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Thread: [Deck] Turbo Depths

  1. #2281

    Re: [Deck] Dark Depths

    The guy who piloted it was on my friend's team. He just recently picked up the deck i think.

    Not sure I like the 5th fetch
    Solnox on MTGO

    Miracles is a good matchup for depths. Quote me on this

    Griselbrand is not an interesting creature.

    Dread it. Run from it. Marit Lage still arrives

  2. #2282

    Re: [Deck] Dark Depths

    Hey, this is Dan, guy from GP Santa Clara. Never posted here but I figured now would be a good time. As you noted I’m relatively new with the deck. Added the fifth fetch because I felt like I was having some mana problems after running the deck through 7-8 leagues on Modo. It’s felt good to me, but I’m obviously a relative newcomer. Curious to hear other thoughts on the list.

  3. #2283
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    Re: [Deck] Dark Depths

    Quote Originally Posted by caseyc View Post
    Yeah another major finish for Turbo Depths! I like the list, though I'd do the SB a little different :-)

    There was also a Depths Reanimator deck that did really well, but I think that deck is kinda dumb.

    While we're on the topic of hot garbage, there's this: http://www.mtgtop8.com/event?e=17982&d=311547&f=LE

    I've tried it out a little. It's actually okay....but not ultimately what you want to be doing with your life :-)
    Do you have a link to the Reanimator Depths list?

  4. #2284

    Re: [Deck] Dark Depths

    Quote Originally Posted by criticalslay View Post
    Hey, this is Dan, guy from GP Santa Clara. Never posted here but I figured now would be a good time. As you noted I’m relatively new with the deck. Added the fifth fetch because I felt like I was having some mana problems after running the deck through 7-8 leagues on Modo. It’s felt good to me, but I’m obviously a relative newcomer. Curious to hear other thoughts on the list.
    Hey Dan-- great job representing Turbo Depths at GP SC! Could you do a write up of your matches at some point? I'm curious what you ran up against and how it went.

    Thoughts on the list:

    I like the split of Sylvan Libraries 1x main 1x sb. I used to do that and have been thinking about going back to it.

    I too have thought about the 5th fetch--I agree the manabase is pretty sketchy, especially in matchups where you board out fast mana. Did it ever feel like too many mana sources?

    Why no expedition map?

    I am not a fan of Spheres in paper meta. Did you play any Storm? The only other matchup it seems actually good is maybe Omnitell, which is rare to see. I don't necessarily think it's even good against Sneak n Show, though I suppose it does something. I'd rather use those slots for Rite of Consumption :-)

    Did the Mishra's Factory come in handy? I used to run it and it never quite seemed worth it, and I ended up deciding it was unnecessary. But some people like that or Dryad Arbor.

    How was Choke? It seems a bit "control-y" for Turbo Depths.

    I used to run the 4th needle in the board then decided to forgo it eventually but have recently thought about putting it back in. How was it?

    If you're interested I can post my current list. It's relatively stock but has some different choices, especially SB, just based on my testing and experience.

    Congrats on your finish!

  5. #2285

    Re: [Deck] Dark Depths

    An interesting take on Dark Depths top 8'd the MKM series Frankfurt tournament this weekend as well.

    http://series.magiccardmarket.eu/cov...t-2018-legacy/
    If you're wondering how I produce blue mana, I copy my opponent's Island with Thespian's Stage

    My Youtube and Twitch usernames are DNSolver.

    I am the Legacy metagame:

    -2016 Eternal Weekend Europe won by BR Reanimator (I wrote the primer)
    -2016 Eternal Weekend North America won by Turbo Dark Depths (I write about and develop the winning version specifically)
    -Refiner of Hogaak Depths.

  6. #2286

    Re: [Deck] Dark Depths

    Quote Originally Posted by caseyc View Post
    Hey Dan-- great job representing Turbo Depths at GP SC! Could you do a write up of your matches at some point? I'm curious what you ran up against and how it went.

    Thoughts on the list:

    I like the split of Sylvan Libraries 1x main 1x sb. I used to do that and have been thinking about going back to it.

    I too have thought about the 5th fetch--I agree the manabase is pretty sketchy, especially in matchups where you board out fast mana. Did it ever feel like too many mana sources?

    Why no expedition map?

