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Thread: [Deck] UBGx Landstill

  1. #1581

    Re: [Deck] UBGx Landstill

    Quote Originally Posted by Holly View Post
    I'm interested in an analysis since I still dislike standstill in a control shell in this meta (and I'm convinced mishras fabrik is garbage). But I'd be glad to be wrong..standstill is such a sweet card.
    First off for reference here is the deck list.


    Creatures:3
    3 Deathrite Shaman

    Spells:33
    4 Brainstorm
    3 Innocent Blood
    2 Spell Pierce
    4 Thoughtseize
    3 Abrupt Decay
    1 Life from the Loam
    4 Standstill
    3 Liliana of the Veil
    3 Pernicious Deed
    3 Jace, the Mind Sculptor
    3 Force of Will

    Lands:24
    2 Bayou
    2 Creeping Tar Pit
    1 Forest
    1 Island
    2 Mishra's Factory
    4 Misty Rainforest
    1 Polluted Delta
    1 Swamp
    1 Tropical Island
    3 Underground Sea
    3 Verdant Catacombs
    3 Wasteland

    Sideboard:13
    1 Darkblast
    1 Flusterstorm
    1 Grafdigger's Cage
    1 Nihil Spellbomb
    1 Pithing Needle
    1 Spell Pierce
    1 Krosan Grip
    1 Maelstrom Pulse
    1 Perish
    1 Damnation
    1 Garruk Relentless
    1 Night of Souls' Betrayal
    1 Force of Will


    I realize that the side board does need some work. there are some slots that I want to adjust for certain match ups.

    Round 1 Oops all spells.

    This was my first time playing against the deck. I kept a reasonable hand with a DRS and a Thoughtseize. He won the die roll and got a Undercity Informer in play on turn one. My out was to top deck an Innocent Blood and didn't get there. So I scooped with out even playing a land as to not give him an information about what I was playing hoping that maybe he would sideboard incorrectly.

    In:
    Force of Will, Spell Pierce, Nihil Spell Bomb, Grafdigger's CAge
    Out:
    Pernicious Deed x 3, Liliana

    On the play I keep a hand with FoW and DRS. He must've kept a weak hand because he said, "We'll try it." I play land and DRS and pass. He draws and moves to discard. I drew a Standstill for the turn. Played a land and standstill and passed. he disacarded again. I drew runner runner man lands and brought the beats with them for a while. At one point he attempted to go off and broke the standstill which let me draw into more counter and win fairly easily.

    Game 3 he had the stone nuts and killed me before I played land.
    0-1

    Round 2 Oops all spells...again

    He won the die and opted to draw which lead me to believe that he was on manaless dredge. I mulliganned to a pretty sweet had that had a couple of lands, a DRS and a Thoughtseize which I thought would be good for a dredge deck. I thoughtseized him turn one and saw Spy, Spy, chromemox, spirit guide, cabal therapy, dark rit, cabal rit. I thought to myself, "oh great this again." Since the mox was his only true source of mana I took it and passed. He drew, tanked for a second and passed. I drew a thoughtseize. I played a land and thoughseized him again, he drew a lotus petal. I wanted to ask him why he didn't play the petal but since it was his only true source of mana I took it, played DRS and passed. he drew and passed. I drew played a land and passed. he drew again and moved to discard. He discarded Lab Maniac. I shocked him for 2 at end step. We played a bit of draw go as I was lacking the green mana to exile the lab maniac. I finally drew it and during his and step exiled the lab maniac and he scooped.

    Game 2 he opted to play and had the nuts and went off turn 1.

    Game 3 I kept a hand with Fow, standstill, DRS and Innocent Blood. I forget how this game went but there was some draw go, he probed me and the game ended when I was beating down for 2 a turn with a Factory and my hand consisted of Force, Force, Standstill, Standstill, Innocent Blood, Innocent Blood.

