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Thread: Bant Elementals

  1. #1
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    Bant Elementals

    This deck aims to present a steady stream of threats using Risen Reef as an engine. Cards that pump out multiple elementals like Voice of Resurgence and Master of Waves can overwhelm a board state quickly. Even if a Reef isn't in play, the deck's sticky threats can confound opponents.

    I believe there is a Modern version with Collected Company; this one uses Green Sun's Zenith to ramp and to find more Reefs and Voices. Other Legacy-only cards this has access to are STP for removal and Force of Will for defense, in addition to ABUR duals.

    Caleb Durward played the first version I saw to a 4-1 finish on his stream. My version is 58/60 in the maindeck, with the only difference being two Brainstorm cut for 1 Titania, Protector of Argoth and 1 Gaea's Cradle. This offers some explosiveness to the deck, which often has quite a bit of mana in play due to aggressive ramping on the first two turns with 4 Hierarch and 4 GSZ. For the sideboard, I made a few more changes, opting for a Crop Rotation package to get access to Karakas due to Marit Lage's popularity at the moment. However, there may be a better build out there. Here it is:


    4 Risen Reef
    4 Voice of Resurgence
    4 Unsettled Mariner
    4 Noble Hierarch
    1 Dryad Arbor
    1 Titania, Protector of Argoth
    4 Phantasmal Image
    4 Master of Waves

    3 Swords to Plowshares
    4 Force of Will
    3 Force of Negation
    4 Green Sun's Zenith

    1 Gaea's Cradle
    1 Waterlogged Grove
    1 Horizon Canopy
    2 Cavern of Souls
    3 Misty Rainforest
    3 Windswept Heath
    2 Flooded Strand
    1 Forest
    1 Plains
    1 Island
    1 Savannah
    2 Tropical Island
    1 Tundra

    2 Containment Priest
    1 Gaddock Teeg
    1 Knight of Autumn
    2 Force of Vigor
    1 Collector Ouphe
    2 Veil of Summer
    1 Karakas
    1 Bojuka Bog
    1 Swords to Plowshares
    1 Pithing Needle
    2 Crop Rotation

  2. #2
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    Re: Bant Elementals

    Loved to see the success of the deck and happy it's getting attention.

    I will definitely try out Master of Waves the next time I play the deck.
    I played a Vengevine version in a weekly tournament with 22 attendees.

    I ended up going 2-2, I wasn't disappointed at all but felt that I would've done better with 4 Intuition in the main deck rather than only 2.

    0-2 vs 4c Aluren
    2-0 vs Bug Control
    2-1 vs Grixis Tezzerator
    1-2 vs BR reanimator

    Decklist
    4 Noble Hierarch
    1 Greenbelt Rampager
    4 Unsettled Mariner
    4 Voice of Resurgence
    4 Risen Reef
    4 Vengevine
    1 Dryad Arbor

    4 Green Sun’s Zenith
    2 Ponder

    2 Intuition
    4 Force of Will
    4 Brainstorm
    4 Swords to Plowshares

    2 Tropical Island
    1 Tundra
    1 Savannah
    4 Misty Rainforest
    4 Windswept Heath
    3 Snow-Covered Island
    2 Snow-Covered Forest
    1 Snow-Covered Plains

    Sideboard

    1 Spell Snare
    1 Flusterstorm
    1 Force of Negation
    1 Gideon’s Triumph
    1 Holy Light
    1 Council’s Judgment
    2 Pithing Needle
    1 Surgical Extraction
    1 Tarmogoyf
    1 Scavenging Ooze
    1 Gaddock Teeg
    1 Collector Ouphe
    1 Reclamation Sage
    1 Titania, Protector of Argoth



    Edit: Petition to name the deck Point Break!

  3. #3
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    Re: Bant Elementals

    i definitely was trying to figure out how to incorporate vengevine! I couldn't figure out how to get it into the GY but I guess intuition is fine. Aquamoeba is an elemental too.

    love greenbelt as a GSZ-able Vengevine trigger.

    I have been a little unimpressed with unsettled mariner. i think it might be OK if we had other mana denial but instead it just costs them 2 mana to bolt your reef and shut of your engine. i like the U for the forces and masters but there may be a better use of the slot.

  4. #4
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    Re: Bant Elementals

    Quote Originally Posted by maharis View Post
    i definitely was trying to figure out how to incorporate vengevine! I couldn't figure out how to get it into the GY but I guess intuition is fine. Aquamoeba is an elemental too.

    love greenbelt as a GSZ-able Vengevine trigger.

    I have been a little unimpressed with unsettled mariner. i think it might be OK if we had other mana denial but instead it just costs them 2 mana to bolt your reef and shut of your engine. i like the U for the forces and masters but there may be a better use of the slot.
    I felt the same way about Unsettled Mariner this week, I'm used to playing them in Spirits where they are a lot more impressive but I would need to play them a bit more, they're probably useful in some other match-ups.

    Perhaps there is room for Wasteland in the deck as well? But I'm not so sure about that.

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