    I am not a fan of Spheres in paper meta. Did you play any Storm? The only other matchup it seems actually good is maybe Omnitell, which is rare to see. I don't necessarily think it's even good against Sneak n Show, though I suppose it does something. I'd rather use those slots for Rite of Consumption :-)

    Did the Mishra's Factory come in handy? I used to run it and it never quite seemed worth it, and I ended up deciding it was unnecessary. But some people like that or Dryad Arbor.

    How was Choke? It seems a bit "control-y" for Turbo Depths.

    I used to run the 4th needle in the board then decided to forgo it eventually but have recently thought about putting it back in. How was it?

    If you're interested I can post my current list. It's relatively stock but has some different choices, especially SB, just based on my testing and experience.

    Congrats on your finish!

    Thanks!

    I’ll try to do a write up to the best of my ability at some point, no promises in the quality, haha.

    Not sure about the libray split, literally the first list I picked up had this split and it’s always felt good so I’ve never changed it.

    Regarding the extra fetch, I’ve never felt like I have too much mana. This deck uses its mana very well. There are matchups where I will SB our mana sources, but I don’t feel at all like my list has too much.

    Expedition Map just felt too slow/clunky to me whenever I drew it while testing. Into the North is obviously less versatile, but I found that the spots where the ramp/cost benefit outweighed the “any land” benefit were more common. There are turns where Into the North is literally the best draw in your entire deck. It would take a lot of convincing for me to play map again.

    I never brought in the spheres. I won’t be using them going forward in blind paper fields unless the meta shifts radically.

    Factory won me exactly one match. Good enough for me.

    Same with Choke - this card won me a game (and in turn, round) that no other card could have. I’ve found it’s extremely good against Miracles because the games go so long - if they’re Choked, rebuilding several times per game isn’t that tough. Against delver, ramping out a a Choke can also be an easy way to mise a free win. I’d always want to board one in against them if I had it. I was happy with the card.

    If anything, for this tournament I would have wanted a fifth needle/spyglass. I played Lands four (maybe five?) times, and DnT once. No way I’m dropping the fourth needle.

    Happy to see your list, more dialogue is good. FYI, if you wanna see me beat Jacob Wilson on camera, it’s at 3:24 at the following link:

    https://m.twitch.tv/videos/216345278

    :P

    Cheers!

  7. #2287

    Re: [Deck] Dark Depths

    Quote Originally Posted by criticalslay View Post
    Thanks!

    I’ll try to do a write up to the best of my ability at some point, no promises in the quality, haha.

    Not sure about the libray split, literally the first list I picked up had this split and it’s always felt good so I’ve never changed it.

    Regarding the extra fetch, I’ve never felt like I have too much mana. This deck uses its mana very well. There are matchups where I will SB our mana sources, but I don’t feel at all like my list has too much.

    Expedition Map just felt too slow/clunky to me whenever I drew it while testing. Into the North is obviously less versatile, but I found that the spots where the ramp/cost benefit outweighed the “any land” benefit were more common. There are turns where Into the North is literally the best draw in your entire deck. It would take a lot of convincing for me to play map again.

    I never brought in the spheres. I won’t be using them going forward in blind paper fields unless the meta shifts radically.

    Factory won me exactly one match. Good enough for me.

    Same with Choke - this card won me a game (and in turn, round) that no other card could have. I’ve found it’s extremely good against Miracles because the games go so long - if they’re Choked, rebuilding several times per game isn’t that tough. Against delver, ramping out a a Choke can also be an easy way to mise a free win. I’d always want to board one in against them if I had it. I was happy with the card.

    If anything, for this tournament I would have wanted a fifth needle/spyglass. I played Lands four (maybe five?) times, and DnT once. No way I’m dropping the fourth needle.

    Happy to see your list, more dialogue is good. FYI, if you wanna see me beat Jacob Wilson on camera, it’s at 3:24 at the following link:

    https://m.twitch.tv/videos/216345278

    :P

    Cheers!
    Haha, GQing his fetch was classy AF. Yeah I will copy my list below, though I think I will be making a few small changes in preparation for the Worcester Open in early March.

