This competition started in the "What is the best current combo deck?" thread. It's too determine which deck (TES or FT) has a better blue based aggro control and blue based control match-up. Myself and Emidln are going to play six rounds against each Tacosnape running U/b/g/w Landstill and Freakish777 playing UGwb Counterbalance Threshold.
Rules:
Everyone involved is to take notes and save game logs.
If MWS Crashes restart that game.
Keep track of results (2-1, 2-0, 1-2, ect. all 6 rounds.)
Keep track of what each winning turn was.
Decklists:
The EPIC Storm (TES)
Played by Bryant Cook
Lands
4 Gemstone Mine
4 City of Brass
1 Undiscovered Paradise
1 Tarnished Citadel
Creatures
4 Simian Spirit Guide
Spells
4 Orim’s Chant
4 Dark Ritual
4 Rite of Flame
4 Lion’s Eye Diamond
4 Lotus Petal
4 Chrome Mox
4 Infernal Tutor
4 Burning Wish
4 Brainstorm
4 Ponder
2 Infernal Contract
1 Diminishing Returns
1 Ill-Gotten Gains
1 Tendrils of Agony
1 Empty the Warrens
Sideboard:
SB:1 Diminishing Returns
SB:1 Ill-Gotten Gains
SB:1 Cleanfall
SB:1 Tendrils of Agony
SB:1 Empty the Warrens
SB:1 Thoughtsieze
SB:1 Pyroclasm
SB:1 Shattering Spree
SB:4 Vexing Shusher
SB:3 Pyroblast
Fetchland Tendrils (FT)
Played by Emidln
Lands
4 Flooded Strand
2 Underground Sea
2 Tundra
1 Scrubland
1 Tropical Island
4 Polluted Delta
1 Swamp
1 Plains
1 Island
Spells
1 Wipe Away
1 Cruel Bargain
4 Mystical Tutor
4 Sensei's Divining Top
4 Dark Ritual
4 Cabal Ritual
4 Lion's Eye Diamond
4 Infernal Tutor
4 Orim's Chant
4 Brainstorm
3 Ponder
1 Lotus Petal
1 Tendrils of Agony
1 Brain Freeze
1 Ill-Gotten Gains
1 Doomsday
1 Extirpate
Sideboard:
SB: 1 Wipe Away
SB: 2 Extirpate
SB: 3 Krosan Grip
SB: 1 Echoing Truth
SB: 1 Rushing River
SB: 4 Serenity
SB: 2 Abeyance
SB: 1 Sudden Death
U/b/g/w Landstill
Played by Tacosnape
4 Tundra
4 Underground Sea
4 Tropical Island
3 Polluted Delta
3 Flooded Strand
4 Mishra's Factory
2 Nantuko Monestary
4 Brainstorm
4 Standstill
3 Jace Beleren
1 Life From The Loam
4 Swords to Plowshares
4 Pernicious Deed
3 Diabolic Edict
4 Force of Will
4 Counterspell
3 Stifle
1 Crime // Punishment
1 Extirpate
Sideboard:
SB: 4 Meddling Mage
SB: 4 Blue Elemental Blast
SB: 3 Extirpate
SB: 2 Engineered Plague
SB: 2 Krosan Grip
UGwb Counterbalance Threshold
Played by freakish777
4 Polluted Delta
4 Flooded Strand
4 Tropical Island
3 Underground Sea
3 Tundra
4 Force of Will
4 Counterbalance
4 Daze
4 Thoughtseize
3 Sensei's Diving Top
4 Brainstorm
4 Ponder
4 Tarmogoyf
4 Nimble Mongoose
2 Mystic Enforcer
4 Swords to Plowshares
1 Pithing Needle
Sideboard:
SB: 4 Engineered Plague
SB: 4 Tormod's Crypt
SB: 2 Engineered Explosives
SB: 3 Krosan Grip
SB: 2 Threads of Disloyalty
Notes and Gamelogs:
Last edited by Bardo; 05-11-2008 at 03:59 PM.
Saved for results.
TES Vs. UGwb Counterbalance Threshold
Round One : 0-2
Round Two: 1-2
Round Three: 1-2
Round Four: 2-0
Round Five: 2-1
Round Six: 1-2
Last edited by Bryant Cook; 05-12-2008 at 12:54 PM.
Folks, let's keep this thread on-topic and rubbish free. Grazi.
