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Been working on a new deck trying to take advantage of Ixalan's Siren's Ruse to blink Mercadian Masques pirates. The rest is just a standard stompy shell. And there's a small SFM-like package w/ the new Deadeye Quartermaster.
Here's the list atm:
4 Ancient Tomb
4 Cavern of Souls
4 City of Traitors
1 Island
4 Saprazzan Skerry
4 Chalice of the Void
4 Chrome Mox
4 Deadeye Quartermaster
1 Fell Flagship
4 Force of Will
4 Lookout's Dispersal
4 Rishadan Brigand
4 Rishadan Cutpurse
4 Rishadan Footpad
4 Siren's Ruse
1 Smuggler's Copter
4 Snapcaster Mage
1 Umezawa's Jitte
*edit, this is NOT "The List"
Last edited by f7eleven; 09-28-2017 at 09:17 PM.
4 Quartermaster (and ways to blink it) seems too many with only three targets. Maybe cut a few for Snapcaster Mage?
Lookout's Dispersal seems awful. If you want that effect you have Mana Leak, and that's always 2 mana.
Worth splashing White for Cloudshift? Blinks for a white. Also opens up sideboard options.
Ghostly Flicker?
Originally Posted by Lemnear
Assuming this isn't a hilarious and impressively coordinated trolling effort (a Ruse, even), is there some way to abuse Hostage Taker and Siren's Ruse to either generate an insane amount of value or combo off? Trying to figure out whether you can loop the ETB and triggers somehow.
Dispersal is almost definitely wrong.
Chalice might not be correct either, I'm not sure yet. I think the better choice is either thorn of amethyst or sphere of resistance, since we want them to tap out not sit on dead spells -- that said chalice is just so good it might just be autoinclude.
Has anyone considered snap? Generates mana with sol lands and allows more rebuys of pirates and is another target for snapcaster.
Also, I've heard mention this is a "combo" deck, whereas right now stompy != combo. Does helm of awakening belong? It seems like a heavy non-bo with the mana-denial plan, but then again it allows for some cool interactions with snap, snapcaster and ruse.
Last edited by Kaono; 09-28-2017 at 11:33 PM.
One thing I find infuriating about this community is that as soon as someone has something, everyone else feels like they're automatically entitled to it. Have you guys considered that if a team of players spent a long time developing a deck that breaks the format, maybe you should let them keep it to themselves for at least one big tournament? I know these guys and I know how hard they worked on it.
I'm wondering if mods would consider locking this thread until the owners of this information decide to share it.
If anything your comment should be removed for being wildly off-topic. People are discussing a deck here, any meta discussion about "entitlement" or whatever you're harping about should go elsewhere. Keep in the mind the creators of the deck played it publicly on MTGO, therefore their right to privacy has flown out the window completely.
Back to the conversation at hand regarding the deck, another option to consider is something like Urza's Incubator. It's agonizingly slow, but set on human (which cavern should be set to as well) it provides a nice engine.
Last edited by Kaono; 09-29-2017 at 01:09 AM.
Where exactly did I use the words 'right' or 'privacy'?
Nobody has a 'right' to anything obviously - not the team that broke Pirates, and not the people here. That said, I think that the ethical thing to do when people create something is to let them have it for a while. Not everyone is going to agree with me, but I don't think that's a crazy thing to believe.
I'm crushing it on Cockatrice with a similar list.
I feel like this could be the next thunderbluff. Hope we don't end up back to Anaba Grunt power levels.
Only posts when drunk.
That's kinda funny actually, cause Nic Fit is Popeye Stompy's (can someone please note that that's the official deckname, always has been) only bad matchup.
People are the worst. Not even one bit of credit towards the actual deck developers.
At least people stealing credit is happening on a pirate deck.
When the real developers of this deck reveal their list, let's close this thread and start a proper one.
-rob
In a game with as many players as Magic has, there's bound to be dozens of "creators" behind every single deck. For example, was this deck created by these guys de novo, or is just a logical outgrowth of Faerie Stompy? Should we be crediting Eldariel here, or the creator of the first aggro-prison deck in general, or what?
Please keep discussion on topic and limited to the deck itself.
Here is what I have come up with (this is not "the list"):
4x Chrome Mox
4x Rishadan Brigrand
4x Rishadan Cutpurse
4x Rishadan Footpad
4x Snapcaster MAge
4x Brainstorm
4x Force of Will
4x Siren's Ruse
4x Snap
4x Gitaxian Probe
4x Ancient Tomb
2x City of Traitors
2x Cavern of Souls
4x Island
2x Misty Rainforest
2x Polluted Delta
1x Flooded Strand
1x Scalding Tarn
2x Saprazzan Skerry
Some notes:
I don't think this archetype is very good. Yes it does beat the Czech Pile and 4 color control decks with relative ease, but it seriously struggles against delver. It's hard to play around counterspells without Cavern of Souls, and a resolved Young Pyromancer is basically game over.
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