Quote Originally Posted by Cope View Post
Sooo I haven't been on this thread for a while now apparently and looking through the past several pages I'm seeing alot of things that surprise me, eg. people are not only playing less than 4 Breakthough, but in some cases replacing it (or Study) with Gitaxian Probe???

For reference, my current list is as follows:

4 Cephalid Coliseum
4 Mana Confluence
4 City of Brass
1 Gemstone Mine

4 Golgari Grave-Troll
4 Stinkweed Imp
4 Golgari Thug
4 Ichorid
4 Narcomoeba
4 Bridge from Below
1 Dread Return

4 Lion's Eye Diamond
4 Breakthrough
4 Faithless Looting
4 Careful Study
4 Cabal Therapy
2 Putrid Imp

SB:

4 Leyline of the Void
4 Firestorm
2 Nature's Claim
1 Wear//Tear
1 Ancient Grudge
1 Dread Return
1 Iona
1 Dragonlord Kolaghan


Over the past several months playing at local tournaments, I found myself losing several games to losing my Gemstone Mines, so I switched to/am trying 4 Citys because the life loss rarely seems relevant in my experience, though this could be an overreaction to my recent small sample size and any mix of City/Mine for the last 5 rainbow land slots could work just fine I'm sure. I also finally replaced the FKZ with a Dragonlord Kolaghan because the only time FKZ is better is if you have exactly 6 zombies and you can swing for 21 whereas itd be 18 with Kolaghan, and while Kolaghan can get STPed before attacks, STP seems less prevalent these days with (real) Miracles gone, and its of course much better to reanimate by itself and is a black creature for Ichorid if needed. The Leylines have been impressive though honestly, it gives us a lot of game against the Reanimator decks which are normally awful matchups and have been becoming more popular, obv the mirror, and even has some utility vs Lands decks as well.

Some changes I'm considering trying/making based on reading the last many pages of this thread would be trying +2 Amalgam, taking out 1 Ichorid and either Thug#4 or Putrid Imp#2. I'll admit haven't tried the FoW SB package (don't own them lol) but it doesn't sound very good to me anyways, hoping to have FoW, blue card, and an otherwise functional hand just seems very optimistic to me. But I can definitely see the appeal of diversifying the Ichorid/Amalgam mix tho esp with seemingly every SB having 2-3 Surgicals (as they should), but it usually takes 2 Surgicals to beat us anyways unless the first one is perfectly timed.

But yeah I just wanted to share my current thoughts/list that I've been having pretty good success with recently as usual, any questions/comments welcome!

-Cope

From my vantage point everyone seems to be running the same cookie cutter version of dredge with FKZ. I never ended up running my probe list in tournament so I can't comment on how effective or not it is.

Anyway,

I do like the list you posted. The only change I would make is to ship 1x breakthrough to the board and up the Putrid Imp count to at least 3. He's just such a beast at the moment against cards like Spell Pierce and Flusterstorm. And of course either baiting out or not baiting out a FOW. I like the recurable discard especially when slow dredging; would rather it be 6 cards each turn to get to those 4 Ichorids more reliably.

Imo if your meta calls for the need of 4x leyline of the void then I'm probably not wanting to play dredge in such a hostile meta. As Slave mentioned I would rather dedicate those slots for hate/Combo decks