This is my stab at a Red Death list (serious props to whoever suggested that name): http://tappedout.net/mtg-decks/29-03-15-red-death/
One-of Mangara, Crusader and Mindcensor as Recruiter targets.
"Don't mess with me, lady. I've been drinking with skeletons."
I write articles about Legacy Death and Taxes. Check them out.
You're probably going to need another red source. I didn't even notice that Bahra cut one of his Karakas copies when suggesting Mangara.
I'm not a fan of Aven Mindcensor. The card by itself is already too slow - making it even slower with Recruiter while taking away the suprise effect seems even worse. I would never cut a SFM for that.
I also wonder if E-Tutor + Blood Moon could be a viable SB strategy. If you run 2 Tutors, you could easily slip in a BM for free wins.
How do you play the deck with the red splash in the end?
Use ports and wastes + thalia until there is 3 counters on vial to vial in a magus of the moon when they are tapped out? (I guess rishadan port helps a lot in tapping out your opponent's lands). and you wait for your opponent to waste its lightning bolts on other targets before playing / vialing in Magus?
How do you feel vs opponents that do not care at all about magus of the moon?
Obviously, vs such opponents it's strictly worse that the cards you ditched for it (Mirran crusader / Brimaz).
I like how you play windsweapt heath and marsh flats. Just trying to hide the fact that you have a red splash :) Did you manage to bluff someone with that?
SUdden demise is for elves only? (seems like a good idea anyway better that mindsencor).
Yes.
There's a non-powered vintage deck that is basically a red Death & Taxes... they call it Red & Taxes and I feel like that name is suitable.
Well people just assume that I have a green splash when I show windswept heath so that is definitely working as intended.
It's tricky to play with Magus of the Moon since you have to shape the game in such a fashion that he's the most effective when he comes down. For example I played against miracles last night and I chose a spot where he though I had flickerwisp and was just vialing it in to take one of his lands (in my own end step) and so he didn't fetch in response, and then I locked down 3 out of his 4 lands and he never came back.
Against lightning bolt decks it's best to have mother of runes protection but of course you can't have that every time, but it still buys you a ton of time or eats a removal spell, either way it's not doing nothing which is the most important thing for our creatures.
Magus of the Moon does something against almost every deck, even against MUD it shuts down Sol Lands. But against the decks where it does nothing you of course just board it out. But that's true for some of the other creatures we play as well, like Phyrexian Revoker that we board out against most fair decks. So I feel like the downside of having Magus of the Moon in the deck is very small.
I went 7-1 yesterday in Legacy daily events with the last list I posted, losing only to burn in very close games. I didn't draw any of the sideboard cards OR stoneforge mystics but I still almost won in 3 games.
Minor nitpick, but the inventor of the deck called it "Simians Mom," which he made a thread about here. Both are pretty silly names though.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
Some of you mentioned a few pages back that omni was an issue, would it be worth incuding a couple of red blasts in the SB? Or is jamming pro-active hate-bears just the better way to go about the match-up?
The mindcensor is really more the 5th flier, but I do agree that it is slow and should probably just be a 4th sfm. And, while cavern is another red source, I could see cutting a fetch/basic for another Plateau.
Another Moon in the board could be nice, but I don't know how deep we want to go there. With Magus and Recruiter already I think the extra Moon may be excessive.
"Don't mess with me, lady. I've been drinking with skeletons."
I write articles about Legacy Death and Taxes. Check them out.
"Don't mess with me, lady. I've been drinking with skeletons."
I write articles about Legacy Death and Taxes. Check them out.
So I am now 10-2 in daily events with 2 Imperial Recruiter and 3 Magus of the Moon. 3 Sudden Demise in the side.
I've lost to RUG Delver (I played horrible) and burn (the usual: His last card has to be fireblast, it is ).
I've beaten: Deadguy Ale, UWR Delver, UWR Stoneblade, RUG Delver, Grixis Delver, Dark Maverick, Elves and 2x Miracles.
Pretty happy with the deck so far I must say and I will keep playing and testing.
EDIT: I've just been calling it Red Taxes so far, for lack of a better name.
I'm thinking that running 2 Recruiter and then a few 1-ofs might be best... plus this would let us run guys like Leonin Relic Warder on the SB as a one-of
23 Lands, standard main deck except
Creatures
4x Mother of Runes
4x Thalia, Guardian of Thraben
4x Phyrexian Revoker
4x Stoneforge Mystic
3x Flickerwisp
3x Magus of the Moon
2x Imperial Recruiter
1x Serra Avenger
1x Mangara of Condor
Sideboard:
3x Sudden Demise
3x Ethersworn Canonist
3x Rest in Peace
2x Council's Judgement
1x Cataclysm
1x Containment Priest
1x Mirran Crusader
1x Leonin Relic-Warder
3 Flickerwisp is not really even remotely acceptable in a deck with Imperial Recruiter. Imperial Recruiter makes it even easier to get insane value from Flickerwisp so we especially need the full 4 here.
I run Mirran Crusader main and then just the usual. I have Kor Firewalker in the side and would have containment priest if they weren't 35 tickets online and they were better for the meta.
Guys, I'm really intrigued by the red splash for Magus of the Moon and/or Imperial Recruiter... but, in testing, don't you find that turning off your own Rishadan Ports, Wastelands, and Karakas to be problematic at all?
Does Magus give enough free wins to counterbalance the dis-synergy with all of the valuable utility lands?
For some reason I keep thinking of this card:
It has very little to do with deck but it has to do with Mountains and Plains and is one of the only cards printed that does so.
After all this deck is kind of a "conversion" of D&T.
It's a long-shot but you could call the deck "Conversion".
I'm not sure why I'm thinking so much about this, either way it's cool this is a new archetype that is being tested!
Definitely. Remember, you're not gonna draw Magus of the Moon every game, and even if you did, you can port + wasteland until you drop Magus of the Moon and then hopefully you don't need port and waste anymore. I have played about 20 matches with the deck now and it has not been a problem once.
I am really interested in this evolution of the deck (i would be even more interested if recruiters were a reasonably priced card). it seems that recruiter could offer card advantage, especially in conjunction with flickerwisp, and the possibility to run a toolbox of hatebears. Death and taxes always lacked in these departments so the benefits could be huge.
It is also fun that imperial painter players usually splash white nowadays and recently there are people who started to shift the deck more towards white and a hatebear strategy.
Yes! I have been singing the need for a tutor for a long time.
You guys have my hope in this design rekindled. Here is a new, less audacious design. I am making a new thread for the red version because it is a different deck. Let's take the discussion to http://www.mtgthesource.com/forums/s...342#post875342.
4 Mother of Runes
4 Thalia, Guardian of Thraben
1 Fiend Hunter
1 Aven Mindcensor
4 Imperial Recruiter
3 Magus of the Moon
3 Simian Spirit Guide
4 Stoneforge Mystic
4 Swords to Plowshares
1 Batterskull
1 Umezawa's Jitte
4 Aether Vial
4 Chalice of the Void
4 Chrome Mox
4 Cavern of Souls
4 Arid Mesa
5 Plains
1 Mountain
4 Plateau
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