Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
Dark Depths, Thing in the Ice, Arixmethes, Slumbering Isle, I call it the sleeping giant cycle.
If you're going with GSZ I can't imagine this is better than Cloudthresher. Yes thresher only deals 2 damage, but that's usually good enough, and Thresher as a 7/7 blocks Griselbrand just fine (if you ever get to that point, lol.) I'm not sold on this one.
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
Get your Quest for Ula's Temple before the spike.
It can tap the turn it comes into play, so it only costs net 2.
A quick rules question: Is it legendary while it's land?
Yeah, but it enters play tapped...
You cast it and it is a creature on the stack. Then it enters play and it is a land...
So how does Blood Moon interact with this?
Touché it's not a land creature type, it would run well with Krosan Wayfarer... Though, i like the design there (even the art ain't bad)
Considering the Bant deck is heavily enchantment-themed - how does this exactly fit the theme? Aside from spamming cheap auras?
Edit: Any good ways to put those creature tokens to good use?
Black miracle card was leaked!
Entreat the Dead XX
Sorcery
Miracle X
Return X target creature cards from your graveyard to the battlefield.
Even better: a token in a control shell (Lingering Soul), Bitterblossom or whatever and you have an uncounterable way to summon Griselbrand or Emrakul.
Uncounterable because it can just be postponed not avoided (Invasive Surgery apart).
Overall Intuition and Gamble work fantastically this way
Life from the Loam
Reality Scramble
Lingering Souls
Whatever he will choose you are in good spot anyway
Unluckily this is a 5 color list, the result is a super solid way to summon Emrakul
Ah yes nothing make sense in a world with Show and Tell
Lol, anyway to get two combo creatures in the grave, get this on top of your library and have 4 mana open?
Edit:
Bad combo alert, just trying to figure out if this works. . .
Goblin Welder in Play
Magewright's Stone in Play
Coveted jewel in Graveyard
1 mana open
Tap welder, sacing Magewright, targeting Coveted Jewel
In response, tap Magewright, untapping welder
Jewel ETB, draw 3, tap Add 3 mana
Tap welder, sacing Coveted Jewel, targeting Magewright
Tap Magewright, untapping Welder
Tap welder, sacing Magewright, targeting Coveted Jewel
Jewel ETB, draw 3, tap Add 3 mana
Using the open mana (5), and the 6 cards drawn, hopefully you drew into another Magewright (or that can act as such for 5 or less mana: Thousand-Year Elixir & Puppet Strings), cast Magewright and repeat the whole process to draw your deck as it is divisible by 3 and provide mana equal to amount of cards drawn this way (minus one for each time you do the loop).
Cast game winners
DAMMIT! Sundial of the Infinite?
EDIT: I assume you meant counters...
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
Seems like it should. Although it seems like you might be better off with Transmute Artifact than the Magewright's stone.
Since this is a bad combo, you could also try to repeatedly flicker a Daretti, Scrap Savant using Reality Scramble.
I think you need two untap artifacts (2nd one within two draws off the gems) in order to loop. Additionally, just looking at Transmute Artifact's oracle text, I don't think the gem will ever enter play unless you pay the extra mana, meaning you can't transmute a petal into a gem, get 3 mana and 3 cards . . .
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