More. Arts. Like. Stasis.
No not like that.
Please not like that. Stasis, not paradigm shift.
The sad thing is that it's not like she can't make good art. Here is something from her website that I think looks great:
(http://www.carlyjanine.com/)
Those two arts are certainly contenders for the worst arts in Magic history. They look like somebody took a photo and used Paint to doodle over it.
How did those get part the Art Director?
Veil of Summer is good idea since you need pro-active protection. Maybe Silence, too? Flusterstorm is kinda iffy since it can't really protect you when you go off and it isn't as good without the UG Apprentice for Magecraft cheese.
Interestingly enough, Chain of Smog + UG Apprentice would allow you to dump the entire number of lands into your GY. Not sure if you could make an alternate wincon out of that somehow.
Oh, FFS.
Are we really complaining about this when they LITERALLY PUT A PICTURE OF A SUN on a "sexxxy" version of Blood Moon a couple of years ago?
I paid two grand for a Tabernac last year. This art's way better than the art on my Tabernac.
All Spells Primer under construction: https://docs.google.com/document/d/e...Tl7utWpLo0/pub
PM me if you want to contribute!
To live the day I think I'd rather have Phil Foglio art than that.
While I don't like most of the mystical something arts, I at least appreciate the attempt to make something more expressionistic and less boring hyper-realistic like in the last decade.
However these look like they belong into an art exhibition for snobs to show how cultured they are.
Maybe I'm just getting old.
Its uncanny valley but instead of looking creepy the more realistic the card gets, it looks like some kind of low effort meme.
“Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
I think I'm actually done with MtG. This time for real. Prehaps it's time after 20 years.
So WotC's new milking plan is to release card with better borders/art than the regular product? See TSR Extras and these new cards that look fantastic (apart from the above abomination).
I think it is crazy that it took them this long as well, but I like it as long as they do it right. From what I have heard, the Pokemon TCG has lots of different art versions of cards, so getting a playable copy of any card is usually relatively cheap. It is only expensive if you want particular art. This way, everyone can play the game with whatever deck they like, just maybe not with the art that they want. That way, players can play the game, and the company can still get money. Something like the Godzilla basic land Secret Lair is exactly what WotC should be doing, in my opinion. I like the fact that each pack is going to have one of these special art cards.
The Kaladesh border was nice, but every other one isn't good, it might have been nice as a rare thing, but now that every set has like normal, borderless and collector edition border, which are unique compared to other sets, there is like no cohesion between any of them. I can imagine someones 'pimp' deck with all of these different borders looking like they don't even belong to the same game, total design vomit. Just wait until we get all the crossover cards from other Hasbro IPs, and the art from secret lairs, and it makes a deck look schizophrenic. Call me old fashioned, but seeing a deck that is all old border, or old border foil will look way better than a deck full of these mix and match manufactured-to-order "pimp", its like funko popping the game.
So white has hand disruption now:
Not too sure where it would fit best. 3 mana is alot for D&T and the 3-drop slot is already very crowded, but being a 3/1 flyer is nice (except against Plague Engineer). Maybe Eldrazi Taxes? It can push it out much faster, putting much more pressure onto the opponent and early game, the extra mana matters much more. It also compliments TKS nicely and somewhat comboes with Displacer.
They can still cast the card, and this guy puts them on 3 lands in play already. It's a 3 mana known-Spell Pierce in a game that must already have high mana development.
It can beat and hit creatures, though. I agree that it's pretty expensive for hand disruption that merely taxes.
Edit:
On a different topic: Magecraft should also go well with Punishing Fire, especially with grindy cards like the UG Mage.
Also new cards:
Pretty interesting cards, especially for WR, which historically suck. If I read some Judges' comments right, Warsinger can bring back creatures that have died in combat. Pretty nifty, especially since trample ensures that you get your damage through after casting a removal spell to remove a blocker.
Last edited by Barook; 03-28-2021 at 09:37 PM.
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