I do like the following setup:
4 delver
4 tarmo
2 mandrils
1 clique
2 snare / 1 pierce split
1 become immense as a dreadful weapon
1 dismember / 1 fire-ice / 1 forked bolt
Become immense has been a killer so far.
Legacy & Homebrew **ONLY**
Brown Stax
Rainbow SWAT
Dimir Mill
Morph my Ride
Wally Wallah
Corona Syndrome
BI is pretty spicy, Ralf.
How do you beat Sword to Plowshare decks with that creature configuration?
STP is at a low level so is CB.
You are playing 11 creatures vs 4 stp 4 terminus 3 snapcaster 2 CB.
You have access to 4 stifle that will mainly target terminus triggers and snap triggers.
From testing I dropped only a few % vs miracle instead of playing goose.
Anyway I started from there (and miracle was at his peak)
http://mtgtop8.com/event?e=12671&d=273417&f=LE
Legacy & Homebrew **ONLY**
Brown Stax
Rainbow SWAT
Dimir Mill
Morph my Ride
Wally Wallah
Corona Syndrome
Hi guys, I will link to you the invitation that does not expire for the specific Discord server of Canadian Threshold (RUG Delver).
All the tips to improve the channel are welcome.
https://discord.gg/VYWW2ND
Last edited by Hrothgar; 04-13-2018 at 03:01 PM.
Hey Guys, i need your help
I will test Sean Browns Canadian-List and i dont know how to board against Grixis Delver? Do you board out Delver in this MU too? i would like to bring in Dismember, Pyroblasts and Flusterstorms, Barbarian Ring, maybe abrade to kill their creatures? I hope you can help me :) Whats your overall plan in this MU?
I will generally full shroud them, boarding out Delvers, making their Bolts useless. You need to kill everything/counter everything on site (go hard control), however, and either kill them with a shrouded threat or an unsurmountable card advantage engine (eg. Ring/Loam). Abrade is a bit too mana intensive to warrant bringing in for this match.
How I SB for it:
-4 Delver of Secrets
-2 Stifle
-2 Predict
+3 Pyroblast
+1 Life from the Loam
+1 Barbarian Ring
+2 True-Name Nemesis
+1 Counterspell/Flusterstorm/even keep a Predict or Stifle
Some people really dislike Snare since it has only a few targets, but I think with Marsh Casualties and Diabolic Edict so common in sideboards I would recommend bringing it to defend your singular threats. YMMV with Stifle, it can be excellent on the play but usually if you kill their DRS they remain mana-tight anyway and Daze/Pierce should still be live most of the game without it.
Writing:
- This Week in Legacy on MTGGoldfish.com.
- This Month in Legacy and other articles on The Gray Merchants.
- Blog The Death & Toolbox
Also podcast with Stevestamopz and Speedbump_NZ on The Salt Mine.
Crazy people. Nothing better than snaring a pyromancer while your grixis opponent has 1-2 open mana. They always reread spell snare, pause for a moment, and give you the "uh..ok" while they begrudgingly move their creature to the GY.
3 pyros + 2 edicts (minimum), maybe Marsh Casualties, maybe something weird like Jitte...
Don't board out your snares, people!
Thanks a lot Sean :) i'm really excited to slam some Mongoose again. Also im really interested in the Predicts. its a fresh idea. Do you think Grixis is in our Favour? its the most played Deck in my meta so i'm a little scared
It think it's quite close. Honestly, I feel like it depends on the number of early threats they have. A DRS-dense hand means you need to have removal after removal or else be buried in their mana acceleration. Their normal hands are very beatable though - kill DRS, ruin their shitty mana base, play a threat they cannot deal with and make sure Angler or TNN don't stick. We have a big edge in that none of our threats can be killed post-board, are better at mana denial (when DRS is dead) and all of their threats bar True-Name and Angler are very soft (and Angler dies to Dismember if you're running it). We also have better post-board CA engines (Library, Loam, Predict, while they only have stuff like Lili, Last Hope which are pretty meh), but if they overwhelm us with threats in the early game we can struggle to find enough removal and fall very behind. As always in Delver pseudo-mirrors too, play/draw is very important.
Wise words ;D
Writing:
- This Week in Legacy on MTGGoldfish.com.
- This Month in Legacy and other articles on The Gray Merchants.
- Blog The Death & Toolbox
Also podcast with Stevestamopz and Speedbump_NZ on The Salt Mine.