    1-1

    Round 3 UW Landstill

    He won the die roll (it really wasn't my night for that apparently). I kept a reasonable hand in the dark of a couple lands, thoughtseize, DRS, Liliana, Abrupt Decay and Innocent Blood. He played Flooded Strand and passed turn. I drew, tanked for a minute and played verdant catacombs and passed. I didn't want to crack right away for fear of stifle. At EOT he cracked so I did to in response and got a basic swamp to play around waste land. He got an island and brainstormed. Ok so probably not Delver. He draws, plays basic plains and passed the turn. I draw, play a land to play around Daze and thoughtseize. He Enlighten Tutors in response and gets Standstill. I'm laughing on the inside because now I know this is basically the mirror. he reveals 4 land and an irrelevant card so I make him discard it and pass. he drops a land and passes. I draw play factory and pass. He plays factory and passes. I waste his factory and get in for 2. he plays fairy conclave and passes. I waste his conclave and get in for 2 again. He's getting a little frustrated at this point. He drops another factory and passes. I get in for 2. He gets in for 2. We race back and forth a bit until he finally leaves his factory back to block. By this time I've drawn a Standstill of my own. So I attack and he animates and blocks his factory and pumps it to kill mine. I say ok, main 2 Innocent Blood. He draws three off of standstill, then he Brainstorms, didn't find the counter and IB resolves. I say ok, LftL get back Waste, Waste, Factory. Play my land and tap 2, he says, "Goyf?" I say, "No Standstill." He says, "Are you serious?!" I slam standstill and pass. Then it's a bit more of draw go I waste some of his lands then continue with the factory beats. Then Tar pit joins the party. He breaks the standstill by playing Elspeth and I force it. Man land beats and I get there.

    In
    Fow, Maelstrom Pulse, Garruk, Pithing Needle

    Out
    Abrupt Decay x 2, Deed x 2

    Game 2 he was on the play and it was pretty much the same as game 1. Some land go. I've got 2 wastelands in my hand and am looking to waste him out but then he plays needle naming wasteland. Ok there goes that idea. I end up resolving a Liliana and then the next turn resolve a Jace. Then I play Garruk and make a wolf. After that it was pretty much over for him. He landed an Elspeth, made a guy then jumped it and attacked my Garruk so down he goes. but then the wolf, the tar pit and the factory all get in and take down Elspeth. I have a dark blast in hand and am a turn away from ultimating Jace. he swings the token into Jace and I darkblast it just because I can. after that he scoops.

    2-1

    Round 4 Reanimator

    I was sitting next this guy the previous round so I knew what I was in for. I lost the die roll again and then mulliganed aggressively into something relevant. I knew that I was going to need disruption. he thoughtseized me turn one and took my Innocent Blood and I ripped a DRS off the top and slammed it. He laughed and said, "It was bound to happen." there was a little back an fourth with some digging, DRS was going to work on the spells in his yard to shock him for 2 a turn but I wasn't finding green mana. After we both ran out of instants and sorceries in the yard I started swinging in with factory and took game 1.

    In
    Nihil Spell Bomb, Gradiggers Cage, Pithing Needle, FoW, Spell Pierce

    Out
    Deed x 3, Abrupt Decay, Liliana

    Game 2 he was on the play, I kept a pretty lousy hand but it had an Innocent Blood in it. He turn 1 thoughtseized me again and the Innocent Blood. he played a land and passed. I played DRS on turn three and he end of turn entombed Tidespout Tyrant and then Exhumed it on his turn. after that it was pretty much game over for me as I couldn't keep a permanent in play and I scooped it up.