    4x Dark Depths
    4x Thespian's Stage
    3x Urborg, Tomb of Yawgmoth
    4x Verdant Catacombs
    2x Bayou
    1x Llanowar Wastes
    1x Snow-Covered Forest
    1x Snow-Covered Swamp
    1x Ghost Quarter
    1x Bojuka Bog
    1x Sejiri Steppe
    4x Vampire Hexmage
    2x Sylvan Safekeeper
    4x Elvish Spirit Guide
    4x Lotus Petal
    3x Pithing Needle
    1x Expedition Map
    2x Into The North
    4x Crop Rotation
    4x Sylvan Scrying
    4x Thoughtseize
    2x Duress
    1x Collective Brutality
    2x Gitaxian Probe

    Sideboard:

    3x Rite of Consumption
    1x Boseiju, Who Shelters All
    2x Sylvan Library
    2x Abrupt Decay
    1x Krosan Grip
    1x Karakas
    1x Grafdigger's Cage
    1x Collective Brutality
    1x Surgical Extraction
    1x Ground Seal
    1x Murderous Cut

    I'd like to move 1x Library main, make room for a 4th needle SB, and potentially add a 5th fetch (and replace Llanowar Wastes with my 3rd Bayou). I may cut 1x Into The North main to do this, and maybe an ESG. My deck is pretty much fully altered so I labor over these decisions. Once it is 100% done I'll post some Depths porn for you all :-)

  8. #2288

    Re: [Deck] Dark Depths

    Quote Originally Posted by DNSolver View Post
    An interesting take on Dark Depths top 8'd the MKM series Frankfurt tournament this weekend as well.

    http://series.magiccardmarket.eu/cov...t-2018-legacy/
    Wow, that list is quite different and interesting.

  9. #2289

    Re: [Deck] Dark Depths

    Quote Originally Posted by caseyc View Post
    Wow, that list is quite different and interesting.
    I’m intrigued by this, but like the wish version it feels resilient but slow.

    I don’t really want to play the drs subgame.

    Plenty of matches I won at gpsc if I was a turn slower I 100% lose.

  10. #2290

    Re: [Deck] Dark Depths

    Regarding spheres, I've recently tested a postboard configuration of -4 sphere, +1 Kgrip & +3 Dark Confidant and am liking what I'm seeing. Storm is just not popular enough to justify the 4x slot and RB reanimator is already an incredibly good mu. If anything, I'd prefer to dedicate slots to the S&S mu.

  11. #2291

    Re: [Deck] Dark Depths

    Quote Originally Posted by jdmdave View Post
    Regarding spheres, I've recently tested a postboard configuration of -4 sphere, +1 Kgrip & +3 Dark Confidant and am liking what I'm seeing. Storm is just not popular enough to justify the 4x slot and RB reanimator is already an incredibly good mu. If anything, I'd prefer to dedicate slots to the S&S mu.
    Do you find you need help with S&S? I’ve found the matchup to be fairly easy (small sample size, however). What’s your full SB?

  12. #2292

    Re: [Deck] Dark Depths

    I have one theorical question:

    -Player A is playing a version of Dark Depths that includes Hymn to Tourach against Player B who plays Miracles
    -Player A cast Hymn to Tourach
    -Player B has 7 cards in hand
    one is FoW and he has at less two other blue cards (Predict and Ponder)

    When we can expect he use FoW to counter our Hymn to Tourach?

    -only if he has more than one FoW in hand
    -only if he has strong cards like planeswalker or Snapcaster in hand
    -only if he has Humility or Karakas in hand (in G2 or G3)
    -never
    - other answer

    could you help me? Thanks in advance.

  13. #2293

    Re: [Deck] Dark Depths

    Quote Originally Posted by ClimbGneiss View Post
    Hello All:

    I know that for some of you this deck may be appealing because it is both very competitive and somewhat affordable, but, on MTGO, I have been running a single Tabernacle out of my sideboard and it has been very successful thus far. Thoughts? I'll provide a couple of examples where it's paid off: vs Empty the Warrens it's blown out my opponents twice. vs Death and Taxes, you could reasonably keep a slow Pithing Needle heavy hand and drop a Tabernacle into play at some point to slow down your opponent. I'm not tied to the card, but I think it opens up windows in certain scenarios where we wouldn't normally be able to win.

