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    D&D (Maybe Better Off) Forgotten Realms Previews



    "The Ancients teach us that if we can but last, we shall prevail."
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    Re: D&D (Maybe Better Off) Forgotten Realms Previews



    No idea what is up with the blank cards there though. I guess they are just showing the art and frames?
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    Re: D&D (Maybe Better Off) Forgotten Realms Previews

    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

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    Re: D&D (Maybe Better Off) Forgotten Realms Previews

    Quote Originally Posted by H View Post
    Hilarious SB card out of Storm vs some type of hate. "Equip to Xantid Swarm, attack for lethal"

    Bruenor can equip Kaldra Compleat for 0 mana and attack for 12 trample haste indestructible superdeathtouch

    With +1 "Venture into the Dungeon" on a 4-mana planeswalker, it's possible Dungeons may see Legacy play since they basically just mean the +1 ability is modal with many options. If the Dungeon abilities end up being good enough, it may be worth it.

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    Re: D&D (Maybe Better Off) Forgotten Realms Previews

    Quote Originally Posted by FTW View Post
    With +1 "Venture into the Dungeon" on a 4-mana planeswalker, it's possible Dungeons may see Legacy play since they basically just mean the +1 ability is modal with many options. If the Dungeon abilities end up being good enough, it may be worth it.
    I think the Dungeons are worse than that because you can't control the order of the abilities aligns with what you need.

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    Re: D&D (Maybe Better Off) Forgotten Realms Previews

    Jesus F. Christ, dungeons look awful.

    It would be really, really great if they could just take about ten years off from this gimmicky shitgarbage and just flesh out mechanics that actually fit together to form a cohesive game instead of blundering around in the weeds and giving everybody else ticks up the ass.
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    Re: D&D (Maybe Better Off) Forgotten Realms Previews

    Depends on what the other Dungeons do. The one above is weak but already gives branching options, where one path is better if you need to defend against opposing creatures and the other is better if you want to be proactive.

    +1: Scry 1 is not much worse than what a lot of planeswalkers have as their + ability.

    Chunderbucket Pile would probably love that card, even just for the -2: OUAT and +1: marginal value with potential draw fixing. Then again, Chunderbucket Pile is not a real deck.

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    Re: D&D (Maybe Better Off) Forgotten Realms Previews

    Quote Originally Posted by H View Post


    No idea what is up with the blank cards there though. I guess they are just showing the art and frames?
    Yes. They didn't want to preview beholder but did want us to know that 1st edition monster manual was the showcase frame.

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    Re: D&D (Maybe Better Off) Forgotten Realms Previews

    Now that is a crossover idea I can get behind :)

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    Re: D&D (Maybe Better Off) Forgotten Realms Previews

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    Yes. They didn't want to preview beholder but did want us to know that 1st edition monster manual was the showcase frame.
    OK, I was kind of figuring that, but I had the stream on mute.
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    Re: D&D (Maybe Better Off) Forgotten Realms Previews

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    Yes. They didn't want to preview beholder but did want us to know that 1st edition monster manual was the showcase frame.


    Maybe if it was first appearance art I'd be on board
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    Re: D&D (Maybe Better Off) Forgotten Realms Previews

    No one has talked about portable hole. I think this is exactly what white wanted and will be a staple 5th plow for years to come (ala chain lightning in rug)

    It’s removal that’s excellent vs off the wall strategies AND delver, giving white decks an effect very close to abrupt decay.
    The additional artifact and etb synergies are gravy for bomberman and 3feri decks. Seems to be a crazy mirror breaker for d&t too.

    Important cards this hits: exploration, chalice on 0 (important for bomber man), vial, jitter, sylvan library, wishclaw talisman, led, null rod, a hexdrinker that has been leveled up to a 4/4, mox diamond, chrome mox, cursed scroll, utopia sprawl/abundant growth, retrofitted foundry.

    Big misses compared to plow: uro, KOTR, Qbeast, delve threats, brazen borrower, etb creatures plus artifact removal, hogaak, vengevine, leovold, Hullbreacher, usually marit lage.

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    Re: D&D (Maybe Better Off) Forgotten Realms Previews

    Quote Originally Posted by Reeplcheep View Post
    No one has talked about portable hole. I think this is exactly what white wanted and will be a staple 5th plow for years to come (ala chain lightning in rug)

    It’s removal that’s excellent vs off the wall strategies AND delver, giving white decks an effect very close to abrupt decay.
    The additional artifact and etb synergies are gravy for bomberman and 3feri decks. Seems to be a crazy mirror breaker for d&t too.

    Important cards this hits: exploration, chalice on 0 (important for bomber man), vial, jitter, sylvan library, wishclaw talisman, led, null rod, a hexdrinker that has been leveled up to a 4/4, mox diamond, chrome mox, cursed scroll, utopia sprawl/abundant growth, retrofitted foundry.

    Big misses compared to plow: uro, KOTR, Qbeast, delve threats, brazen borrower, etb creatures plus artifact removal, hogaak, vengevine, leovold, Hullbreacher, usually marit lage.
    There are quite a few relevant misses, but I wouldn't be surprised if it's going to see regular play in various 75s.

    Since it's an artifact, we might see Welder tricks with it as well.

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