    Game three I kept the same configuration and drew my opening 7. I tanked for a while on keeping it. It was Liliana x2, DRS, Innocent Blood, Brainstorm, Underground, Spell Pierce. it was a risky keep but I kept it on the merit of brainstorm alone. I figured if I got thoughtseized again turn 1 I could hide the relevant cards and hopefully dig into some land. He played a land and passed so I brainstormed EOT and found land, land, innocent blood. I played my land, cast DRS which resolved and passed. I was feeling like I was in a pretty comfortable spot. Turn four it got a little crazy. He was lacking a black source I could tell because he entombed Grislebrand off of a lotus petal but then he ripped one off the top and exhumed grislebrand. I let it resolve. I go to untap, my board is 4 lands and a DRS. My hand is Innocent Blood, Innocent Blood, Spell Pierce, Brainstorm. I cast the first IB, he draws 7 and casts FoW. I say ok, Innocent Blood. "You are an evil, evil man." He tanks, then draws 7 more. He's now at 3 life and casts Daze. So I start tanking really hard trying to figure out how I can get him to cast the other FoW in his hand so that I can activate DRS for the win. the line I took was pay for the daze then he said he no more responses so I activated DRS to shock him for 2 before the sac putting him at one. He draws, discards to 7 and passes. I draw a Jace. I play a land and cast Jace and Brainstrom right away into another brainstorm and pass. Now I realized this after the fact but this is where I made my mistake that essentially cost me the game. He untaps and play Needle naming Jace. My hand is Spell Pierce and Brainstorm. I let needs resolve and go for the EOT brainstorm which he Dazes. What I should've done was untap and done it mainphase. oh well. I draw dead a few turns he tries to Show and Tell in a fatty but I pierce it and we end up going to a draw.

    end of the night was 2-1-1 which was good enough for 6th place and a Threads of Disloyalty.
    Sorry if this was wordy and didn't make much sense. I don't take notes during matches and I was relaying all of this through memory. Over all I was very happy with the deck and thought the Standstills worked well. You will actually be surprised how many people just don't want to play anything into a Standstill.

  2. #1582
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    Re: [Deck] UBGx Landstill

    Another GPT, easy 4-0-two ID's and then lost to a terrible flood in quarters. Happens.

    I'm going to try some Blue Elemental Blasts in board as they give some more game in the most difficult MU's (Sneak and Show, Painter, Burn). I have played them before and they were nice, just can't fit everything in the SB. There will be another GPT next Saturday, so we'll see then if they were worth the slot.

  3. #1583
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    Re: [Deck] UBGx Landstill

    I won my local GPT with DeedStill. I was playing a standard list with 2 Snapcaster as the only creatures and then 2 Cliques in the board. My one-of Arcane Laboratory in the board was insane on the day - I played against OmniTell twice and TinFins once. I also got to Notion Thief against Enchantress :)

  4. #1584
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    Re: [Deck] UBGx Landstill

    I played at same event as Nastaboi yesterday and managed to top4 with same list except for some sideboard changes. There were 40 players in total.

    I lost in the semis to UWR Delver in 3rd game where he had triple wasteland

  5. #1585

    Re: [Deck] UBGx Landstill

    Hi Guys,

    Long time lurker here. Playing this deck a while (4 i blood version). Today i started trying to merge the decklist of chimera and viridia (pernicious strixstill http://www.eternalcentral.com/team-e...till-a-primer/ ) and the idea of incorporating shaman in bug landstill.
    Started with brewing and came up with the concept list below. Im in doubt of the low amount of counters (more counters or snappy to double the counters). What do you Guys think?

    3 trop
    3 sea
    1 bayou
    8 fetch
    4 mishra
    2 tar pit
    3 waste

    4 standstill
    3 deed
    3 decay
    4 Bs
    4 fow
    4 strix
    4 Drs
    1 cs
    3 Pierce
    2 lil
    3 jace
    1 lftl

    Side
    3 flusterstorm
    2 clique
    1 grafdiggers cage
    2 disfigure
    1 maelstrom pulse
    1 blue elemental blast
    1 golgari charm
    2 engineered plague
    2 thoughtseize

    With kind regards,

  6. #1586
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    Re: [Deck] UBGx Landstill

    I play just 4 FoW 2 Snare MD, 2 Flusterstorm 2 BEB SB. You don't need that many counters, as you can answer basicly any resolved threat with other cards. I don't like Pierce in main at all, but I might SB some if I had room. I do play 3 Thoughtseize though, I find it better that most counters against Mystics and combo decks.

    I do like 4 DRS in your list. What I don't like is Strix and lack of main deck Disfigure. Disfigure costs 50 % less than Trix or Decay, both in colored mana and total, which is a key factor in surviving against Delver decks. Strix is also counterproductive against Deed (so is DRS, I know, but you should at least lessen the dissynergy).

    I finally won that trial and got my two byes to Paris. Didn't get to try out those Blue Elemental Blasts, but there were many matchups where I would have liked them, so I guess I'll keep them for time being.

