That seems like a very different deck, one that probably wants Mystic Forge to also cast all the free spells off the top.
e.g.
//Artifacts: 18
4 Lotus Petal
4 Mox Opal
4 Springleaf Drum
1 Pithing Needle
1 Aether Spellbomb
1 Shadowspear
3 Mystic Forge
//Creatures: 20
4 Ornithopter
4 Memnite
4 Frogmite
4 Sojourner's Companion
4 Thought Monitor
//Spells: 6
4 Thoughtcast
2 Paradoxical Outcome
//Lands: 16
4 Urza's Saga
4 Seat of the Synod
4 Darksteel Citadel
4 Island
//Sideboard: 15
1 Relic of Progenitus
3 Tormod's Crypt
4 Nettlecyst
4 Metallic Rebuke
1 Flusterstorm
2 Dismember
The problem with this strategy is that to make room for Outcome/Forge you can't cut 0-drops, so you have to cut business. The deck then gets very good at drawing cards but becomes worse at playing aggro. If you cut 0 drops instead, it loses the gas to make the engine work. I think your aggro plan is better than this.
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