    Also, while I think that Surgical Extraction is the better overall option, would Grafdiggers' Cage be a somewhat suitable alternative. I own both in paper, but neither on MTGO and based on the matchups I am seeing, I go back and forth about which I want more. I guess that Surgical can be used in either sort of matchup where Grafdiggers Cage is either golden or worthless, but it's just something that I think it worth considering.
    i play free mtgo and had tabernacle in sideboard. i just took it out looking for better alternative. the games i felt it helped out im not really sure it would vs an alternative and i think too many circumstances would need to line up. like first doesnt produce mana so really want with urborg. and probably have to waste a tutor to get it. maybe a discard or kill would hsve just been better. problem it doesnt stop opponent just hinders thrm, so they just gonna keep paying the creatures and beating you, while slowing you down too. i not find i sideboarding for it often either.

  14. #2294
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    Re: [Deck] Dark Depths

    Quote Originally Posted by malekith View Post
    I have one theorical question:

    -Player A is playing a version of Dark Depths that includes Hymn to Tourach against Player B who plays Miracles
    -Player A cast Hymn to Tourach
    -Player B has 7 cards in hand
    one is FoW and he has at less two other blue cards (Predict and Ponder)

    When we can expect he use FoW to counter our Hymn to Tourach?

    -only if he has more than one FoW in hand
    -only if he has strong cards like planeswalker or Snapcaster in hand
    -only if he has Humility or Karakas in hand (in G2 or G3)
    -never
    - other answer

    could you help me? Thanks in advance.
    Chances are the miracles player will force if they need to make land drops and are scared of getting their lands hymned, or if they need something like a plow as their piece of cheap interaction with the rest of their hand being clunky. Essentially if any one card in their hand is worth more than two other cards at that point and for the near future.

  15. #2295

    Re: [Deck] Dark Depths

    x-post from r/mtglegacy:

    http://mtgtop8.com/event?e=18057&f=LE (TD winner 167 player event)

    https://www.reddit.com/r/MTGLegacy/c...ap&sh=00e839ed

    bitterblossom & tireless tracker SB

  16. #2296

    Re: [Deck] Dark Depths

    Considering the new cards of Rivals of Ixalan,what about SB The Inmortal Sun ?

    Legendary Artifact
    Players can't activate Loyalty abilities of Planeswalkers.
    At the beginning of your draw step, draw an additional card.
    Spells you cast cost 1 less to cast.
    Creatures you control get +1/+1.

    CC is 6

    PW-hate, ramp, CA and pump our Hexmagues in one card...

  17. #2297

    Re: [Deck] Dark Depths

    Quote Originally Posted by jdmdave View Post
    Regarding spheres, I've recently tested a postboard configuration of -4 sphere, +1 Kgrip & +3 Dark Confidant and am liking what I'm seeing. Storm is just not popular enough to justify the 4x slot and RB reanimator is already an incredibly good mu. If anything, I'd prefer to dedicate slots to the S&S mu.
    So what’s your 75?

  18. #2298
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    Re: [Deck] Dark Depths

    Quote Originally Posted by malekith View Post
    Considering the new cards of Rivals of Ixalan,what about SB The Inmortal Sun ?

    Legendary Artifact
    Players can't activate Loyalty abilities of Planeswalkers.
    At the beginning of your draw step, draw an additional card.
    Spells you cast cost 1 less to cast.
    Creatures you control get +1/+1.

    CC is 6

    PW-hate, ramp, CA and pump our Hexmagues in one card...
    Excellent for the low, low cost of 6. Alright back to being serious folks.

  19. #2299

    Re: [Deck] Dark Depths

    Yeah I got a good facepalm out of that comment. Nice troll.
    If you're wondering how I produce blue mana, I copy my opponent's Island with Thespian's Stage

    My Youtube and Twitch usernames are DNSolver.

    I am the Legacy metagame:

    -2016 Eternal Weekend Europe won by BR Reanimator (I wrote the primer)
    -2016 Eternal Weekend North America won by Turbo Dark Depths (I write about and develop the winning version specifically)
    -Refiner of Hogaak Depths.

  20. #2300

    Re: [Deck] Dark Depths

    You all laugh now but wait until you Rite of Consumption a D&T player for 20 and they StP their Mom in response... then you'll wish your Marit Lage had that +1/+1 bonus.

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