  7. #1587

    Re: [Deck] UBGx Landstill

    Thanks for your reply; congrats on winning those byes!

    I think you are right about the counter suite. You indeed play more protection in the form of seizes though.
    I started to change the list because i had Some problems vs (uwr)tempo decks, even while playing 4 innocent blood. My experience is that i have the answers but havent got enough time to cast them (eg deed is 3 mana and about 2 mana to blow it, also need counters to let it resolve in most cases).
    Maybe the 4 drs are enough to shore up te m/u. I guess ill playtest to update the list.

  8. #1588
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    Re: [Deck] UBGx Landstill

    Quote Originally Posted by kiblast View Post
    The list:

    3 Seas
    3 Trops
    1 Bayou
    7 BUG fetchlands
    1 Island
    1 Swamp
    3 Waste
    4 Factories
    1 Tar Pit

    4 Baleful Strix
    2 Snapcaster Mage

    4 Fow
    4 Brainstorm
    2 Pierce
    2 Snare
    4 Standstill
    3 Decay
    3 Deeds
    1 Loam
    1 Disfigure
    1 Diabolic Edict
    1 Counterspell

    3 Jace, tms
    1 Liliana

    SB
    3 Thoughtseize
    3 Vendilion
    1 Flusterstorm
    2 Golgari Charm
    3 Extirpate
    2 Perish
    i ran this (or something close, see below) last night at the weekly local and went 3-1 (Beat Painter, UBr ANT, and American Delver. Lost to RUG, two lop-sided games and the game 3 was a typical RUG narrow victory where there's just enough pressure so you can't afford to play around daze or pierce).

    changes:

    Lands

    -2 Factories
    +1 Forest
    +1 Wasteland

    I'd keep the forest (lots of wasteland and blood moon around these parts), but switch to 3 factories and 3 wastelands.

    Spells

    -1 Counterspell
    -1 Disfigure
    +2 Dimir Charm

    Dimir Charm is a nice card right now. My ANT opponent named Counterspell with Cabal Therapy and saw this instead… whoops. Killed a few Painter's Servants, Stoneforge Mystics, and Phyrexian Revokers with it as well. Haven't used the Wu Spy ability yet, but... the 2 cmc didn't seem to matter. The versatility is key!

    -1 Jace
    +1 Ashiok

    ONLY because i opened one and wanted to try it out. only saw it once, against RUG, and he mulled to 5 on the draw. the first +2 was bolt, goose, goyf. took the goose, plus'd again and hit fetch, ponder, goyf. he conceded before i could minus it again… in the right place against a threat-light aggro control deck, this card isn't as awful as i'd assumed!

    SB
    -3 Extirpate
    -2 Perish
    +1 Flusterstorm
    +1 Worm Harvest
    +3 Surgical Extraction

    there's (manaless) dredge and other balustrade decks in the neighbourhood so i prefer free extractions. the worm harvest was pet card syndrome, and removing perishes was incorrect—i should have remember that the elves/jund siblings always show up at this particular tournament.

    solid list. very much enjoyed it—you all should give Dimir Charm a spin! I boarded in 3x -1/-1 effects against TNN alongside deeds, it was a fine matchup. strixes are still crucial in my estimation. the free card is too good. enjoyed getting to have snapcaster in the mix as well. i've missed that card.
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  9. #1589
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    Re: [Deck] UBGx Landstill

    Nastaboi, how did you get on in Paris? Did you play this deck?

  10. #1590
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    Re: [Deck] UBGx Landstill

    Sure I did. I lost last round to horrendous mana flood when a win would have taken me to top 8. 30th place, 11-2-2. I'll write some more when I'm back home.

  11. #1591
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    Re: [Deck] UBGx Landstill

    Oh boy, well done on such a fantastic result, but commiserations on the ending of the tournament... I look forward to reading the report!