...Brain Freeze? May I ask why? Do you really expect to get that much storm, or is it ourely an anti-CB measure, or...?
Team Albany: What's Legacy?
You cannot know the sweetness of Victory, without first dwelling in the agony of Defeat.
SummenSaugen: well, I use Chaos Orb, Animate Artifact, and Dance of Many to make the table we're playing on my chaos orb token
SummenSaugen: then I flip it over and crush my opponent
It's trivial to get to lethal storm count for Brain Freeze with Doomsday, IGG, and Sensei's Divining Tops in the deck (each can generate lethal storm on their own or in various combinations). This is a better win condition than ETW for near-petalless FT since it manages to avoid mass creature removal (EE/Deed/Clasm) that may be in/have come in while still getting around Mage (and actually Teeg as well).
BZK! - Storm Boards
Been there, tried that, still casting Doomsday.
Drawing my deck for 0 mana since 2013.
Bryant and I are finished with our matches.
I think that all game logs should be posted after all matches are completed. Once they are, I'll be letting Bryant and emidln post the game logs of our matches, and saying that they either match my own game logs, or don't match my game logs.
Is it the worst matchup? I was always under the impression Dragon Stompy or Stax (basically board based control) was worse, but that might have been before CounterTop. It would have been interesting to see one of those decks included.
Anyway, I love this idea and we need more of it. Highly skilled players playing their decks and taking detailed notes is the type of thing I can eat up, especially when it is not just one on one).
I've never seen him so upset....or ever before.
Warrens shines against those two decks. That's pretty much why I'm sure that TES is better than fetchland tendrils - no warrens vs. yes warrens.
Against freakish777's Thresh, game 1 is a goblin freeway and only 2 EE makes it a bit worse for ETW post-SB, but not like they are easy to find that quick. Tacosnape's Landstill has 5 board sweepers that can clear ETW tokens on turn 3 (or 2, for Punishment). They are good against deck number zero one, but I don't believe so against deck number zero two.
Keep moon-walking.
SummenSaugen: well, I use Chaos Orb, Animate Artifact, and Dance of Many to make the table we're playing on my chaos orb token
SummenSaugen: then I flip it over and crush my opponent
ETW and the Prison match up isn't all that relevant, you either go straight for your Tendrils or you SB in Shattering Spree and just clear their board and win at your convenience.
ETW is really more for running over Counterbalance decks game 1, they usually don't have mass removal or Stifle in any significant quantity.
And for Fetchland Tendrils no matchup is relevant, you either clear their board full of permanent hate with Serenity, Wipe Away, Rebuild, Rushing River end of turn and/or you go off with double Chant protection (which you are able to tutor for) and win at your convenience. In fact, for Fetchland Tendrils Chalice-based decks are a bye and Threshold/Landstill should be a ~60%-70%-matchup if you pilot your deck correctly.
...
(wasn't this exactly the way of arguing one should avoid when talking about combo decks?)
(also note that Bryant's list plays exactly one Shattering Spree. I know you play 4, but still)
EDIT: wtf @ deleted posts? wasn't the sarcasm obvious?
I didn't mean TES vs Stax is an irrelevant match up, I meant using ETW vs Stax isn't relevant because the match up comes down to racing the first lock piece with Tendrils of Agony or resolving a Shattering Spree. Stax has too much removal for ETW to be effective, so if you're relying on Tokens to win the match up, you're probably fucked.
Storm vs Prison is just a stupid match up, it always results in one deck completely blowing the other deck out of the water. I didn't mean to imply I've never been locked out of the game, I have and it sucks, hence 4 Shattering Spree; I wouldn't run 4 Shattering Spree if I didn't respect Prison's win % against combo any way.
So in short, ETW is bad against prison, Shattering Spree is good against prison.
Can we get the results? I don't mean to spam, but this would end a lot of debate.
It's not bad for a combo deck, but considering that you're going 2-4 against a deck that makes up a big share of the metagame (especially when adding other blue-based decks that run CBalance + Top, Force, Stifle and additional disruption, like Dreadstill, UWb Fish, Merfolk or CTop MUC into the equation), it seems to be not enough to get up to Tier 1 status.Originally Posted by Jak
And is there any chance for there being a competition against Stax/Stompy builds, or do you guys (emidln + Bryant) have better things to do in the next weeks? Because I find those things very interesting...
georgjorgeGeistreich sind schon die anderen.
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