I think Grixis has the better matchup G1 (especially if you aren't playing Tarmogoyf) and RUG has the better matchup after sideboarding
Went 6-1-1 (drew the finals) with RUG Delver at a local Legacy tournament this weekend. This was my list:
4x Delver of Secrets
4x Tarmogoyf
4x Nimble Mongoose
1x True-Name Nemesis
4x Brainstorm
4x Ponder
4x Force of Will
4x Stifle
4x Daze
4x Lightning Bolt
2x Spell Pierce
1x Dismember
1x Seal of Fire
1x Tarfire
4x Misty Rainforest
4x Scalding Tarn
3x Volcanic Island
3x Tropical Island
4x Wasteland
----------------------
3x Pyroblast
2x Ancient Grudge
1x Abrade
1x Grafdigger's Cage
1x True-Name Nemesis
1x Rough//Tumble
1x Vendilion Clique
1x Price of Progress
1x Grim Lavamancer
1x Faerie Macbre
1x Flusterstorm
1x Izzet Staticaster
Rd 1: Lost 0-2 to Dragon Stompy. Got absolutely smashed by an early Trinisphere and Blood Moon both games.
Rd 2: Won 2-1 vs Burn. I had a fast start with counter back up in games where I was on the play.
Rd 3: Won 2-1 vs Miracles. Fast, aggressive starts games 2 and 3 along with blind Counterbalance flips that went in my favour.
Rd 4: Won 2-1 vs Storm. Opponent didn't realise how Stifle interacts with the storm trigger game 1. Game 2 opponent Duress'd and goes off. Game 3 I Stifled his fetch and destroyed his Underground Sea.
Rd 5: Won 2-1 vs Sneak and Show. Stifled the Annihilator trigger from Emrakul, took 15 damage down to 2 life, and then cracked back for lethal. Game 3 had multiple counters and pressure from Tarmogoyf.
Finished the swiss in 3rd
Top 8: Won 2-0 vs Dragon Stompy. Got my revenge for my round 1 loss. Had plenty of counters for Blood Moon and Chalice.
Top 4: Won 2-1 vs Steel Stompy. Had removal for the early Ravager and counters for the tax artifacts in Games 1 and 3.
Finals: Split vs Sneak and Show
I think I'll run back the deck in a couple of weeks at the next Legacy tournament here. Some things I would change would be cutting an Ancient Grudge for a Destructive Revelry or something else that can also hit Enchantments. Otherwise, I really liked the 75. I'll keep running Tarfire and Seal of Fire to help grow Tarmogoyf in case I run into a Gurmag Angler deck.
Haven't touched this deck in aeons, but, is it good in present-day open meta (think MTGO)? Or merely fun to play?
I started playing Can Thresh a couple months ago and have been doing pretty well in local weeklies and 1ks. Czech pile, Grixis Delver, and lands all see winnable. Miracles has been a problem for me but I’m sure that can be fixed in the sideboard. I’m not playing any truenames.
Don't mind me, i'm just writing about Pauper these days: theweeklywars.wordpress.com
deckstats.net archive
Hello Guys !
I'm new here in this Thread and i would like to Post my List of Canadian, i've been playing it for about half a year so not that long to be honest and i need much more Practice with it for sure.
So here is my List, i'd like to get some review from you :)
Creatures
4 Delver of Secrets
4 Nimble Mongoose
3 Tarmogoyf
1 True-Name Nemsis
Spells
4 Brainstorm
4 Ponder
4 Force of Will
4 Stifle
4 Daze
4 Lightning Bolt
2 Spell Pierce
1 Dismember
1 Tarfire
1 Abrade
Enchantments
1 Seal of Fire
Lands
3 Tropical Island
3 Volcanic Island
2 Scalding Tarn
2 Misty Rainforest
2 Flooded Strand
2 Polluted Delta
4 Wasteland
Tell me what you think, Thanks :)
Writing:
- This Week in Legacy on MTGGoldfish.com.
- This Month in Legacy and other articles on The Gray Merchants.
- Blog The Death & Toolbox
Also podcast with Stevestamopz and Speedbump_NZ on The Salt Mine.
Canadian should also consider the new "grixis tech" in wild slash.
It's instant so it better fits the tempo and hold up mana plan than ie forked and chain
It can go to the face unlikely abrade
With ferocious it can push damage through against
- glacial chasm
-rip + fiels
and can push damage through if you get blocked by creatures with protection, notably
- TNN
- creature protected my MoR
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