    Sent from my Nexus 4 using Tapatalk

  12. #1592
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    Re: [Deck] UBGx Landstill

    The Source crashed when I was about to post it, but here's my list and mini report. I'll write a longer report with more non-MTG stuff on finnish website, but this shall do it here. The list:

    8 fetch
    3 sea
    2 tropical
    2 bayou
    2 tar pit
    3 factory
    3 waste

    4 drs
    1 clique

    3 liliana
    3 jace

    4 standstill
    3 deed

    4 brainstorm
    2 snare
    2 disfigure
    3 decay
    4 force

    3 seize
    1 loam

    Side:

    1 disfigure
    1 damnation
    1 loam
    4 tarmo
    2 clique
    2 flusterstorm
    2 blue elemental blast
    2 surgical

    The main changes I made were factory -> DRS and Counterspell -> Liliana. I felt I had too few colored sources but at the same time too many lands, so cutting a colourless source for DRS seemed natural. I made room in SB for blasts as they are good in matchups that need most help: burn and anything with Blood Moon.

    R1-2: BYE

    R3 Luca BUG Delver 1-1-1

    I lost G1 for using the wrong ability of DRS (lifegain) in response to his removal. Several turns later, I would have been able to race him with Tar Pit if I had chose otherwise by then. G3 he drew his own Loam and Tar Pit before mine, and got to play control game against me. When I finally archieved control we were already on extra turns.

    R4 Julien UW Planeswalker control 2-1

    I mulled to five 1st game and was stuck on two lands. Won the other two without much effort.

    R5 Peter BG 2-1

    The worst matchup: a slow player. It took three minutes just to get his staff out of his back. I called the judge when he was pileshuffling for second time after winning G1, and he played a bit faster whenever there was a judge around. I played in super ultra turbo mode and finished him off just on time.

    R6 Hilbert Esperblade 2-0

    A great matchup, I just casually beat him.

    R7 Rasmus RUG Delver 1-1-1

    Infinite grind, once again stabilized on extra rounds but this time would not have necessarily won as he could have just drawn another bolt.

    R8 Cyril Deathblade 2-0

    Nothing to tell here. Getting into draw bracket was in a way good thing, as there were only good matchups for me.

    R9 Vidianto 2-0

    He was visibly upset when I refused to draw him into day 2. I won the race with 2 shamans and Tar Pit leaving me at 1. Then he kept a hand that was weak to Wasteland and didn't draw another coloured source in time. Tough luck for him, but I wanted to make top 8, not just day 2.

    Finished day 1 with 7-0-2, 5-1 would have needed to make top 8.

    R10 Josué Jund 2-1

    He had Punishing fire going from the beginning. Every time I was about to stabilize, he drew BB Elf and finally grinded me out. He also played slowly, and I had just 20 minutes to win two games. I bought in goyfs and went to turbo mode, leaving 6 minutes for the third game. I wasted his manabase into dust, played 2 second turns and won on extra turns.

    R11 Javier (eventual winner) BUG Delver 2-0

    First game I took total control at two life, and gave him no chances second game. He was nice enough to scoop early and not to play them out, giving us both some rest and time to scout for other decks. He was wondering how I can have two draws even though I play so fast. Oh man, you really don't know!

    R12 Paul Lands 2-1

    I got 1st turn Deathrite all three games, but was left one instant short to killing him 1st game while he topdecked depts combo parts back to back. Jace took over two other games.

    R13 Loic Reanimator 1-2

    I got some disruption 1st game but he had the nuts. His draws were worse second game. Third game he mulled to five and I kept 2x force, snare, four lands. Two Thoughtseizes and two more land draws later he was able to animate Asher Rider, after which i instantly drew an Extraction. Four more dead draws later it was over.

    R14 Louis UWR Mystic 2-0

    I demolished him in quick two games. I think he saw it coming, because he counted my deck before 1st game, desperately trying to find any way to win even a game.

    R15 Stefan Deathblade 0-2

    I knew he was on a fair deck and keeped a land-heavy hand. I drew nothing but lands, but was still able to trade my shamans for his Clique and Confidant and play a Standstill. Except I drew nothing but land from Standstill or any other way, and his increasing swarm of little creatures took me over. G2 I kept four lands and three spells. Several turns later my graveyard had those three spells and a Loam, my board was five lands and my hand was six lands. Meanwhile my opponent mulliganed to five and naturally drew all the right basics to cast his spells.

