This card seems... pretty sweet actually?
Can any MUD style decks play that? It is a form of consistency..
'No returning mechanics in Kaladesh' even though that is clearly Metalcraft...
Seems pretty awesome with CoW (which also helps enabling Metalcraft), plus it can find CoW, assuming you control enough artifacts to activate it. Effectively 5 mana is a hefty price, though.
I'd assume MUD wants 1 or 2. The 4 Wasteland/Factory slots can be awkward for the deck, so this could go in that space.
Fingers crossed for a new Sol Land or Locus!
Its the same as the Monarch-Land: Far too expensive to pull off and in this case even restricted to Metalcraft. Whilewe are at it: Why isn't Metalcraft a thing for this set in the first place? Would have made an amazing natural fit on this plane. Fuck you WotC
www.theepicstorm.com - Your Source for The Epic Storm - Articles, Reports, Decktech and more!
Join us at Facebook!
Does anything make you happy? I mean, this is a card likely to see play in decks that run SOL lands, so far too expensive seems bad, it gives you life in decks that take damage off of Tomb and it gives you a chance to tutor. MUD might now be a deck much these days, but fuck this slots right into that without an issue.
I like it, one off could be sweet in mud, life gain is rather slow (in terms of amount gained and metalcraft requirement), but a welcoming part of this card. Hoping for some new MUD toys. More locus lands would be awesome
To convert lands into more artifacts, Buried Ruins is superior in MUD and it doesn't require you to have a field full of artifacts in the first place which should mean you are winning anyways. Metalcraft is a bitch otherwise we would see Opal Mox or Etched Champion played more. There are plenty of colorless options in MUD for 4 mana to create cardadvantage, just to note. At this point, we are not even talking about the Locus+SolLand MUD manabase which can run eye of Ugin or Sea Gate Wreckage. For me, this card is a Legendary Buried Ruin which does not recycle a destroyed Artifact, but gets a new from your library. What is the most broken stuff it can do? Get a Chalice @ 0 on turn 3?
www.theepicstorm.com - Your Source for The Epic Storm - Articles, Reports, Decktech and more!
Join us at Facebook!
It's a very good card. You just don't get three abilities on a land and of course it is a tutor on a land which is outlandishly useful. Don't sweat the artifact requirement. You aren't going to have five mana to activate it unless you have plenty of permanents anyway. Also, the fact that it sacrifices itself is kinda cool considering it is legendary. You can safely go to three of them if your deck is constructed properly.
I expect this to be a staple for years to come.
"Anyone who is capable of getting themselves made President should on no account be allowed to do the job."
"Politicians are like diapers. They should be changed often and for the same reason."
"Governing is too important to be left to people as silly as politicians."
"Politicians were mostly people who'd had too little morals and ethics to stay lawyers."
Legacy having access to the full suite of artifact lands can't hurt this card.
I'm not sure 'more powerful' is the right phrase considering that recursion allows stuff like slaver locks. It's more that tutoring is an enabler, and recursion is a finisher; so they have different roles.
Fundamentally, the issue with Inventors' Fair is how expensive and conditional the ability is to activate.
Vehicles and the energy mechanic are going to be interesting. Fabricate is the coolest +1/+1 counter throwaway mechanic they've had in a while too.
Another new symbol and card frame. This shit feels like its getting over saturated real fast. But whatever I'm such a sucker for artifacts that I'll take stupid mechanics if I get more.
Saheeli is basically a 3 CMC blue Nahiri, I wouldn't sleep on that.
Sent from my iPhone using Tapatalk
There are currently 1 users browsing this thread. (0 members and 1 guests)