doesn't naturally want to do (I don't think AnT wants to naturally dig for cards like Abrupt Decay), to it's own detriment at that (mana inefficient dig with Thalia, card disadvantage selection with SoL, etc), Maverick is winning that battle. That's why I'm not understanding the nonchalant, no big deal attitude of so many people in here.
EDIT: Lol at Bed Decks Player, okay, so you'll have the exact 7 cards you need every time I drop a hatebear, got it (and lol at keeping a no lander in your Teeg example, sure buddy). And if you're running 8 Bolts and Rough main in RUG Delver, what are you cutting to make room? Cantrips, counters or threats? You're not running a gazllion counterspells if you're running 8 Bolt and 1-4 copies of Rough/Tumble.
As BDP mentioned, ANT can afford to spend 1-2 cards to deal with a hatebear as it plays such a strong mana acceleration, therefore the talk about 1-for-1 trades with a focus on Thalia/Cannonist. The point is that cantripping into DoN/etc rather than into business with a SotL on the horizon is pointless and won't happen as the new hatebear does not interrupt the mana + Tutor/Wish Strategy
www.theepicstorm.com - Your Source for The Epic Storm - Articles, Reports, Decktech and more!
Join us at Facebook!
Turn 1: Thoughtseize
Turn 2: Spirit of the Labyrinth
That seems good against Storm.
Bad Deck Player you cried for, like, 2 pages about never being able to win with Storm and rage-selling it in the Ad Nauseum thread... I have no idea why you're defending it so vehemently now...
Pox![]()
Imperial Painter
Team America![]()
![]()
This new hate kitty is being overrated as a Storm hater. It is really only nuts versus Time Spiral decks(in regards to Storm decks).
If anything this guy will make the Storm versus DnT matchup easier for the Storm player. You see some kid piloting DnT will think he has won the game with his hand full of Thalias and SoL against a TES player. The TES player will then do one of two things: a) win on turn one or b) bounce a Thalia eot and proceed to win despite three SoLs being in play.
I agree, that's why I've specifically said "AnT" each time in my posts. I apologize if that was unclear, but I wasn't referring to TES, just AnT. TES has a much better chance of going off turn 1 than AnT does, and TES always runs Burning Wish -> answer whereas many AnT builds don't run Burning Wish at all.
This guy comes down, slows your drawing ability, and while you attempt to find an answer another bear comes down. That is how you end up falling behind and not having enough answers. Sure you can have a nut hand, but I can I'm theory have all of the things without having to dig for them too. It just doesn't happen 90% of the time
There are currently 1 users browsing this thread. (0 members and 1 guests)