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Thread: 4CBS13: a 4-cards blind backbuild bannathon season

  1. #141

    Re: 4CBS13: a 4-cards blind backbuild bannathon season

    Quote Originally Posted by jfb1337 View Post
    (Note that for those here from the 3CB subreddit, this rule is different from the rule used over there)
    How does it work there?

  2. #142

    Re: 4CBS13: a 4-cards blind backbuild bannathon season

    Quote Originally Posted by dte View Post
    How does it work there?
    Randomness works against the owner rather than the controller

  3. #143

    Re: 4CBS13: a 4-cards blind backbuild bannathon season

    Quote Originally Posted by dte View Post
    The round 2 has started and the rules are:
    1) each round, cards would be banned to prevent an identical strategy as any deck that have been scoring over 3 SP. Banning system to be re-discussed after round 3.
    2) if you play a card on the banning list, your deck is illegal.
    I like those Ban rules. I trust your judgement to choose those cards.

  4. #144

    Re: 4CBS13: a 4-cards blind backbuild bannathon season

    Quote Originally Posted by silkster View Post
    11 Wrath of Pie Forbidden Orchard, Flailing Soldier, Archangel's Light, Blinkmoth Infusion GT 11
    My 2/2 Soldier doesn't race your 2/2 Ogre + 1/1 Spirit, but your Ogre would die if it attacks, and then my two 1/1 Spirits can't get in. DD
    Quote Originally Posted by Wrath of Pie View Post
    44 - WW
    13 Silkster Timberland Ruins, Timberland Ruins, Heartless Summoning, Flailing Ogre GT 14 - DD - I wasn't expecting a Flailing Ogre sighting! We actually stare, because Heartless Summoning kills Spirits from Forbidden Orchard, but the result is the same.

  5. #145

    Re: 4CBS13: a 4-cards blind backbuild bannathon season

    Too bad forbidden orchard was banned round 1; as I had a very silly idea involving it that had a GT in the 1000s that would have required writing a program to calculate precisely.

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