Natural selection is unplayable as it is carddisadvantage.
https://mythicspoiler.com/ltr/cards/elvenfarsight.html
is also much better than Adventurous Impulse: Impulse only potentially replace itself with a creature, while farsight allows you to additionally filter your top, eg find your second land an/or ensuring live draws.
So farsight is like advanturous Impulse + scry 2, a very large improvement. Additional bonus, it can still draw you a card if the first creature card is the fourth from top. I don't know if these two bonuses are enough for it to be played though.
However, Elven Farsight is worse than Adventurous Impulse vs. Narset, Hullbreacher, and Faerie Mastermind due to being a draw effect. It also doesn't let you draw a land. I think the scry of EF is strong though, so it will probably see some play in creature-heavy decks.
The era of slip out the back is over, The era of Gladriels Dismissal is now.
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