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Thread: Commander 2018 Info and Spoilers

  1. #21
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    Barook's Avatar
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    Re: Commander 2018 Info and Spoilers



    Any useful applications for this?

  2. #22

    Re: Commander 2018 Info and Spoilers

    Quote Originally Posted by bruizar View Post
    ...Varchild will spike Defense of the Heart.
    Varchild's War-Riders seems just plain better for that.

  3. #23

    Re: Commander 2018 Info and Spoilers

    Quote Originally Posted by Barook View Post


    Any useful applications for this?
    Birthing Pod?

    Something silly with Illusionist's Bracers? (No this doesn't do anything fun.)

    Mostly, Rings of Brighthearth or Strionic Resonator would also work in its place.

  4. #24

    Re: Commander 2018 Info and Spoilers

    I think I like Varchild over Rabblemaster that's seeing play. They fill similar roles, but the Varchild Tokens can't fight back.

  5. #25
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    Re: Commander 2018 Info and Spoilers

    Varchild can do fun stuff with Artificial Evolution, either fogging an attack or branding stuff when he leaves play.

  6. #26

    Re: Commander 2018 Info and Spoilers

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    I think I like Varchild over Rabblemaster that's seeing play. They fill similar roles, but the Varchild Tokens can't fight back.
    Rabblemaster's key advantage is that you can use its tokens to attack under your own Ensnaring Bridge. Can't really say the same with Varchild.

  7. #27

    Re: Commander 2018 Info and Spoilers

    Quote Originally Posted by Barook View Post


    Any useful applications for this?
    Ark of Blight?

  8. #28
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    Re: Commander 2018 Info and Spoilers

    Quote Originally Posted by Barook View Post


    Any useful applications for this?
    How is this working with Door to nothingness

  9. #29
    GrimGrin and Glissa are in a boat...

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    Re: Commander 2018 Info and Spoilers

    Esper commander: +1 mini brainstorm, this is busted in MIRACLES!!
    Esper miracles coming for the end of legacy!

    ok i'm out.

  10. #30

    Re: Commander 2018 Info and Spoilers

    Quote Originally Posted by Tylert View Post
    Esper commander: +1 mini brainstorm, this is busted in MIRACLES!!
    Esper miracles coming for the end of legacy!

    ok i'm out.
    Or you can just Jace and actual Brainstorm.

  11. #31
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    Re: Commander 2018 Info and Spoilers


  12. #32
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    Re: Commander 2018 Info and Spoilers

    Replayable Polymorph for all card types seems interesting. I wonder if there's a way to break it properly.


    Expensive, yes, but the ability to nuke all flyers could have applications. Maybe. The price tag is still step if it isn't cheated into play.

  13. #33

    Re: Commander 2018 Info and Spoilers

    Quote Originally Posted by Scott View Post
    I like this alot in a NicFit shell with Tireless trackers and scrambling clues into Blightsteel or Inkwell Leviathon as the only artifacts.

  14. #34
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    Re: Commander 2018 Info and Spoilers

    If you're going the artifact route why not just Shape Anew?

  15. #35

    Re: Commander 2018 Info and Spoilers

    Quote Originally Posted by Cire View Post
    If you're going the artifact route why not just Shape Anew?
    It wouldn't be a whole artifact route which I feel shape anew is more geared towards, was mostly thinking for Blightsteel as a payoff only at first and added Inkwell as a hard to kill second option. Was already dabbling around with trackers and a large threat vs drawing a random card is better. Plus could turn dead explorers into threats late game as well with any of the other creatures.

  16. #36
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    Re: Commander 2018 Info and Spoilers

    Quote Originally Posted by rufus View Post
    Varchild's War-Riders seems just plain better for that.
    Looks like somebody bought most them out on MKM.

    Aside from the obvious combos with War-Riders and Defense of the Heart, there's also the cute interaction with Unnatural Selection. Pay to your opponent's creature off (or steal them in case Varchild leaves the battlefield).

    Edit: Rampaging Ferocidon seems like another nice combo with it. No lifegain + essentially doubling the damage sounds like a bitch to deal with, especially when it brings another decent body to boot.

    Bonus round for being a complete, politically incorrect asshat:
    Ferocidon + Varchild's War-Riders + Ensnaring Bridge = you literally kill your opponent by drowning them in survivor tokens while you hide behind your Bridge. I call it "Refugee Stompy".

  17. #37

    Re: Commander 2018 Info and Spoilers

    Quote Originally Posted by Barook View Post
    Looks like somebody bought most them out on MKM.

    Aside from the obvious combos with War-Riders and Defense of the Heart, there's also the cute interaction with Unnatural Selection. Pay to your opponent's creature off (or steal them in case Varchild leaves the battlefield).

    Edit: Rampaging Ferocidon seems like another nice combo with it. No lifegain + essentially doubling the damage sounds like a bitch to deal with, especially when it brings another decent body to boot.

    Bonus round for being a complete, politically incorrect asshat:
    Ferocidon + Varchild's War-Riders + Ensnaring Bridge = you literally kill your opponent by drowning them in survivor tokens while you hide behind your Bridge. I call it "Refugee Stompy".
    Add an Elspeth and call it "German Refugee Stompy" for maximum accuracy.

  18. #38

    Re: Commander 2018 Info and Spoilers

    Quote Originally Posted by Cire View Post
    If you're going the artifact route why not just Shape Anew?
    FWIW, it's "... permanent you own ..." which has some cute possibilities with control exchange stuff like Puca's Mischief or Gilded Drake.

    Another fun feature is that it puts the card on bottom first so it could work as a flicker effect.

  19. #39
    Stackbuilder

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    Re: Commander 2018 Info and Spoilers

    You probably don't want to Reality Scramble into another Gilded Drake, though.

  20. #40
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    Re: Commander 2018 Info and Spoilers

    At the very least this is incredibly cool. A land you can cast!

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