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Thread: [Legacy Lessons] The Rise Of Punishing Blue

  1. #21
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    Re: [Legacy Lessons] The Rise Of Punishing Blue

    With the exception that Lands still gets to play a pretty ok game vs Miracles and smashes a lot of the 3c and 4c Grixis/Delver/Pyromancer decks. Even OmniTell is very much doable postboard with current lists packing 4 Trinisphere and 4 Krosan Grips.

    Elves usually plays a somewhat similar sideboard with Krosan Grips and recently even dipped into having 2 Trinispheres. But unlike Lands, it also really needs help vs Grixis. And there's only so many sideboard slots and a still not great game1.
    The seven cardinal sins of Legacy:
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    5. Think that Gaea's Blessing will make you Solidarity-proof.
    6. Pass priority after playing Infernal Tutor.
    7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).

  2. #22
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    Re: [Legacy Lessons] The Rise Of Punishing Blue

    Punishing Fire + Aggro Loam = Punishing Loam. Stop trying so hard!

  3. #23

    Re: [Legacy Lessons] The Rise Of Punishing Blue

    Attacking with creatures = Aggro
    Using Life from the Loam as an engine = Loam

    Aggro + Loam = Aggro Loam. Doesn't seem that bad.

  4. #24
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    Re: [Legacy Lessons] The Rise Of Punishing Blue

    Gotta agree with the people saying "Punishing Blue" is a bad name. Legacy is full of poorly named decks, but we really don't need to keep that going. Is blue so ubiquitous in Legacy that even the non-blue decks have to splash "Blue" in their name to perform well?

    Just seems to me like calling a control deck "Punishing aggro" or a storm deck called "Punishing non-blue" is a stupid choice of naming. Let's keep to what the decks actually are instead of what they are supposedly doing.

  5. #25
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    Re: [Legacy Lessons] The Rise Of Punishing Blue

    Quote Originally Posted by Nielsie View Post
    I liked the shout out to all the non-blue mages. I already picked this deck up and am loving it! If only more people would try out something different than Brainstorm-Ponder...
    Hehe, diversity is key! :)

    Quote Originally Posted by nevilshute View Post
    Nice in-depth look at this deck.
    Thank you very much, Sir.

    Quote Originally Posted by Admiral_Arzar View Post
    Good article, although I will admit I thought I was about to read about Miracles with Punishing Fire after seeing the title .
    Thank you very much, Sir. I hope you were still able to enjoy the article itself. :P

    Quote Originally Posted by Lans89 View Post
    Nice read =)! Would be great if you could keep the articles comming for more weeks to come
    Thank you very much, Sir. Articles will be coming out every two weeks for the time being. There might some hick-ups here and there if something important comes around like GP Lille but generally it should come out every two weeks. I'll spend four weeks in China in September though, so I will not be able to distribute my content and answer comments, but articles will be coming out nontheless. :)

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  6. #26
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    Re: [Legacy Lessons] The Rise Of Punishing Blue

    Quote Originally Posted by Einherjer View Post
    Please comment on the article itself, letting the editor know. If there are more people doing just that it might get him to change. Thank you very much.
    Fire the editor. Or maybe Punishing Fire the editor.

    I'm not on Facebook, so others will have to pass along this comment, if desired. Good article (as usual), but a rather misleading title. I played a similar strategy before Hoogland's greedier list grabbed people's attention, and I just called it Loam Control or 4-Color Loam, depending on which aspect was more defining. Punishing Blue as a name is too reminiscent of Supreme Blue. This isn't a blue deck, so it really shouldn't have Blue in the name. I'm glad that the ever-disagreeing Sourcers are in agreement on this part.

  7. #27
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    Re: [Legacy Lessons] The Rise Of Punishing Blue

    Quote Originally Posted by Phoenix Ignition View Post
    Gotta agree with the people saying "Punishing Blue" is a bad name. Legacy is full of poorly named decks, but we really don't need to keep that going. Is blue so ubiquitous in Legacy that even the non-blue decks have to splash "Blue" in their name to perform well?

    Just seems to me like calling a control deck "Punishing aggro" or a storm deck called "Punishing non-blue" is a stupid choice of naming. Let's keep to what the decks actually are instead of what they are supposedly doing.
    Nothing wrong with creative names as long as they're actually creative. For instance, you could call this deck "Gargamel", because that guy hated the shit out of blue.

    I still prefer "Hoogland's Folly" though, just so we can always remember how this deck just wasn't good enough to beat Brainstorm.
    I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel

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    Re: [Legacy Lessons] The Rise Of Punishing Blue

    Quote Originally Posted by Richard Cheese View Post
    I still prefer "Hoogland's Folly" though, just so we can always remember how this deck just wasn't good enough to beat Brainstorm.
    Where's that 'like' button!