    Final record: 11-2-2, 30th place, 400$ and massive annoyance.
    The best card: Deathrite Shaman
    The worst card: Verdant Catacombs (for showing up in multiples when the least needed)

    I will be trying 4th Jace again for the next tournament, moving third Clique to the side. I think that's the best I can do to eliminate mana flood - the next step would be adding some Ponders, and I don't want to go there yet. I didn't need blue blasts whole tournament, but I will leave them there for now at least at local events. I might also try replacing one Tarmogoyf with a more dedicated combo hate, Swan Song maybe, as I only ever bring three of them against non-combo matchups, namely RUG and Jund.

    The deck is awesome, as long as you can beat the clock. I know you are bound to lose some games to flood from time to time, but that happening twice in a row in that very spot was just heartbreaking.

  13. #1593
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    Re: [Deck] UBGx Landstill

    Gratz on your performance. I'm still resisting to play DRS and thoughtseizes because of standstill dissynergy (playing snapcasters and spell pierces). I don't have much time to play now but at the end of March there will be moderately big tournament so I'll test if my list works.

  14. #1594
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    Re: [Deck] UBGx Landstill

    That is one of the most disgusting land floods I've ever read about. Condolences. You would have been in the Top 8 for sure had it not happened. Well done again on your result!

    Sent from my Nexus 4 using Tapatalk

  15. #1595

    Re: [Deck] UBGx Landstill

    Nastaboi,

    You seem to have some trouble with Delver decks, in particular BUG Delver. Are there any changes you are considering to help with those matchups? I'm not saying they are bad matchups, I'm just saying judging by how popular the tempo decks are you would want to crush those decks and yet a lot of your matches vs them are very very close. Thanks in advance for any input you may have.

  16. #1596
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    Re: [Deck] UBGx Landstill

    I'm not losing to BUG Delver, I'm just losing to deviant Anyway, BUG Delver is very consistent and can't be easily hated. It might very well be the best deck right now, and while you can tune a deck to get a good matchup against it, you will never have a great matchup against it. I'd just add another Disfigure as they hit their tempo most, but don't want to butcher my whole side just to get another percentage point. Second Loam is important as it helps you not to just lose against double Wasteland, but everything in main except Thoughtseizes is already good against them.

  17. #1597
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    Re: [Deck] UBGx Landstill

    Gratz on your finish! I noticed you didn't play against any Miracles. How do you feel about that matchup?
    (Also, do you by any chance remember whether your Lands opponent in R12 was on the RG-Gamble or the U-Intuition-TolariaWest version?)

  18. #1598
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    Re: [Deck] UBGx Landstill

    Miracles is a great matchup, I have never lost against it. They can't win against resolved Deed, and you can even deal with their resolved Jace with manlands and stuff. You can ignore Counterbalance or just Decay it, and you can slam Standstill any time as they have no board presence ever. Just watch for round clock, don't play Standstills into flash creatures and don't attack multiple manlands into Terminus and you're set.

    The lands player was on U-Intuition-Tolaria West -version. He also had R for Punishing Fire and B for sideboard Confidant or something.

  19. #1599
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    Re: [Deck] UBGx Landstill

    Congratulations on your finish Nastaboi.

    I am happy somebody is doing well with my favourite deck. Unless is miracle runing Blood Moon it is a fantastic matchup.

    I was wondering how did you like 4 Standstill. Isn't is too many?

    What do you think aobut runing 1-2 Snapcasters (can help you with the flood). With dredge it is any spell in the deck. (amazing with Surgical and Flusterstorm)

    I alway played 24 lands 2 lftl 3still; I guess you like your manabase as it is?

  20. #1600
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    Re: [Deck] UBGx Landstill

    Even Blood Moon from Miracles isn't that scary. They only have one and have to burn a tutor to get it, and you'll have Decay ready for it by then. Standstill is awesome, I'd play six if I could. Less than three means less T2 Standstills. I have played Snapcaster and it's allways a possibility, but right now I like my other three-drops better. I do like my manabase as it is, but with less than four shamans I'd add more land. I like one Loam main, I will find it eventually if game goes long. The second one is on the board for not randomly losing to wasteland.

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