I wouldn't say that turn four is too slow against anything except maybe Naya Zoo, but it's usually more that four land is too much. It can be very difficult to get a Wrath online between Wasteland, Daze, Stifle, and assorted other assaults on your manabase.
The other problem is that Legacy's creatures are generally too scary to wait to x-for-1 them with a Wrath. It's easy to run a Goyf out there and force you to go 1-for-1 with it, then drop down another guy. With that said, it's possible to make good use of Wrath, but it's certainly nowhere near as powerful as it has been in other formats.
If it walks like a duck and talks like a duck, it's probably delicious.
Team ADHD-To resist is to piss in the wind. Anyone who does will end up smelling.
Also, almost all decent aggro players will not play every creature in their hand at once (overextend), so if you finally Wrath, you will most likely have another 1-2 creatures to deal with immediately.
Also, board sweepers abound! Cards like Engineered Explosives are better in that they are flexible in taking out what you want (such as killing weenies and leaving your big shiznit if you're playing something like stompy) not to mention taking out more than just creatures. Sad but true, Wrath of God should be put in this thread.
Let's add in some Rout for later game board clearance... that makes 16 Wrath effects! This deck is kicking serious ass!
LOL Wrath, Wrath, Wrath, Wrath, Wrath, Magnivore, attack.
Man that is one fantastic card. Anti-control, pro-weenie and rules setting. Flavor is also great and on the spot, fittingly perfectly with the card.
The PERFECT white card.
IT: the card will see no play in legacy, as WoG is often an overcosted removal for a single goyf and doesn't even stop Ichorid.
That card looks more black to me. So much for the perfect white card.
The only impact of having 8 wrath of god now, will be in the purses of the people that doesn't have any.
At the same time, it's not like 8 Crusades have affected the format, and those make your Weenies able to race Tarmogoyf.. Hell, Kithkin Tribal would have 8 Crusades AND Wizened Cenns AND 8 STPs at maximum...
Would be interesting to use it's regeneration pass over to throw things like River Boa and such through one and live. It's kind of nice, but still seems like another card that costs too much aside from being used in Landstill styles and in those cases killing a regenerator makes Wrath better.
I rarely see a need for more than 2 Wraths and even if you made some odd Elspeth Humility Wrath thing, I doubt you'd want Wrath's 5 and 6.
Playing bad cards so you can play other bad cards? Sounds like a bad plan.![]()
Which is why making more Wraths (unless they get cheaper) will have little effect on Legacy as we already have access to quite a few.I rarely see a need for more than 2 Wraths and even if you made some odd Elspeth Humility Wrath thing, I doubt you'd want Wrath's 5 and 6.
I should have made myself plainer. It makes sense in standard, but not legacy. My english isn't so hot so I figured you'd missed the premise.
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