  9. #29

    Re: [Legacy Lessons] The Rise Of Punishing Blue

    If you put 4x CotV in a Merfolk build I swear people would call it an ant-blue deck!

  10. #30
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    Re: [Legacy Lessons] The Rise Of Punishing Blue

    Quote Originally Posted by Richard Cheese View Post
    Nothing wrong with creative names as long as they're actually creative. For instance, you could call this deck "Gargamel", because that guy hated the shit out of blue.
    Gargamel is actually the name of the Greater Gargadon/Meloku the Clouded Mirror deck that I haven't made yet.

  11. #31

    Re: [Legacy Lessons] The Rise Of Punishing Blue

    I'll echo the sentiments of people who disagree with the name. If you're going to rename a deck that's only a little different from existing versions of that deck, at least name it after a breakfast cereal or something!

    Anyway, thanks for the article.

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    Re: [Legacy Lessons] The Rise Of Punishing Blue

    Someone in the "Aggro Loam" thread suggested Dump Truck, and I feel that's a name we can all relate to and stand behind.

  13. #33
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    Re: [Legacy Lessons] The Rise Of Punishing Blue

    Quote Originally Posted by iamajellydonut View Post
    Someone in the "Aggro Loam" thread suggested Dump Truck, and I feel that's a name we can all relate to and stand behind.
    I dunno, I feel like Dump Truck should be reserved for dudes that wear sleeveless Duck Dynasty shirts.
    I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel

    "Notions of chance and fate are the preoccupation of men engaged in rash undertakings."

  14. #34

    Re: [Legacy Lessons] The Rise Of Punishing Blue

    IIRC "Dump Truck" was an Invasion block Esper control deck featuring Desolation Angel among other things.

    I feel like Frosted Mini Wheats would be a nice, evocative name.

  15. #35

    Re: [Legacy Lessons] The Rise Of Punishing Blue

    Quote Originally Posted by MGB View Post
    Attacking with creatures = Aggro
    Using Life from the Loam as an engine = Loam

    Aggro + Loam = Aggro Loam. Doesn't seem that bad.
    The deck is definitely not Aggro and takes a much more grindy, controlly, value approach. Neither is Loam a key card worth naming the deck after. The list only runs two copies and operates perfectly well if it never sees the card and is certainly not all in on finding and casting it over and over again like Lands is. It is a long-game value and inevitability engine and as such is not any more key than Sylvan Library is in the deck.

    Mox Diamond and Chalice are the key cards, Mox because it accelerates you to all of the 2 drops on the first turn and Chalice because it is the best early play against a huge portion of the meta. It is lock pieces plus Green card selection and advantage which creates consistency in GSZ, Library and Loam.

    As people have mentioned, Punishing Blue sounds like a UR deck so I don't think you've quite hit on it in the article but I completely agree that it definitely needs a name other than Aggro Loam which doesn't reflect either the overall strategy or the deck's key cards. And 4c Loam is no better.

  16. #36
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    Re: [Legacy Lessons] The Rise Of Punishing Blue

    Kronberger sounds a lot like Cronenberg. It only make sense to call this deck "Videodrome" or at least "The Fly"!
    Any way I really liked the read. This deck clearly shows how non blu decks can still be competitive especially if they punish a format that thinks blue is the only color you should play to be competitive.
    Quote Originally Posted by clavio View Post
    Brainstorm is easy to play

  17. #37
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    Re: [Legacy Lessons] The Rise Of Punishing Blue

    Grind my Gears

  18. #38

    Re: [Legacy Lessons] The Rise Of Punishing Blue

    Quote Originally Posted by QBChaz View Post
    Mox Diamond and Chalice are the key cards, Mox because it accelerates you to all of the 2 drops on the first turn and Chalice because it is the best early play against a huge portion of the meta.
    This. Chalice and Mox has been defining a range of a certain type of Legacy decks, of which the one being discussed here is only the latest.

  19. #39
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    Re: [Legacy Lessons] The Rise Of Punishing Blue

    Quote Originally Posted by Cartesian View Post
    This. Chalice and Mox has been defining a range of a certain type of Legacy decks, of which the one being discussed here is only the latest.
    Mox + Loam + Chalice are old news though.

    I wouldn't atribute the name of the deck to any of the cards inside it. mox + loam + chalice are old news. That doesn't mean they aren't crucial for the deck, but I don't think punishing chalice mox.dec quiet covers the deck either.

  20. #40

    Re: [Legacy Lessons] The Rise Of Punishing Blue

    Knights of the Chalice

    (love that game )

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