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Thread: Kamigawa Neon Destiny - A victory lap around Netrunner

  1. #81
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    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    This is probably more relevant to Vintage, but I've been waiting for them to print a card like this for years:
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  2. #82

    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    Holy shit uncounterable loamable removal. This seems playable in lands, possibly even maindeckable over ghost quarter in some metas.

    That ability cost is just insanely low compared to something like Hashep Oasis

  3. #83
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    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    Hard to judge this one, although it doesn't seem terrible off the top of my head:
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  4. #84

    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    Phyrexian hybrid mana. Cuz regular phyrexian mana wasnt good enough :/
    “Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.

  5. #85
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    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    Quote Originally Posted by HdH_Cthulhu View Post
    Phyrexian hybrid mana. Cuz regular phyrexian mana wasnt good enough :/
    At least this sort has an actual downside though, since paying life is generally not really one.
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  6. #86
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    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    "card with a basic land type" means duals are good to fetch, right? Dryad Arbor or Mistveil Plains are valid targets also?
    Quote Originally Posted by GreatWhale View Post
    Gross, other formats. I puked in my mouth a little.

  7. #87
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    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    Quote Originally Posted by PirateKing View Post
    "card with a basic land type" means duals are good to fetch, right? Dryad Arbor or Mistveil Plains are valid targets also?
    I think so, yeah. Although it does mean that Wastes is not an option.
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  8. #88

    Re: Kamigawa Neon Destiny - A victory lap around Netrunner



    An on-theme nettlecyst could be really good in Estrid’s invocation brews or white affinity decks

  9. #89
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    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    Man Tamiyo is a doozy.

    Is the hybrid Phyrexian mana a component of the Compleated ability? All cards with Compleated will have a Phyrexian man in their cost? The Compleated ability affects loyalty, is this something only for Planeswalkers? Is this only for Tamiyo? Why make it an ability then?

    Most importantly, why is the hybrid Phyrexian mana in between the colored mana cost and not just after the colorless cost, where it belongs? Unforgivable
    Quote Originally Posted by GreatWhale View Post
    Gross, other formats. I puked in my mouth a little.

  10. #90
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    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    Quote Originally Posted by PirateKing View Post
    Is the hybrid Phyrexian mana a component of the Compleated ability? All cards with Compleated will have a Phyrexian man in their cost? The Compleated ability affects loyalty, is this something only for Planeswalkers? Is this only for Tamiyo? Why make it an ability then?
    Could be a "preview" for the next set?

    Might be an ability so that it can have different text for different types of Permanents? Creatures might enter with -1/-1 counters, for example?
    "The Ancients teach us that if we can but last, we shall prevail."
    Kaysa, Elder Druid of the Juniper Order

  11. #91
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    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    Last edited by TsumiBand; 01-27-2022 at 03:13 PM. Reason: Fix link
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    Creature type - 'Fuck you mooooooom'
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    EDIT: Tsumi, you are silly.

  12. #92
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    Re: Kamigawa Neon Destiny - A victory lap around Netrunner



    Low ninjutsu to cheat a jitte into play?

    Speaking of Jitte:

    https://media.wizards.com/2021/neo/en_hZT5h73wgE.png


    Also excited for Shrine Tribal!



    New Tezz

    https://pbs.twimg.com/media/FKH-4IDW...jpg&name=large

    New Jin_gat

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  13. #93

    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    Quote Originally Posted by H View Post
    This is probably more relevant to Vintage, but I've been waiting for them to print a card like this for years:
    This is an instant staple, no?

    First thought is either Lands or any sort of grindy Loam deck, or Stompy variant in conjunction with Opposition Agent, Ashiok or whatever other card hates on tutors nowadays. But why not put it in most decks that have space for green mana?

  14. #94
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    Re: Kamigawa Neon Destiny - A victory lap around Netrunner



    Compare to Mirror Gallery and see how much Kamigawa has "grown up"
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    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    Quote Originally Posted by PirateKing View Post
    "card with a basic land type" means duals are good to fetch, right? Dryad Arbor or Mistveil Plains are valid targets also?
    If the opponents can fetch duals, then it's less good than initially thought since it's basically guaranteed card disadvantage. Should still be pretty good, especially in decks with Loam.



    Upgraded Unclaimed Territory. I like it. It's also a huge boost to multicolored tribal decks since you can now run up to 12 tribal rainbow lands.



    White has an Elvish Visionary now, too.



    This one seems abusable. The value grind with Baubles could be insane. Assuming you have enough lands in play, it could also do some really stupid shit with LED (or Black Lotus in Vintage).



    That's the Wanderer? Kinda lame reveal.

    Red Channel Land:
    Sokenza, Origin of the Uprisers
    Legendary Land
    T: Add R.

    Channel - discard Sokenzan, Origin of the Uprisers: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs 1 less to activate for each legendary creature you control.
    As for Tamiyo, how she still a Planeswalker after becoming a Phyrexian? Becoming one causes you to lose your spark. Or did WotC throw their established rules out of the window?

    Quote Originally Posted by Cire View Post


    Compare to Mirror Gallery and see how much Kamigawa has "grown up"
    I like it. Seems much more playable now compared to Gallery. I wonder if there's any deck building potential with Leyline of Singularity.

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    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    Quote Originally Posted by H View Post
    This is probably more relevant to Vintage, but I've been waiting for them to print a card like this for years:
    Die Counterbalance die. Every time a card like this is printed, the entire format wins. A Decay that doesn't help enemy Counterbalance user stabilize (b/c backup mode is make mana, i.e. pile on pressure).

  17. #97
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    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    Quote Originally Posted by Barook View Post
    As for Tamiyo, how she still a Planeswalker after becoming a Phyrexian? Becoming one causes you to lose your spark. Or did WotC throw their established rules out of the window?.
    https://magic.wizards.com/en/article...eak-2022-01-26

    Seems that it has something to do with the Reality Chip
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  18. #98

    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    Scrap Welder
    2R
    Creature - Goblin Artificer
    T: Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn.
    This seems very interesting even though it's always less then.
    Maybe some value with Hollow One in a self mill or combo with Metalwork Colossus and Corridor Monitor + something that makes tokens?

    Boseiju is absolutely bonkers.
    Insane police tree(?) and most likely another tier 0 card in all formats.
    Interestingly this might allow for a return of green tempo decks like RUG as it helps immensely vs Chalice and 3Ball.
    Also disposes of Urza's Sagas and on the play of Esper Sentinel.

    In general it seems like this set suffers from the Kaldheim Syndrome in that is has too many themes to develop some of them properly.
    Seems too much like "lets print everything casuals like".

  19. #99

    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    Quote Originally Posted by Zoid View Post
    In general it seems like this set suffers from the Kaldheim Syndrome in that is has too many themes to develop some of them properly.
    Seems too much like "lets print everything casuals like".
    Welcome to Magic: the Gathering!

  20. #100
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    Re: Kamigawa Neon Destiny - A victory lap around Netrunner

    Quote Originally Posted by Zoid View Post
    In general it seems like this set suffers from the Kaldheim Syndrome in that is has too many themes to develop some of them properly.
    The problem with this statement is one word: Aurochs.

    ^any set without these doesn't know what too many themes is.

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