Survival: I don't board graveyard hate against Survival as it usually is too little too late. I've had very little experience against Welder Survival as no one plays it in my area.
-3 Seal
+3 Jitte
If you play Dystopia, I would also board that in for Hymn.
Landstill:
-4 Snuff Out
+4 Choke
Not much to explain here, play the card that wrecks their manabase.
Zoo, Burn:
-3 Seal
+3 Jitte
Lifegain, creature advantage, and Seal is likely dead.
Red Threshold: Thresh is one of the hardest decks to board for. You need to bring in Choke so you most likely cut Sinkhole as its basically a bad Choke. You probably need something else, but I doubt Deed is that card. I've been playing with Dystopia and Tormod's Crypt. Perhaps you could try Leyline, but its more conditional and a bad topdeck.
With your board:
-4 Sinkhole
+4 Choke
Why not board out Seal against Red Thresh?
Yeah, the deck is great.
Still, I've got real big trouble fighting burn and GoyfSligh which became rampant in my meta for two Months.
I really don't see how to improve those matchups =/ (I'd hate part with Eva Green just for that)
Now, with AggroLoam beeing more popular (thanks to CSC - damn you you ugly Giant !!), fight your way to Top places could be painful sometimes. Their manaBase is solid (you can't always cut them for green and LftL), their threat density big enough to make you want pack more removal instead of your 4 SnuffOuts...
Sure, SB Leylines and Tombstalker are a pain in their @$$, still an early DD kills half your threats, and theirs (ie:threats) are bigger than yours. I usually lose my 1st game and struggle to win the 2 others.
Damn Meta, you're not kind with my Eva Green...
*sad panda face*
I played this deck at a small tournament in my local store but with some changes, don't have thoughtseizes so I played duress instead.
first match I lost 0-2 against echantress, he played 4 elephant grass and that hurted, I had to mull to 5 game 1 and lost to a grass and sterling grove
could not do much and he blasted em with words of war. second game he locked me down with double grove, moat and humility
match 2 It was against some merfolk aggro (looks like goblins with counters) I lost 1-2
Game1: he layed his hand down and was very fast, I had a tombstalker but it was not enough to stop him and my removal dind't came
sided in 4xchoke en 4x E Plague for 4x duress and 3 krosan grip and a hippie
Game2: I had goyf and tombstalker and I beated him to death
Game3: he was very fast but i had an E plague on merfolk slowing him down a bit, I got a tombstalker in play, he stole it afterwards with a merfolk (don't remember the exact name anymore)
Match 3 was against goblins with black splash it turned 2-1 for me
Game1: he was very fast with lackey, piledriver and siege-gang commander in play, I had turn 2 tombstalker but no more creatures or removal came
sided in: 4x E PLague for 4x duress
Game2: I had goyf + tombstalker in play after I wasted all his nonbasic lands and he got stuck with only a rishadan port
Game3: I had E plague and a nantuko shade and he scooped after I layed the E plague
Match 4 against 43 land I won 2-1
Game1: he couldn't stop my beaters I snuffed out his flashbacked roar of the worm and beated him to death with goyf and shade
sided in 4x leyline of the void (lotv) for 2 sinkhole and 2 duress
Game2: he won with lftl in grave, didn't saw my lotv but didn't want to mulligan to it because I had a good start hand. the recuring ports hurted
Game3: I lay down leyline of the void and he scoops
what I would have liked better was to have thoughtseizes instead of duress and better had some deeds or something mass enchant removal
deed, or even tranquility would have helped that enchantress matchup
yea a tranquility would be nice yes, but didn't expect enchantress to be there
normally nobody plays it that I knew off, next time I will use some tranquilities in SB
Tranquil Domain, in general, is much better than Tranquility. Instant speed + 1 mana less probably makes up for the fact that it doesnt hit Utopia Sprawl. Im hard pressed to come up with another Aura played in legacy other than Rancor, and that thing isnt dying anyway. Maybe Control Magic.
EDIT: Dragon's Breath, but that doesnt really count.
info.ninja
I've noticed that in, like, every game I've played with this deck tarmogoyf has just been serving as removal bait. My 'stalkers are doing all the work. I've literally only had only 2 or 3 'goyf stick for more than a turn. And they were dead relatively quickly
That's because Swords to Plowshares and Bounce are the only commonly played removal cards that can get rid of Tombstalker. Swords is played less and truly answers him, bounce is hardly played, and answers him even worse. Take a look on the other side of things, and almost every form of removal we use now can answer Tarmogoyf.
Don't misunderstand me, I'm not complaining. I kinda like putting my opponent on the ropes with a big-ass flying demon.
Must be the Timmy in me...
yea happens to me also, goyf dies so quick, and tombstalker does all the work
on turn 1 tombstalker lot of decks scoop.
@noobslayer: You forgot vindicate, it takes care of him also
played against two slightly different terranova decks the other day in a small tourney again and against belcher
against the first terranova deck I won 2-0 against the other I lost 1-2 because it used vindicates to destroy my stalkers and leylines
belcher I had just plain luck, he only revealed 6 and then a bayou and I kiled him with 2 goyf and a shade it ended 2-1 for me and I got 2nd in my pool
first in my pool was the terranova deck I lost to
in the other pool fairy stompy won the game
in the final the fairy stompy player dropped because he had to take his last autocar home :P
What exactly do you mean by a Terranova deck? I've never heard that term.
YOU'RE GIVING ME A TIME MACHINE IN ORDER TO TREAT MY SLEEP DISORDER.
I think he was referring to the deck mentioned in this article.
yep that is the list I was reffering too its terrageddon without armageddon, I never saw it before those matches and asked what is was called and they all said terranova, so I thought that was the name
Ok, thanks :) I had forgotten about that article.
YOU'RE GIVING ME A TIME MACHINE IN ORDER TO TREAT MY SLEEP DISORDER.
played again in small tourney today
first match against terranova 2-0
First game he only gets land and I had to mull to 5, but got tarmogoyf bashing him to death
second game I started with swamp-->dark ritual-->thoughtseize-->Hymn
next turn agin thoughtseize and his hand was gone :P
bashed him to death with tombstalker and shade
second match against SI with fetchlands 0-2
could not stop his comboing didn't got enough hand disruption
last game against enchantress I won 2-1 due to the tranquil domains, thx for that card suggestion :)
fisrst game he had to mull to 6 and so did I, he had only one lan wich I wasted, and then he didn't got land and I bashed him to death
second game he could get alot of enchantments in play, and karmic justice, I could not win that anymore so I let him win. Game 3, I get 2 grips and a tranquil domain he got no replenish so I win :)
I finished third, rankings were like this
1. SI with fetch
2. Elves
3. Eva Green
4. MUC
5. Truffle Shuffle alike
6. Enchantress
7. Terranova
8. Terranova
do we have anything against SI ?
I sided in 4 leylines but they didn't help much for 3 Snuff out's and 1 diabolic edict
maybe cabal therapy SB ?
Last edited by Slayer001; 03-29-2008 at 11:23 AM.
are 8 discard cards, 4 hippies and then the leylines side not enough to beat storm combo? you can out cabal therapy maybe in the side but i wouldnt do it cause how much do you see si on tourneys?
team HASTE!
it helps also against other combo Belcher and such, nah I lost 2-0 so it wasn't enough, maybe if i drew more discard but he still went off after 2 hyms and 2 thoughtseizes and a hippie
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